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To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
To app or not to app
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To app or not to app

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interne presentatie Syntens over cijfers van de ontwikkelingen van de mobiele markt, met name apps

interne presentatie Syntens over cijfers van de ontwikkelingen van de mobiele markt, met name apps

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  • Le Web, Native, ander onderzoek HTML 5\n
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  • givemebackmydata\n
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  • Hoe het was, lunagames moeite bij providers, endemol mobiel\n
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  • Transcript

    • 1. to app or not to app? that is the question
    • 2. datatechnologieontwikkelingenobservatiessamenvatting
    • 3. data
    • 4. mobiele telefoonsapp marketssoorten applicaties
    • 5. mobiele telefoons
    • 6. 65% van nieuw issmartphone (gfk)
    • 7. 45-50% marktaandeel (telecompaper)
    • 8. app markets
    • 9. 29.000.000.000 downloads 201144% android,31% iOS, 25% rest
    • 10. 315.000 apps android
    • 11. 450.000 apps iOS
    • 12. iOS2 x (!) zoveel apps per gebruiker
    • 13. soorten applicaties
    • 14. nr 1 games!
    • 15. nr 2 het weer
    • 16. nr 3 social networks
    • 17. nr 4 muziek
    • 18. nr 5 nieuws
    • 19. technologie
    • 20. html5 vs native browser vs lokaal the ending story?
    • 21. snelheidnog niet zo snel
    • 22. functionaliteit minder functionaliteit
    • 23. business model belangrijke driver
    • 24. ontwikkelingen
    • 25. social local mobile het nieuwe winkelen
    • 26. social
    • 27. local
    • 28. mobile
    • 29. quantified self
    • 30. social gaming
    • 31. domotica
    • 32. distributie centraal vs decentraalwelke lessen kunnen we leren?
    • 33. observatie
    • 34. n=1how about me? nu.nl vs app
    • 35. n=1apps alleen als er toegevoegde waarde is
    • 36. n=1 tweedeling nieuws en games (CPU) enfunctionaliteiten (foto, GPS) telefoon
    • 37. top trends
    • 38. so | lo | mohtml5 vs nativepersonal datadomotica

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