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2013 04-29-evolution of backend
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2013 04-29-evolution of backend

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Transcript

  • 1. Evolution of Backend @ WoogaSukumar Yethadka
  • 2. ClientServer
  • 3. ClientFlashMobileAsynchronous
  • 4. ServerHTTP APIPersistence
  • 5. ServerHTTP APIPersistenceState OperationsValidation
  • 6. Load BalancerApp ServersDatabase ServersGame1
  • 7. App Server Database Server
  • 8. App Server Database ServerNO CACHE!
  • 9. 2 M + 2 S 250 K
  • 10. 2 M + 2 S 250 KOptimization ProfilingDB Configurations
  • 11. 2 M + 2 S 250 KOptimization ProfilingDB Configurations8 M + 8 S 500 K
  • 12. RubyGame2Bare MetalRedis
  • 13. DataSelf ContainedHot/Cold PatternNot Cacheable
  • 14. StatelessStateful
  • 15. ErlangIt’s concurrent!™Game3
  • 16. ErlangProcessTransactionsInbox
  • 17. Load BalancerApp ServersDatabase ServersRedisSETNX
  • 18. App Server Database Server
  • 19. App Server Database Server
  • 20. Results :: OpsDeployment in < 1sHot Code Reload
  • 21. Results :: Data80ms> 8ms> 1msResponse Time:For CloudCPU Bound
  • 22. FutureMultiplayerReplace RedisRemove SPOFGame8
  • 23. github.com/wooga
  • 24. Questions?@sthadka/sthadkawooga.com/jobs