SC in SL SC in SL
Topics <ul><li>History </li></ul><ul><li>SL Defined </li></ul><ul><li>Requirements </li></ul><ul><li>Pros and Cons </li></...
History <ul><li>1999 Linden Labs founded </li></ul><ul><ul><li>Mission: To connect us all to an online world that advances...
Evolutionary Phases of SL <ul><li>2001- early 2003 </li></ul><ul><ul><li>Pre-beta stage called LindenWorld.  </li></ul></u...
Second Life in January 2003
Evolution Con’t <ul><li>Summer 2003 </li></ul><ul><li>Public Beta begins April 2003.  Tiny continent.  </li></ul><ul><li>T...
Second Life in June 2003
Evolution Con’t <ul><li>Winter 2003: LL makes 3 new policy changes: </li></ul><ul><ul><li>a) End monthly subscriptions and...
Evolution Con’t <ul><li>Late 2003 - early 2004 </li></ul><ul><ul><li>Land rush begins Dec 2003 as a result of (a) above.  ...
Evolution Con’t <ul><li>Mid 2004 - Mid 2005 </li></ul><ul><ul><li>Audio streaming and custom animations introduced.  </li>...
Evolution Con’t <ul><li>Summer 2005 - Present </li></ul><ul><ul><li>SL boom time.  </li></ul></ul><ul><ul><li>LindeX excha...
Second Life in October 2007
Second Life Defined <ul><li>3-D Virtual world </li></ul><ul><li>Metaverse </li></ul><ul><ul><li>Term coined in Neal Stephe...
Key Characteristics <ul><li>90% Resident built </li></ul><ul><li>Users own the intellectual property of their in-world cre...
SL Community <ul><li>“We are a global community working together to build a new online space for  creativity, collaboratio...
Quotes: Dale Gardner <ul><li>What makes Second Life eerily powerful is the zero-distance between thinkers and technology <...
Metaverse Roadmap <ul><li>“ The common feeling is that by 2020 virtual worlds will be as widespread as the World Wide Web ...
Windows Recommendations <ul><li>Internet Connection*:  Cable  or  DSL   </li></ul><ul><li>Operating System: XP or Vista  <...
Mac Recommendations <ul><li>Internet Connection*:  Cable  or  DSL   </li></ul><ul><li>Operating System: Mac OS X 10.4.3 or...
Traits of an SL  ? <ul><li>Sense of Adventure    Risk-taker    Creative </li></ul><ul><li>   Multi-tasker    Patience ...
Pros and Cons <ul><li>This slide needs help </li></ul><ul><li>Not sure we need it </li></ul><ul><li>“ Time suck” </li></ul>
Who’s in SL? <ul><li>Non-profit organizations </li></ul><ul><ul><li>http://www.flickr.com/photos/tags/npsl/ </li></ul></ul...
Libraries in SL <ul><li>Info Islands I and II  </li></ul><ul><ul><li>Genealogy Research Center  </li></ul></ul><ul><ul><li...
Sampling of SL Libraries <ul><li>Special Librarians in Second Life - 47, 157, 24 </li></ul><ul><li>Claremont College Digit...
SC in SL <ul><li>Palmetto I Cybrary City (Society Hill) </li></ul><ul><ul><li>http://slurl.com/secondlife/Cybrary%20City/4...
Favorite Sites <ul><li>International SpaceFlight Museum  http://slurl.com/secondlife/Spaceport%20Alpha/213/213/35 </li></u...
