+    ChemiCards    Chemi3    Wan Qing, Ming Jie, Cheryl Lee ,    2R7 2012                                       1
+ Step 1: Define… The Problem  The   Problem:  ~ Students find the topic “Elements &  Compounds” boring and uninteresting.
+ Step 1: Define…  What Is  ChemiCards?   It is a card game based on a    Secondary      1     Chemistry    chapter,     ...
+ Step 2: Discover…Our Inspiration McDonald‟s Monopoly:    Collect properties of the same colour to form a set    Simila...
+ Step 3: Develop…     Research We spent hours… -   researching on the properties     of first 20 elements -   compounds t...
+ Step 3: Develop… Game Design    Came up with many     various designs.    Applied the SCAMPER     method to improve on...
+    Step 3: Develop…    Final Card Design       Organized, with different sections.       Elements of the same group ha...
+     Step 4: Demonstration     THE GAMEPLAY    Modes:    1)   Compound Mode (Default)    2)   Group Mode    3)   ChemiPoi...
+ Compound Mode1) Draw 2 cards from the draw in their hand, which should not be shown toEach player starts with 5 cards pi...
+ Compound mode The game ends when with Player 2 5 complete cards during his Player      games goes on a player gets drawi...
+ Compound Mode    **In this mode, the compounds cannot be the same.**    **N-O! is NOT counted as an action.**    **Ca...
+ Group Mode    The Aim:    Be the first player to get 5 complete sets     (compounds).    To end: The game ends when a ...
+ Group Mode    Start with 6 cards. (keep them to your self.)    When it is your turn, draw 2 cards from the pile.    T...
+ ChemiPoints Mode    The Aim: Have the most number of ChemiPoints (Found on the top right     corner of all Element Card...
+ ChemiPoints Mode    Start with 6 cards. (keep them to your self.)    When it is your turn, draw 2 cards from the pile....
+ Action Cards!               Element swipe                -When a player uses this card in his/her                turn, ...
+ Stealing or Swapping Process              For example, then be 2 wishes to on               A question will player aske...
+ Action Cards!               Compound Swipe            - Use this card during a turn to „steal‟ a full set              ...
+ Action Cards!                          I Ate Your Card:                       - Use this card during your turn to “eat”...
+ Action Cards! Sabotage: - Use this card when a player uses an action card against you to sabotage another player.      ...
+ Sabotage   Then, Player 1 uses Sabotage on Element              For Example, Player 3 uses Player             2, Player...
+ Action Cards!     Skip A Turn:    - Used to skip the turn of the person after      your turn.    N-O!:    - Can be use...
+ Element Cards!         Proton     Name of Element         Number                       ChemiPoint(s)  Chemical  Symbol  ...
+     Thank you for your         attention!    We hope you enjoyed     our presentation :D
+    Credits       http://www.sodahead.com/fun/bored-people/group-        1766/?link=ibaf&q=&imgurl=http://i11.photobucke...
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ChemiCards by Chemi3

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This is a Power Point Presentation on ChemiCards, a Chemistry game created by Chemi3.

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Transcript of "ChemiCards by Chemi3"

