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  • Birds Eye View
  • ITS ABOUT the students doing the work not you.
  • 10/22/2010 Hope Windle, Instructional Design, SUNY Ulster Your Course Roadmap! from Design, Deliver, Achieve Results

Curriculum roadmap for  design Curriculum roadmap for design Presentation Transcript

  • Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster The Roadmap
  • Agenda
    • Course examples
    • The Student To do’s
    • Weekly activities
    • D.I.Y. Template
    • The Student To do’s
    • Weekly activities
    • Your Result
  • What do you do when you create a course?
  •  
  • Your course versus everything else
    • Student to Do
    • Learn the nutritional needs of different species.
    • Be able to put together for a presentation.
    • - Consult owners
    • - When illness
    • - Digestive species
    • Be the translator to the client from the vet to help the client take care of their pet.
    • Research on internet:
    • Succeed at boards; therefore have practice with exams.
    VTS 150: Animal Nutrition Dr. Alden
    • 1 : 8/30-9/5/10
    • Digestive Systems Nutrients
    • Matching or
    • Table Wiki
    • 2: 9/6-12/10
    • Small Animal Nutrition Calculations
    • Math
    • ----- Live Scribe ------
    • Interview
    • (Week 2 & 3 Joined)
    • 3: 9/13-19/10
    • Lifestyle &
    • Lifestage Nutrition
    • Pet Food
    • Own Labels
    • Case Study
    • (Week 2 & 3 Joined)
    4: 9/20-26-10 Wrap-up + Exam 1
    • Weekly to do’s
    • - Reading
    • - Discussion
    • - Case Studies
    • - Project
    • News/Internet/
    • Current Events
    Evaluative Measures: Exams 4 Case Studies 7 Quizzes 11 Activities 4 Quiz 1 Quiz 2 Quiz 3 Quiz 4
  •  
  •  
  •  
  • 04/13/11 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102
    • Overall Student To Do’s:
    • Aware of materials’ uses
    • Analyze manufacturing & architectural materials & properties
    • Apply knowledge to problems…critical thinking skills
    • Work in Teams successfully
    • Write comprehensive reports
    • Determine a part’s make up and why
    • Analyze Case studies and quizzes
    • Research through Field trip participation
    • Research through creating a Supplemental materials Link Library
    • Students decide on a material or are given material, each contribute links to separate material discussion boards.
    F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks Roadmap example: Face to Face
  • 04/13/11 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102
    • Overall Student To Do’s:
    • Aware of materials’ uses
    • Analyze manufacturing & architectural materials & properties
    • Apply knowledge to problems…critical thinking skills
    • Work in Teams successfully
    • Write comprehensive reports
    • Determine a part’s make up and why
    • Analyze Case studies and quizzes
    • Research through Field trip participation
    • Research through creating a Supplemental materials Link Library
    • Students decide on a material or are given material, each contribute links to separate material discussion boards.
    F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks
    • Overall Student To Do’s:
    • Aware of materials’ uses
    • Analyze manufacturing & architectural materials & properties
    • Apply knowledge to problems…critical thinking skills
    • Work in Teams successfully
    • Write comprehensive reports
    • Determine a part’s make up and why
    • Analyze Case studies and quizzes
    • Research through Field trip participation
    • Research through creating a Supplemental materials Link Library
    • Students decide on a material or are given material, each contribute links to separate material discussion boards.
    • STUDENT To Do:
    • Read, with understanding, a short story.
    • Construct: Examine elements of plot, character setting, POV, style and voice, symbolism, theme and allegory
    • Analysis: Examine/evaluate other students comments and criticism.
    • Write critically how a short story achieves meaning [Book Reports]
    • In the future, read a short story for the value you know you’ll find there.
