Exergames: Gateway eGAMES

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

1 comments

Comments 1 - 1 of 1 previous next Post a comment

  • + FootGaming.com Judy Shasek 2 years ago
    We need to connect our work more closely. great stuff!
Post a comment
Embed Video
Edit your comment Cancel

Notes on slide 1

Playing video games is not necessarily a sedentary activity. New multimodal games and controllers (exergames) allow players to be physically engaged in game play. Low-cost USB cameras, high-speed infra-red sensors, and advanced video processing algorithms allow videogames to be controlled by bodily movements (e.g., EyeToy, XaviX) and touch sensitive floor sensors (e.g., Dance Dance Revolution); thus allowing players to play in virtual spaces. This presentation will provide an overview of the rapid growth in exergames. Presenters Bio Stephen P. Yang is a doctoral candidate in the Department of Kinesiology at The Pennsylvania State University. He completed his B.S. in Physical Education at St. Francis Xavier University, Canada and his M.S. in Exercise Sport Science at the University of New Brunswick, Canada. Yang’s research deals with the use of innovative technology in both teaching and research settings. His master’s thesis investigated the effectiveness of a web-delivered problem-based learning module in applied exercise physiology. While at Virginia Tech, he assisted in the design, implementation, and assessment of Log It , a website that allows individuals or groups to record their steps from a pedometer. Yang’s main area of research includes increasing physical activity levels for adolescents through the integration of technology in the physical education curriculum. His dissertation explores the use of video games (exergames) as a stimulus for voluntary physical activity. Specifically, he is measuring the duration and intensity of adolescent physical activity while playing exergames and their attractiveness to playing these games.

2 Favorites

Exergames: Gateway eGAMES - Presentation Transcript

  1. Gateway GAMEs Stephen P. Yang Assistant Professor SUNY Cortland [email_address] Exergamelab Using video games to encourage lifetime physical activity
  2. Youth Obesity Percent of overweight youth ages 6-19 (Hedley, 2004; Ogden, 2002)
  3. Video GAME or Exergame?
    • G aming
    • A ctivities for
    • M ovement
    • E njoyment
  4. GAME #1 - Mean HR (45 mins)
  5. DDR Enjoyable?
  6. Different MVPA for Exergames? VS.
  7. GAME #2 - DDR HR
  8. DDR HR and % MVPA
  9. %MVPA DDR vs. EyeToy 80.84% 53.45%
  10. HR DDR vs. EyeToy
  11. Why play?
    • SDT (Deci & Ryan, 1985)
    • Fun
    • Competence
    • Autonomy
    • Relatedness
    • (Crawford, 1982 & Prensky 2001)
  12. Exergame Survey
    • 100 + Exergames
    • 80+ papers
    • 23 Heart rate
  13. www.innovateonline.info
  14. Virtual, augmented, ubiquitous… + = Vision Interaction/Gameplay
    • Fun to play
    • Socially engaging
    • Challenging
    • May be healthier than regular video games
  15. Exergames in PE
    • …should not displace
    • …can compliment
    • …introduced  free-time, IM, clubs, home
    • …appealing to sedentary
    • …gateway to a lifetime PA
  16. MS StepUI
  17. Exergame Lab
    • Stephen Yang
    • [email_address]
    • Exergamelab
  18. Gateway GAMEs Using video games to encourage lifetime physical activity Stephen P. Yang Assistant Professor SUNY Cortland [email_address] Exergamelab

+ Stephen YangStephen Yang, 2 years ago

custom

1069 views, 2 favs, 2 embeds more stats

Games For Health 2008. Gateway eGAMES by Stephen Y more

More info about this document

© All Rights Reserved

Go to text version

  • Total Views 1069
    • 1063 on SlideShare
    • 6 from embeds
  • Comments 1
  • Favorites 2
  • Downloads 0
Most viewed embeds
  • 5 views on http://www.technowledgeable.com
  • 1 views on http://www.visualcv.com

more

All embeds
  • 5 views on http://www.technowledgeable.com
  • 1 views on http://www.visualcv.com

less

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel
File a copyright complaint
Having problems? Go to our helpdesk?

Categories