SL Society Hill Library 2.0
SL State Library
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SC in SL

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SCLA presentation on Second Life, Nov. 1, 2007

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  • SC in SL

    1. 1. SC in SL SC in SL
    2. 2. Topics <ul><li>History </li></ul><ul><li>SL Defined </li></ul><ul><li>Requirements </li></ul><ul><li>Pros and Cons </li></ul><ul><li>Libraries Worldwide in SL </li></ul><ul><li>SC in SL </li></ul><ul><li>Panel </li></ul>
    3. 3. History <ul><li>1999 Linden Labs founded </li></ul><ul><ul><li>Mission: To connect us all to an online world that advances the human condition </li></ul></ul><ul><li>2002 Linden World, a theme park </li></ul><ul><li>2003 Second Life opened to public </li></ul><ul><li>2005 Teen Second Life (ages 13-17) </li></ul><ul><ul><li>Adults must undergo a background check before admittance to this area </li></ul></ul>
    4. 4. Evolutionary Phases of SL <ul><li>2001- early 2003 </li></ul><ul><ul><li>Pre-beta stage called LindenWorld. </li></ul></ul><ul><ul><li>Avatars were called Primitars, made entirely of prims. </li></ul></ul><ul><ul><li>Opened to non-Lindens in March 2002 by invitation. </li></ul></ul><ul><ul><li>Land was shared in common. Testing ground for virtual reality technology. </li></ul></ul>
    5. 5. Second Life in January 2003
    6. 6. Evolution Con’t <ul><li>Summer 2003 </li></ul><ul><li>Public Beta begins April 2003. Tiny continent. </li></ul><ul><li>Three combat sims called The Outlands where battles fought by factions beginning to form between public and original residents. </li></ul><ul><li>Hundreds of new residents join from the MMPORG World War II Online (WWIIOL) wanting to use SL as a battleground. </li></ul><ul><li>Original residents resist. (SL now has enough room for both types of group). </li></ul><ul><li>Revolution against Linden tax on prim creation. Tax ends. </li></ul>
    7. 7. Second Life in June 2003
    8. 8. Evolution Con’t <ul><li>Winter 2003: LL makes 3 new policy changes: </li></ul><ul><ul><li>a) End monthly subscriptions and charge land use fees instead </li></ul></ul><ul><ul><li>b) Allows L$ to be bought and sold in exchange for RL $ </li></ul></ul><ul><ul><li>c) Recognizes residents' IP rights </li></ul></ul><ul><li>SL commerce begins in earnest. </li></ul>
    9. 9. Evolution Con’t <ul><li>Late 2003 - early 2004 </li></ul><ul><ul><li>Land rush begins Dec 2003 as a result of (a) above. </li></ul></ul><ul><ul><li>Land auction system introduced. </li></ul></ul><ul><ul><li>First island sold 1/7/04. </li></ul></ul><ul><ul><li>Emergence of SL land barons. </li></ul></ul>
    10. 10. Evolution Con’t <ul><li>Mid 2004 - Mid 2005 </li></ul><ul><ul><li>Audio streaming and custom animations introduced. </li></ul></ul><ul><ul><li>Video streaming and HUDs introduced. Led to new industries: djing and live music, machinima, animations etc. </li></ul></ul><ul><ul><li>SL now considered 3D Web. </li></ul></ul>
    11. 11. Evolution Con’t <ul><li>Summer 2005 - Present </li></ul><ul><ul><li>SL boom time. </li></ul></ul><ul><ul><li>LindeX exchange launched. </li></ul></ul><ul><ul><li>Mass international media coverage leads to millions of new accounts, many entrepreneurs. </li></ul></ul><ul><ul><li>Many RL companies join SL. </li></ul></ul><ul><ul><li>1,412,534 have logged in last 60 days </li></ul></ul>
    12. 12. Second Life in October 2007
