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Sperimentazioni di tecnologie e comunicazioni Multimediali: Lezione 2

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Sperimentazioni di tecnologie e comunicazioni Multimediali: Lezione 2

Sperimentazioni di tecnologie e comunicazioni Multimediali: Lezione 2

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  • 1. SPERIMENTAZIONIDI TECNOLOGIE ECOMUNICAZIONIMULTIMEDIALISalvatore Iaconesisalvatore.iaconesi@artisopensource.netxdxd.vs.xdxd@gmail.com
  • 2. Marufuku Company distributes Hanafuda cards. In 1951 changes name to “Nintendo”1889 which means: “leave luck to heaven”
  • 3. Gerard Philips creates a company in the Netherlands to produce lamps and1891 electrical products
  • 4. Konosuke Matsushita creates the Matsushita company, which later founds1918 Panasonic, among a multitude of other companies
  • 5. Maurice Greenberg, a russian immigrant, funds a leather company that then1932 starts producing plastic forms. The company is called COLECO.
  • 6. Harold Matson and Elliot Handler produce picture frames in their garage. They1945 create the “Mattel” company and Elliot uses scraps of wood to produce doll houses.
  • 7. Akio Morita and Masaru Ibuka create the Tokyo Telecommunications Engineering Company. In 1952 they use a transistor by Bell labs to create the worlds first pocket sized battery powered radio. They have enormous1947 success and create the Sony company.
  • 8. Ralph Baer, an engineer with Loral, a military company, is instructed to build the best television set in the world. He suggests that the TV embeds an interactive game, but the management refuses.1951
  • 9. David Rosen, a veteran of the Korean War, exports coin-operated games to Japan. He decides to build his own and buys a jukebox and slot-machine company. SEGA (as in SErvice GAmes) is born.1954
  • 10. Nolan Bushnell and Ted Dabney (they later found Atari) create Natting Associates and produce Computer Space. After Spacewar! The minicomputer paradigm replaced with the arcade machine. It was not a success: complicated gameplay. http://www.youtube.com/watch?v=Nhdu2Jh9cuc&feature=rela1971
  • 11. Magnavox starts producing Ralph Baers Odissey Console. Videogioco digitale, con uscita analogica (TV). Giochi sono circuiti stampati (cartucce). Ha anche delle periferiche (pistola ottica).1972
  • 12. http://www.magnavox-odyssey.com/ http://www.youtube.com/watch?v=H2EIsnr_cv41972
  • 13. ATARI is born (a term of the Japanese game Go, means “check”). Bushnell and Dabney hire Al Alcom, who is not a good programmer. They teach him how to program while producing Pong.1972
  • 14. Pong is a success.In two days the first machine ina bar breaks down: too manycoins in the coin-slot.:)http://www.youtube.com/watch?v=1LsRGUODHlQ&feature=relatedhttp://www.youtube.com/watch?v=LPkUvfL8T1I1972
  • 15. ATARI releases the VCS: hooks to the TV and has all the games1977 found at the arcade.
  • 16. http://www.showmewithvideo.com/videos/1060/classic-game-console-buy-and-use-an-atari-2600-
  • 17. Nintendo produces the Othellovideo game.http://current.com/1gqau4c1978
  • 18. ATARI releases the gameFootball.The first Trackball.1978
  • 19. http://www.gamesdbase.com/game.aspx?mame=atarifbhttp://www.nextvideogames.net/california-extreme-2010-atari-4-player-football-quick-look/
  • 20. Space InvadersBy TAITO1978
  • 21. Space InvadersBy TAITOBig innovation:the high score appears in videoGames, giving you objectives.1978
  • 22. 1978 ATARI 400: Atari enters the computer market, but fails
  • 23. 1978 Cinematronics releases Space Wars: the first available vector game
  • 24. ATARI releases the COSMOS: handheld, programmable, Holograms.1979 Holograms are just aesthetics and not for gameplay --> FAIL
  • 25. http://www.youtube.com/watch?v=fTlVfnmjvnU
  • 26. 1979 ATARI releases Lunar Lander, and then.....
  • 27. 1979 ATARI releases Lunar Lander, and then.....
  • 28. ATARI releases Asteroids, its best seller of all times.1979 Innovation: player can enter 3 letters in high score.
  • 29. ATARI releases Asteroids, its best seller of all times.1979 Innovation: player can enter 3 letters in high score.
  • 30. http://www.youtube.com/watch?v=cZfsnA7dAHI
  • 31. SEGA releases Monaco GP1979
  • 32. Asteroids on the Atari VCS: sales skyrocket!1980
  • 33. http://www.atarimania.com/game-atari-2600-vcs-asteroids_18113.html
  • 34. Mattel releases Intellivision: better graphics, higher price. Mattel1980 promises extensions that transform it into a computer
  • 35. http://www.youtube.com/watch?v=sD9GySeh2t4
  • 36. COLECO launches Colecovision: supported by Nintendo, has Adapter to play games from Atari VCS, games from SEGA, Konami1982 And Universal (Mr Do!). Atari has support from Namco (Pac Man)
  • 37. http://www.youtube.com/watch?v=ZEtve_DTgD8
  • 38. 1982 ZX Spectrum:
  • 39. Commodore 64: cassette player, disk drive, peripherals, cartridges, basic, assember, pirates, hackers,1982
