0
The  Guess my X  Pattern Addressing the Process-Product duality, establishing argumentative norms Yishay Mor,  The Institu...
Pattern: Guess my X Theory and Practice of Designing for Learning, Online Educa Berlin 2011 Use a CHALLENGE EXCHANGE game ...
Guess my X: scheme of solution Theory and Practice of Designing for Learning, Online Educa Berlin 2011
Example: Guess my Robot Theory and Practice of Designing for Learning, Online Educa Berlin 2011
Challenge Theory and Practice of Designing for Learning, Online Educa Berlin 2011
Response Theory and Practice of Designing for Learning, Online Educa Berlin 2011
Scenario: Guess my Calculator <ul><li>Challenge : set of numbers, operations, result. </li></ul><ul><li>Response : order t...
Scenario: Guess my Reaction <ul><li>Challenge : chemical ingredients, lab tools, outcome chemical </li></ul><ul><li>Respon...
Thank You! Yishay Mor, iet.open.ac.uk/Yishay.Mor Institute of Educational Technology The Open University UK
Upcoming SlideShare
Loading in...5
×

guess my x - the theory and practice of design for learning

577

Published on

http://cloudworks.ac.uk/cloud/view/5939

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
577
On Slideshare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "guess my x - the theory and practice of design for learning"

  1. 1. The Guess my X Pattern Addressing the Process-Product duality, establishing argumentative norms Yishay Mor, The Institute of Educational Technology Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  2. 2. Pattern: Guess my X Theory and Practice of Designing for Learning, Online Educa Berlin 2011 Use a CHALLENGE EXCHANGE game of BUILD THIS puzzles to combine construction and conversation, promoting an understanding of process-object relationships and leading to meta-cognitive skills such as equivalence classes, proof and argumentation.
  3. 3. Guess my X: scheme of solution Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  4. 4. Example: Guess my Robot Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  5. 5. Challenge Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  6. 6. Response Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  7. 7. Scenario: Guess my Calculator <ul><li>Challenge : set of numbers, operations, result. </li></ul><ul><li>Response : order the numbers and operations to obtain the result. </li></ul><ul><li>(4 x 5 + 2) x 3 = 66 </li></ul>Theory and Practice of Designing for Learning, Online Educa Berlin 2011 1 2 3 4 5 6 7 8 9 0 + - x / =
  8. 8. Scenario: Guess my Reaction <ul><li>Challenge : chemical ingredients, lab tools, outcome chemical </li></ul><ul><li>Response : a procedure for producing the outcome from the ingredients </li></ul>Theory and Practice of Designing for Learning, Online Educa Berlin 2011
  9. 9. Thank You! Yishay Mor, iet.open.ac.uk/Yishay.Mor Institute of Educational Technology The Open University UK
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×