    13. 13. Second Life Defined <ul><li>3-D Virtual world </li></ul><ul><li>Metaverse </li></ul><ul><ul><li>Term coined in Neal Stephenson’s novel, Snow Crash </li></ul></ul><ul><li>Social network </li></ul>
    14. 14. Key Characteristics <ul><li>90% Resident built </li></ul><ul><li>Users own the intellectual property of their in-world creations </li></ul><ul><li>Tringo – the first real world product created in a virtual world. Available on GameBoy </li></ul><ul><li>Has an economy, based on the Linden dollar </li></ul>
    15. 15. SL Community <ul><li>“We are a global community working together to build a new online space for creativity, collaboration, commerce, and entertainment. We strive to bridge cultures and welcome diversity. We believe in free expression, compassion and tolerance as the foundation for community in this new world.” </li></ul>
    16. 16. Quotes: Dale Gardner <ul><li>What makes Second Life eerily powerful is the zero-distance between thinkers and technology </li></ul><ul><li>I therefore see Second Life as IBM does, a powerful tool for bringing people and technology together, and given that proximity able to productively accelerate the processes that bind them http://blogs.zdnet.com/Gardner/?p=2391 </li></ul>
    17. 17. Metaverse Roadmap <ul><li>“ The common feeling is that by 2020 virtual worlds will be as widespread as the World Wide Web is now” </li></ul><ul><li>“ By 2016, half of us will have interactive avatars, with those aged between 13 and 30 spending around 10 hours a week socializing in 3-D visual environments” </li></ul><ul><li>http://edition.cnn.com/2007/TECH/08/07/virtual.living/ </li></ul>
    18. 18. Windows Recommendations <ul><li>Internet Connection*: Cable or DSL </li></ul><ul><li>Operating System: XP or Vista </li></ul><ul><li>Computer Processor: 1.5 GHz (XP), 2-GHz (Vista) 32-bit (x86) or better </li></ul><ul><li>Computer Memory: 1 GB or more </li></ul><ul><li>Video/Graphics Card**: </li></ul><ul><ul><li>Nvidia Graphics cards (6000 series: 6700, 6800; 7000 series: 7600, 7800, 7900; 8000 series: 8400, 8500, 8600, 8800; GeForce Go: 7400, 7600, 7800, 7900) </li></ul></ul><ul><ul><li>ATI Graphics Cards (X800, X900; X1400, X1500, X1600, X1700, X1800, X1900) </li></ul></ul>
    19. 19. Mac Recommendations <ul><li>Internet Connection*: Cable or DSL </li></ul><ul><li>Operating System: Mac OS X 10.4.3 or better </li></ul><ul><li>Computer Processor: 1.25 GHz G4 or better </li></ul><ul><li>Computer Memory: 768 MB or more </li></ul><ul><li>Video/Graphics Card**: </li></ul><ul><ul><li>Nvidia Graphics cards (6000 series: 6700, 6800; 7000 series: 7600, 7800, 7900; 8000 series: 8400, 8500, 8600, 8800; GeForce Go: 7400, 7600, 7800, 7900) </li></ul></ul><ul><ul><li>ATI Graphics Cards (X800, X900; X1400, X1500, X1600, X1700, X1800, X1900) </li></ul></ul>
    20. 20. Traits of an SL ? <ul><li>Sense of Adventure  Risk-taker  Creative </li></ul><ul><li> Multi-tasker  Patience </li></ul>
    21. 21. Pros and Cons <ul><li>This slide needs help </li></ul><ul><li>Not sure we need it </li></ul><ul><li>“ Time suck” </li></ul>
    22. 22. Who’s in SL? <ul><li>Non-profit organizations </li></ul><ul><ul><li>http://www.flickr.com/photos/tags/npsl/ </li></ul></ul><ul><ul><li>http://secondlife.techsoup.org/ </li></ul></ul><ul><ul><li>http://www.simteach.com/wiki/index.php?title=Second_Life:_Non-Profits </li></ul></ul><ul><li>Educational organizations </li></ul><ul><ul><li>http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki </li></ul></ul><ul><ul><li>USC SLIS http://slurl.com/secondlife/Eduisland%204/25/168/25 </li></ul></ul><ul><li>Businesses </li></ul><ul><ul><li>IBM </li></ul></ul><ul><ul><li>Pontiac </li></ul></ul>
