The Internet of Experience 
Looking beyond the screen 
#IoTCon
Avi Itzkovitch UI/UX Designer @xgmedia
Microsoft Envisioning Lab 2009
Productivity Future Vision (2009)
Productivity Future Vision (2009)
Productivity Future Vision (2009)
Productivity Future Vision (2009)
Productivity Future Vision (2009)
Microsoft Envisioning Lab 2011
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
Productivity Future Vision (2011)
IOS 
THE INTERNET OF SCREENS
IOT 
THE INTERNET OF THINGS
IOE 
Looking beyond the screen 
THE INTERNET OF EXPERIENCE 
User Experience in the Internet of Things
The Internet of Experience 
THE EXPERIENCE BECOMES 
THE PRODUCT
August – Smart Lock
Sensibo – Make any air conditioner smart
The Internet of Experience 
DEVICE INTERACTION
CubeSensors – Improving indoor living.
Cone, the thinking music player.
Turn to play
Ask for something
Play something different
Dialog is a concept designed to help 
people with epilepsy gain a deeper 
understanding of their condition and 
make bette...
Haptic Feedback 
Draws attention to 
the screen for 
medication 
reminders.
Double Tap 
Allows the patient 
to mark the start 
of a big or small 
aura.
Small Gesture 
Allows the patient 
to indicate her 
mood.
Big Grasp 
Calls 911 when the 
patient is 
experiencing a 
seizure
Ring - Wearable Input Device that lets you control 
anything. Gesture control, text transmission, payment, 
and more!
Fin : Wearable Ring Make your Palm as Numeric Keypad and 
Gesture Interface
The Internet of Experience 
DISPLAYING INFORMATION
Pull 
Users choose 
content in real 
time based on 
personal choices
Push 
Provides direct 
filtered content to 
users based on 
preferences.
Ambient 
Users configure content for 
display across ambient 
devices.
The Ambient Orb is a frosted-glass ball that glows different 
colors to display real time stock market trends, traffic 
co...
Ambient Umbrella
When rain, drizzle, snow or 
thunderstorms are 
forecasted, the handle 
glows to indicate the 
necessity of an umbrella. 
...
BluFit - The Smart Water Bottle
Proverbial Wallet
The Internet of Experience 
HUMAN BEHAVIOR AS AN INTERFACE
Nest The Learning Thermostat
The cubes change 
color from green to 
orange to finally 
red as you keep 
drinking beyond 
the safety limit. If 
things g...
+ 
A multi-device ecosystem
Sense: Know More. Sleep Better.
Contextual Knowledge for Adaptive Design 
Turning data 
into knowledge
Designing with Sensors
@xgmedia 
Thank you  
Avi Itzkovitch 
www.UXSalon.com
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
Designing the Screenless Experience
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Designing the Screenless Experience

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The Internet of Things, describes a world where identified objects and connected devices will revolutionize the way we interact with technology. As designers are now challenged to design interactions for physical objects; beyond designing for the touch screen, we are now designing for the experience, and the experience becomes the product. But what are these experiences look like? And how will UX play a key role in the Internet of Things?

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  • http://www.iotnewsnetwork.com
  • Once installed on your existing deadbolt, August simply uses a Bluetooth LE connection with your smartphone to lock and unlock the door. Whether a guest comes to stay, the dog walker is scheduled, or a delivery is expected, the August app can be used to send a virtual key that will open the door at your specified time, tailoring access according to the person.

    http://www.iotnewsnetwork.com/connected-home/august-a-safe-simple-and-social-smart-lock-set-to-revolutionize-home-access/
  • CubeSensors are small, cordless and connected devices that continuously measure temperature, humidity, noise, light, air quality and barometric pressure for every room, they can even pick up unwanted vibrations that shake up your building.

    http://www.iotnewsnetwork.com/connected-home/cubesensors-improving-indoor-living/
  • https://www.facebook.com/groups/DesigningWithSensors/
  • Transcript of "Designing the Screenless Experience"

    1. 1. The Internet of Experience Looking beyond the screen #IoTCon
    2. 2. Avi Itzkovitch UI/UX Designer @xgmedia
    3. 3. Microsoft Envisioning Lab 2009
    4. 4. Productivity Future Vision (2009)
    5. 5. Productivity Future Vision (2009)
    6. 6. Productivity Future Vision (2009)
    7. 7. Productivity Future Vision (2009)
    8. 8. Productivity Future Vision (2009)
    9. 9. Microsoft Envisioning Lab 2011
    10. 10. Productivity Future Vision (2011)
    11. 11. Productivity Future Vision (2011)
    12. 12. Productivity Future Vision (2011)
    13. 13. Productivity Future Vision (2011)
    14. 14. Productivity Future Vision (2011)
    15. 15. Productivity Future Vision (2011)
    16. 16. Productivity Future Vision (2011)
    17. 17. Productivity Future Vision (2011)
    18. 18. IOS THE INTERNET OF SCREENS
    19. 19. IOT THE INTERNET OF THINGS
    20. 20. IOE Looking beyond the screen THE INTERNET OF EXPERIENCE User Experience in the Internet of Things
    21. 21. The Internet of Experience THE EXPERIENCE BECOMES THE PRODUCT
    22. 22. August – Smart Lock
    23. 23. Sensibo – Make any air conditioner smart
    24. 24. The Internet of Experience DEVICE INTERACTION
    25. 25. CubeSensors – Improving indoor living.
    26. 26. Cone, the thinking music player.
    27. 27. Turn to play
    28. 28. Ask for something
    29. 29. Play something different
    30. 30. Dialog is a concept designed to help people with epilepsy gain a deeper understanding of their condition and make better decisions about their care.
    31. 31. Haptic Feedback Draws attention to the screen for medication reminders.
    32. 32. Double Tap Allows the patient to mark the start of a big or small aura.
    33. 33. Small Gesture Allows the patient to indicate her mood.
    34. 34. Big Grasp Calls 911 when the patient is experiencing a seizure
    35. 35. Ring - Wearable Input Device that lets you control anything. Gesture control, text transmission, payment, and more!
    36. 36. Fin : Wearable Ring Make your Palm as Numeric Keypad and Gesture Interface
    37. 37. The Internet of Experience DISPLAYING INFORMATION
    38. 38. Pull Users choose content in real time based on personal choices
    39. 39. Push Provides direct filtered content to users based on preferences.
    40. 40. Ambient Users configure content for display across ambient devices.
    41. 41. The Ambient Orb is a frosted-glass ball that glows different colors to display real time stock market trends, traffic congestion, pollen forecasts, or any other Ambient information channel: weather, windspeed, pollen, and more.
    42. 42. Ambient Umbrella
    43. 43. When rain, drizzle, snow or thunderstorms are forecasted, the handle glows to indicate the necessity of an umbrella. The light pattern changes depending on the severity of the forecasted conditions.
    44. 44. BluFit - The Smart Water Bottle
    45. 45. Proverbial Wallet
    46. 46. The Internet of Experience HUMAN BEHAVIOR AS AN INTERFACE
    47. 47. Nest The Learning Thermostat
    48. 48. The cubes change color from green to orange to finally red as you keep drinking beyond the safety limit. If things get out of control, the cubes send a text to your close friend using your smartphone.
    49. 49. + A multi-device ecosystem
    50. 50. Sense: Know More. Sleep Better.
    51. 51. Contextual Knowledge for Adaptive Design Turning data into knowledge
    52. 52. Designing with Sensors
    53. 53. @xgmedia Thank you  Avi Itzkovitch www.UXSalon.com

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