  1. 1. + ChemiCards Chemi3 Wan Qing, Ming Jie, Cheryl Lee , 2R7 2012 1
  2. 2. + Step 1: Define… The Problem  The Problem: ~ Students find the topic “Elements & Compounds” boring and uninteresting.
  3. 3. + Step 1: Define… What Is ChemiCards? It is a card game based on a Secondary 1 Chemistry chapter, “Elements & Compounds”ChemiCards was created and designed to help students learn the chapter, “Elements and Compounds”, especially memorizing the important facts of elements.
  4. 4. + Step 2: Discover…Our Inspiration McDonald‟s Monopoly:  Collect properties of the same colour to form a set  Similar to using appropriate elements to form compounds. 2
  5. 5. + Step 3: Develop… Research We spent hours… - researching on the properties of first 20 elements - compounds the elements can form - interesting and less-known facts 3
  6. 6. + Step 3: Develop… Game Design  Came up with many various designs.  Applied the SCAMPER method to improve on our sketches. 4
  7. 7. + Step 3: Develop… Final Card Design  Organized, with different sections.  Elements of the same group have the same colour.  The cards needed to form a compound , the amount of ChemiPoints it is worth and the properties are clearly stated.  A “Did You Know” fact is also added to the bottom of all element cards. 5
  8. 8. + Step 4: Demonstration THE GAMEPLAY Modes: 1) Compound Mode (Default) 2) Group Mode 3) ChemiPoints Mode *To ensure that our audience will never get tired of playing with our product!* 6
  9. 9. + Compound Mode1) Draw 2 cards from the draw in their hand, which should not be shown toEach player starts with 5 cards pile2) other players. The not of play card/s (Action cards used will be put intotheChoose whether or rest to the cards will be in the draw pile. The first playerthe action card pile, while element cards will be placed up in front of theto start is chosen.player.)**Compounds formed should be turned 90 degrees.. (Compounds formedin your hand do not count.)** Player 1 P Draw Pile l a Action cards pile y e r 3 Player 2 15
  10. 10. + Compound mode The game ends when with Player 2 5 complete cards during his Player games goes on a player gets drawing 2 sets.In this case, 2 is the winner. This he because he acquiredat the maximum 3 anyone turn. He will then (if is wants to) put down 5 full sets before else. and then it‟s the next player‟s turn. This cycle cards continues, until a player manages to get 5 complete compounds. Player 1 P Draw Pile l a Action cards pile y e r 3 Player 2 16
  11. 11. + Compound Mode  **In this mode, the compounds cannot be the same.**  **N-O! is NOT counted as an action.**  **Cards you have put down CANNOT be returned to your hands.** 17
  12. 12. + Group Mode  The Aim: Be the first player to get 5 complete sets (compounds).  To end: The game ends when a player gets five complete compounds. He/she is the winner!  **N-O! is NOT counted as an action.**  **Cards you have put down CANNOT be returned to your hands.** 18
  13. 13. + Group Mode  Start with 6 cards. (keep them to your self.)  When it is your turn, draw 2 cards from the pile.  The maximum number of moves you can do per turn is 3, and you can also not make a move at all!  Maximum no. of cards in your hand – 8 19
  14. 14. + ChemiPoints Mode  The Aim: Have the most number of ChemiPoints (Found on the top right corner of all Element Cards) at the end of the game.  To end: The game ends when 25min is up. ( The timing can be changed to your preference.)  **In this mode, the compounds cannot be the same.**  **N-O! is NOT counted as an action.**  **Cards you have put down CANNOT be returned to your hands.**  **Questions can only be asked by the player himself/herself. (Other players cannot suggest.)**  **Questions asked can only refer to one aspect. (Example, “Give me one property and one compound it can form,” is NOT allowed.)** 20
  15. 15. + ChemiPoints Mode  Start with 6 cards. (keep them to your self.)  When it is your turn, draw 2 cards from the pile.  The maximum number of moves you can do per turn is 3, and you can also not make a move at all!  Maximum no. of cards in your hand – 8  At the end of the game, only the cards faced up infront of you is counted into your total ChemiPoints score. 21
  16. 16. + Action Cards!  Element swipe -When a player uses this card in his/her turn, he/she can „steal‟ an element from another player.  Element Swap -When a player uses this card in his/her turn, he/she can swap a card with another player‟s card of his choice. (The card must not be in the player‟s hand) 7
  17. 17. + Stealing or Swapping Process  For example, then be 2 wishes to on A question will player asked, based steal player 2 will put on thehis Element If it is Player 1‟s Oxygen card. anything stated down oxygen card. Swipe card and flip the card can card answered wrongly, the Oxygen be stolen. down. Player 1 Player 2 8
  18. 18. + Action Cards!  Compound Swipe - Use this card during a turn to „steal‟ a full set (a compound/group) from another player. PICK-1: - Player 2 uses Pick-1 on player 1. This allows him to pick any card from Player 1‟s hand. - (Player 2 is not allowed to see player 1‟s cards.) 9
  19. 19. + Action Cards!  I Ate Your Card: - Use this card during your turn to “eat” another player‟s card. - You can take any card from another player and put it back into the draw pile. I Made A Discovery: - Use this card during your turn and all other players must give you an element card. **The element card must not be from the player‟s hand.** 10
  20. 20. + Action Cards! Sabotage: - Use this card when a player uses an action card against you to sabotage another player. For example, player 1 uses Element Swipe on you. You can play this card on player 2 and “sabotage” him. Then, player 1 will have to steal from player 2, instead of you. ** Sabotage can be stacked** ** Sabotage cannot be used on the player that originally used an action card on you** 12
  21. 21. + Sabotage Then, Player 1 uses Sabotage on Element  For Example, Player 3 uses Player 2, Player 3 will then have no choice but to swipe on player 1, intending saved. so that his Oxygen card will be to steal steal one of Player 2‟s cards. his Oxygen card. Player 1 P l a y e r 3 Player 2 11
  22. 22. + Action Cards!  Skip A Turn: - Used to skip the turn of the person after your turn. N-O!: - Can be used against any action card played on a player. - Can be used on THIS, to cancel the first N-O! (For Example, player 1 Element Swipe on you. You can use this card to avoid that “attack”. However, if player 1 has N-O! too, he can use it on your N-O!, cancelling it.) 13
  23. 23. + Element Cards! Proton Name of Element Number ChemiPoint(s) Chemical Symbol Mass Number Group & PeriodProperties of the Compounds it can formelement A random fun fact “Did- You-Know” about the element 14
  24. 24. + Thank you for your attention! We hope you enjoyed our presentation :D
  25. 25. + Credits  http://www.sodahead.com/fun/bored-people/group- 1766/?link=ibaf&q=&imgurl=http://i11.photobucket.com/albums/ a169/TokyoBunnie/Bored-Logo.jpg  http://blog.talkingphilosophy.com/?author=4&paged=2  http://2.bp.blogspot.com/- dZ8_iEekF9A/To84lGGRBzI/AAAAAAAABys/WxgWJhzSonM/s 640/111007_untitled-001.jpg
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