    23. 23. Libraries in SL <ul><li>Info Islands I and II </li></ul><ul><ul><li>Genealogy Research Center </li></ul></ul><ul><ul><li>Library Gallery </li></ul></ul><ul><ul><li>Mystery Manor </li></ul></ul><ul><ul><li>Performance Center </li></ul></ul><ul><ul><li>Science Center </li></ul></ul><ul><ul><li>SF/Fantasy Center </li></ul></ul><ul><li>Health Info Island </li></ul><ul><li>The Caledon Branch Library </li></ul><ul><li>Cybrary City Islands: virtual home to many public and academic RL libraries. </li></ul><ul><li>Eye4YouAlliance on Teen Second Life </li></ul>
    24. 24. Sampling of SL Libraries <ul><li>Special Librarians in Second Life - 47, 157, 24 </li></ul><ul><li>Claremont College Digital Library - 97, 27, 3 </li></ul><ul><li>Librarium & Philosopher's Club - 149, 19, 24 </li></ul><ul><li>Johnson & Wales University - 148, 38, 24 </li></ul><ul><li>Library & Information Studies Department - 199, 41, 24 </li></ul><ul><li>Australian Libraries - 211, 70, 24 </li></ul><ul><li>Glenview IL Public Library - 188, 72, 24 </li></ul><ul><li>Art Libraries - 222, 163, 24 </li></ul><ul><li>Canada Nexus - 211, 167, 24 </li></ul><ul><li>Department of Information Science FFZG -213, 180, 24 </li></ul><ul><li>Nebraska Library Commission - 230, 217, 24􀀀 </li></ul><ul><li>Cybrary City 2 Reading Garden - 13, 235, 25 </li></ul><ul><li>State Library of Kansas - 28,175, 22􀀇 </li></ul><ul><li>Library and Archives Canada - 62, 114, 24 </li></ul><ul><li>Law Library & Technology Center - 58, 42, 22 </li></ul><ul><li>Michigan Library Consortium - 149, 48, 35􀀑 </li></ul><ul><li>Elven Insittute - 182, 178, 25 </li></ul><ul><li>Find It Illinois - 135,80, 22 </li></ul><ul><li>Glass Blowing Arts, 32,16,28 </li></ul><ul><li>ALA - Washington, 36,149,23 </li></ul><ul><li>ALA, 42, 198,22 </li></ul><ul><li>Eduisland </li></ul><ul><li>Knowille </li></ul><ul><li>Cleveland Public Library </li></ul><ul><li>Humanism Garden </li></ul><ul><li>MHA INfo Center (MHA Public Library) </li></ul><ul><li>Black Library </li></ul><ul><li>SL Public Library Alice Free Library </li></ul><ul><li>Bibliotheek Amsterdam OBA </li></ul><ul><li>Openbare Public Library www.oba.nl </li></ul><ul><li>Hyperborea (94, 49, 26) </li></ul><ul><li>Documentation Centre and Archives on Feminism, Equal Opportunities and Women's Studies </li></ul><ul><li>IBM Library - 211, 230, 24 </li></ul>
    25. 25. SC in SL <ul><li>Palmetto I Cybrary City (Society Hill) </li></ul><ul><ul><li>http://slurl.com/secondlife/Cybrary%20City/47/187/24 </li></ul></ul><ul><li>SC State Library </li></ul><ul><ul><li>http://slurl.com/secondlife/Cybrary%20City/54/39/24 </li></ul></ul><ul><li>USC SLIS </li></ul><ul><ul><li>http://slurl.com/secondlife/Eduisland%204/25/168/25 </li></ul></ul><ul><li>Non-library Group </li></ul><ul><ul><li>Wando/Silent Folly’s Estate </li></ul></ul><ul><ul><li>http://slurl.com/secondlife/Wando/196/232/21 </li></ul></ul>
    26. 26. Favorite Sites <ul><li>International SpaceFlight Museum http://slurl.com/secondlife/Spaceport%20Alpha/213/213/35 </li></ul><ul><li>Literature Alive http://slurl.com/secondlife/Finger%20Lakes%20Island/220/26/23 </li></ul><ul><li>VRR – The Virtual Reality Room http://slurl.com/secondlife/Solariam/192/206/76 </li></ul><ul><li>Talis SciFi & Fantasy Portal: http://slurl.com/secondlife/Info%20Island/31/58/33 </li></ul>
    27. 27. SL Society Hill Library 2.0
    28. 28. SL State Library
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