Copyright, Fair Use & Creative   Commons in Education
How can I reuse  materials I didn’tcreate and don’t own?
Copyrighthttp://logodesignerblog.com/wp-content/uploads/2009/11/top100logoscopyright.jpg
CopyrightTextPhotos                              All rights reserved.AudioVideo         http://logodesignerblog.com/wp-con...
Fair Usehttp://atehate.blogspot.com/2008/06/steal-stole-stolen.html
Fair UseText            10% or 1000 words (whichever is less)*         5 images from a single artist or 15 from a collecti...
Fair Use*  http://blip.tv/file/1939821
Fair Use*  http://blip.tv/file/1939821
Copyright & Fair Use     http://cyberlaw.stanford.edu/documentary-film-program/film/a-fair-y-use-tale
Copyright & Fair Use     http://cyberlaw.stanford.edu/documentary-film-program/film/a-fair-y-use-tale
Creative Commons    http://mirrors.creativecommons.org/google-20061026/cc-logo.png
Creative CommonsTextPhotos                  Some rights reserved.AudioVideo         http://mirrors.creativecommons.org/goo...
Creative Commons    http://creativecommons.org/videos/wanna-work-together
Creative Commons    http://creativecommons.org/videos/wanna-work-together
Creative                                                Copyright                                     “*”                 ...
Fair Use + “*” = Educational UseText                                      Purpose                                         ...
Why use Creative Commons?       http://mirrors.creativecommons.org/google-20061026/cc-logo.png
Clearly defined use and reuse/remix.
Type                                     Definition                                     Logo                          “...l...
OK... now what?!?
It’s all aboutattribution!
When in doubt ask...
Additional Resources• Copyright and Fair Use in the  Classroom, on the Internet, and the  World Wide Web• The Code of Best...
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Copyright, Fair Use & Creative Commons in Education

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Provides an overview of how education can use copyrighted material via Fair Use and how Creative Commons provides expanded opportunities and clarity.

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  • Implied in any and all cases. Text, photos, audio & video at moment of creation. You own it!\n\nCannot use with express written permission from the copyright holder.\n
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  • Set of guidelines for use of copyrighted material. Copyright is by owner.\n
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  • Verifiability, consistent, trackable - one style (whatever)\n
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  • Copyright, Fair Use & Creative Commons in Education

    1. 1. Copyright, Fair Use & Creative Commons in Education
    2. 2. How can I reuse materials I didn’tcreate and don’t own?
    3. 3. Copyrighthttp://logodesignerblog.com/wp-content/uploads/2009/11/top100logoscopyright.jpg
    4. 4. CopyrightTextPhotos All rights reserved.AudioVideo http://logodesignerblog.com/wp-content/uploads/2009/11/top100logoscopyright.jpg
    5. 5. Fair Usehttp://atehate.blogspot.com/2008/06/steal-stole-stolen.html
    6. 6. Fair UseText 10% or 1000 words (whichever is less)* 5 images from a single artist or 15 from a collection orPhotos 10% (whichever is less)*Audio 10% or 30 seconds (whichever is less)*Video 10% or 3 minutes (whichever is less)* http://atehate.blogspot.com/2008/06/steal-stole-stolen.html
    7. 7. Fair Use* http://blip.tv/file/1939821
    8. 8. Fair Use* http://blip.tv/file/1939821
    9. 9. Copyright & Fair Use http://cyberlaw.stanford.edu/documentary-film-program/film/a-fair-y-use-tale
    10. 10. Copyright & Fair Use http://cyberlaw.stanford.edu/documentary-film-program/film/a-fair-y-use-tale
    11. 11. Creative Commons http://mirrors.creativecommons.org/google-20061026/cc-logo.png
    12. 12. Creative CommonsTextPhotos Some rights reserved.AudioVideo http://mirrors.creativecommons.org/google-20061026/cc-logo.png
    13. 13. Creative Commons http://creativecommons.org/videos/wanna-work-together
    14. 14. Creative Commons http://creativecommons.org/videos/wanna-work-together
    15. 15. Creative Copyright “*” Fair Use Commons 10% or 1000 Text words (whichever Educational Use is less)* 5 images from a single artist or 15 Photos from a collection or 10% (whichever is Some All Rights less)* Rights Reserved Audio 10% or 30 seconds (whichever is Reserved less)* 10% or 3 minutes Video (whichever is less)*http://logodesignerblog.com/wp-content/uploads/2009/11/top100logoscopyright.jpg & http://atehate.blogspot.com/2008/06/steal-stole-stolen.html & http://mirrors.creativecommons.org/google-20061026/cc-logo.png
    16. 16. Fair Use + “*” = Educational UseText Purpose NaturePhotos Amount EffectAudio “Tranformativeness”Video Add value http://atehate.blogspot.com/2008/06/steal-stole-stolen.html
    17. 17. Why use Creative Commons? http://mirrors.creativecommons.org/google-20061026/cc-logo.png
    18. 18. Clearly defined use and reuse/remix.
    19. 19. Type Definition Logo “...lets others distribute, remix, tweak, and build upon your Attribution work, even commercially, as long as they credit you for the CC BY original creation” “...lets others remix, tweak, and build upon your work even forAttribution-ShareAlike commercial purposes, as long as they credit you and license CC BY-SA their new creations under the identical terms.” “...allows for redistribution, commercial and non-commercial,Attribution-NoDerivs as long as it is passed along unchanged and in whole, with CC BY-ND credit to you.” “...lets others remix, tweak, and build upon your work non- Attribution- commercially, and although their new works must also NonCommercial acknowledge you and be non-commercial, they don’t have to CC BY-NC license their derivative works on the same terms.” Attribution- “...lets others remix, tweak, and build upon your work non- NonCommercial- commercially, as long as they credit you and license their new ShareAlike creations under the identical terms” CC BY-NC-SA Attribution- “is the most restrictive of our six main licenses, only allowing NonCommercial- others to download your works and share them with others as NoDerivs long as they credit you, but they can’t change them in any way CC BY-NC-ND or use them commercially.” http://creativecommons.org/licenses/
    20. 20. OK... now what?!?
    21. 21. It’s all aboutattribution!
    22. 22. When in doubt ask...
    23. 23. Additional Resources• Copyright and Fair Use in the Classroom, on the Internet, and the World Wide Web• The Code of Best Practices in Fair Use for Media Literacy Education
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