  • 40. Commodore 64: cassette player, disk drive, peripherals, cartridges, basic, assember, pirates, hackers,1982
  • 41. 1982 Commodore 64: programmers superstars, musicians
  • 42. ET and Pac Man for VCS delude users. They end up in an enormous landfill in New Mexico.1982 http://www.atarimania.com/game-atari-2600-vcs-et-the-extra-terrestrial_7300.html
  • 43. http://en.wikipedia.org/wiki/Atari_video_game_burial
  • 44. General Consumer ElectronicsLaunches theVECTREXVector graphicsAnalog joystick controllerhttp://www.youtube.com/watch?v=rFlHdlfZQgI1982
  • 45. Nintendo launches the NES Resellers afraid of market1985
  • 46. Nintendo launches the NES Resellers afraid of market1985
  • 47. http://www.youtube.com/watch?v=xrxwuROpgbE
  • 48. Alexey Pajitnov releases TETRIS Enormous hit! Can be played on PCs1985
  • 49. http://en.wikipedia.org/wiki/Tetris
  • 50. Commodre launches the Amiga: multitasking, incredible sound, programmable, a real computer and great game machine. Demo Scene has incredible boom1985
  • 51. http://www.youtube.com/watch?v=c5kuYfTCGLg Commodre launches the Amiga: multitasking, incredible sound, programmable, a real computer and great game machine. Demo Scene has incredible boom1985
  • 52. http://en.wikipedia.org/wiki/Demoscene
  • 53. SEGA launches the SEGA Master System Tough competition for NES, battle is won on software availability1986 NES adds licensees and outsells SEGA 10 to 1
  • 54. 1987-1988 Software wars for gaming industryTengen discovers way to bypass NES “lockout” chip and declares it will release games without Nintendos approval ATARI publishes games for NES COLECO bankrupt
  • 55. 1989Nintendo discovers that Tengen acquired TETRIS rights from Mirrorsoft, but not all of them Nintendo buys full rights for TETRISand Tengens version is removed from the market
  • 56. NINTENDO releases the B&W Gameboy (109$)1989 Flagship game: TETRIS
  • 57. http://www.youtube.com/watch?v=zdFBaNzI55g
  • 58. SEGA releases the Genesis (o Megadrive). 16-bit console1989 Comes with Altered Beast game: experience like arcade!
  • 59. http://www.youtube.com/watch?v=lnpmMBhGwxk
  • 60. ATARI releases the Lynx: great power, great design1989 (left and right handed), great experience, but lacks software
  • 61. http://www.youtube.com/watch?v=xlDWA2QLTxs
  • 62. 1990 Super Mario 3 best game sales ever SEGA sells incredibly well (Strider game!) Nintendo in court with Blockbuster for video game rental issues(Blockbuster copied manuals and games to rent them?)
  • 63. 1993 Panasonic 3DO: 699$ for incredible gaming experience
  • 64. http://www.youtube.com/watch?v=zpYfjJkGi20
  • 65. 1993 ATARI Jaguar: 64 bit
  • 66. 1993 Nintendo Project Reality, in collaboration with Silicon Graphics
  • 67. 1993 SEGA Saturn
  • 68. 1993 – 1994 US Senators investigate on violence in video games after seeing Mortal Kombat and Night TrapEntertainment Software Rating Board (ESRB) is born
  • 69. 2000Playstation2 Xbox
  • 70. 2000 Playstation2 sells 1 million units in 2 days.
  • 71. http://www.metacafe.com/watch/209391/playstation2/
  • 72. 2000 The Xbox! Fast processor, Nvidia video card, hard drive, broadband internet
  • 73. 2000 - today
  • 74. http://www.youtube.com/watch?v=KXKnhAFnwXw
  • 75. Playstation 3Videogames consoleHDMultimedia centerWireless network connectedPlaystation eyePlaystation MoveBlue Ray
  • 76. http://www.youtube.com/watch?v=g2nEHqGWsYM
  • 77. Nintendo WiiWii Mote: diventa un oggetto di cultodi per sè; è hackerabile e utilizzabileper usi creativiConnessa wi-fiWiiConnect24: sempre connessaMoltissimi altri controller, inclusoIl Wii Motion PlusWii Balance Board e Wii FitWii WheelWii ZapperWii Sensor Bar
  • 78. http://www.youtube.com/watch?v=Jd3-eiid-Uw
  • 79. Xbox 360Xbox LiveLive MessengerMarketplaceNew Xbox experience (avatars, community, chat...)Ma soprattutto Kinect
  • 80. http://www.youtube.com/watch?v=RUG-Uvq-J-w
  • 81. ... and computers
  • 82. http://www.youtube.com/watch?v=FV4ZPYZEIro
  • 83. http://www.youtube.com/watch?v=p1MdldmzbE8
  • 84. AND NOW.....
  • 85. TRENDS
  • 86. Create new experiences (Kinect, Wii)Create service ecosystems (Apple AppStore)Create extreme niches (Kinect and Wii)Stimulate user creativity (Kinect and Wii)Interact with the world (Augmented Reality)Interact with people (MMORPG, Farmville)Take the place of cinema (Red Dead Redemption)
  • 87. TOOLS
  • 88. For the webTHESE ARE THE TOOLS - HTML (HTML5, CSS, javaScript)WE WILL BE STUDYING - ActionScript, Flash, Flex - CMS (Wordpress, Drupal)AND USINGDURING THE COURSE For mobile phones - SDK (iPhone, Android) - PhoneGap - Appcelerator - jQuery Mobile For PCs - Processing - Pure Data - Flex For cross-media - MACME For Augmented Reality - ARToolkit - FLARToolkit
  • 89. NEXT TIME
  • 90. FIND THE STRANGEST GAME ANDSHORTLY DESCRIBE IT IN YOUR BLOGIMAGINE A GAME OF 2020:- IT USES AUGMENTED REALITY- YOU PLAY WITH IT OUTSIDE, IN THE CITY- YOU PLAY WITH OTHER PEOPLE- OTHER PEOPLE MIGHT BE IN OTHER PLACES

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