    • Formulating The Process of Literary Criticism
    • Course To Do
    • Stimulating short stories
    • System of analysis to broaden Art Form
    • Develop familiarity with online criticism to understand the author and the work
    ENG 212 The Short Story Prof. Ganio Summer 2 1 : Intro, History of the short story Bierce Jackson (V) Vonnegut Cheever Hawthorne -read all -analysis 1 -respond 2 2: Kafka Poe (V) 3: Anderson Crane Camus Conrad (Heart of Darkness) 4: Faulkner Cather (V) (Paul’s case) Steinbeck (V) (The Chrysanthemums) Chekov (The Darling) Weekly to do’s -Reading & video (student paper, content, links to author, criticism of author/text) -Outside criticism (found and to be found) -Weekly discussion: - 1 analysis - Responses to 2 others -Book to Film Subscription -Paper Conversation Evaluative Measures: 35% Discussions (7) 60% Essays(3) 5% Self Evaluation Draft (optional) Paper prep -outline -thesis Draft > Finish -MLA -concluding Paper Due Draft (optional) Example great student Paper Due 5: Gilman Joyce (The Dead) LeGuin (The ones that walkaway from) Draft (optional) 6: Borges Melville Baldwin Lawrence O’Connor Paper Due Self Evaluation TODO : Ganio 1. Look at links associated with each story 2. Think about Essay formulation conversation as a paper conversation.
  •  
  • Now its time to D.I.Y. Do it Yourself
  • : Module 1 Topic: ACTIVITY : Module 2 Topic: ACTIVITY : Module 3 Topic: ACTIVITY : Module 4 Topic: ACTIVITY : Module 5 Topic: ACTIVITY : Module 6 Topic: ACTIVITY : Evaluative Measures What are the culminating activities for your course? Student To Do’s What do you want your students to be able to do at the end of this course? Course : Instructor:
    • Weekly To do’s
    • Read
    • Discuss
    • Do ___
    Date Date Date Date Date Date Module 7 Topic: ACTIVITY : Module 8 Topic : ACTIVITY : Module 9 Topic: ACTIVITY : Module 10 Topic: ACTIVITY : Module 11 Topic: ACTIVITY : Module 12 Topic: ACTIVITY : Date Date Date Date Date Date Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster
    • Stand up
    • Shake around
    • Meet your neighbor
    • Tell your neighbor about your course
    • 5 mins each
    Your Turn
  • What are your Student To do’s ?
    • What do you want the student to be able to do at the end of the course?
    • 8 minutes each
    • Remember no regurgitating!
  • Add the dates to the semester
  • Weekly exercise Make the students work for you
    • What do you want the student to do every week?
    • In class together?
    • Individually?
    • Online?
    • Activities to reinforce the To Do’s and the content
    What do you want the student to do every week?
    • Student to Do
    • Learn the nutritional needs of different species.
    • Be able to put together for a presentation.
    • - Consult owners
    • - When illness
    • - Digestive species
    • Be the translator to the client from the vet to help the client take care of their pet.
    • Research on internet:
    • Succeed at boards; therefore have practice with exams.
    VTS 150: Animal Nutrition Dr. Alden
    • 1 : 8/30-9/5/10
    • Digestive Systems Nutrients
    • Matching or
    • Table Wiki
    • 2: 9/6-12/10
    • Small Animal Nutrition Calculations
    • Math
    • ----- Live Scribe ------
    • Interview
    • (Week 2 & 3 Joined)
    • 3: 9/13-19/10
    • Lifestyle &
    • Lifestage Nutrition
    • Pet Food
    • Own Labels
    • Case Study
    • (Week 2 & 3 Joined)
    4: 9/20-26-10 Wrap-up + Exam 1
    • Weekly to do’s
    • - Reading
    • - Discussion
    • - Case Studies
    • - Project
    • News/Internet/
    • Current Events
    Evaluative Measures: Exams 4 Case Studies 7 Quizzes 11 Activities 4 Quiz 1 Quiz 2 Quiz 3 Quiz 4
  •  
  • Vet Tech weekly student activity
  •  
  • 20 th Century Design History Prof S. Nixon Evaluative Measures 15 -Scrapbook &Discussion = 35 5-Quizzes(1)=5 1-Presentation – Arts & Crafts (1) = 10 1 -Presentation – Bauhaus(2) = 10 1-Presentation -World Fair (3) = 10 1-Presentation –50-60-70 (4) = 10 1-On location project Final = 25 Online Activities: Link Browsing, Google Earth, Video, Audio, RSS feeds
    • Overall Student To do’s:
    • - ART (politics, meaning, aesthetic, vision)
    • + TECH (form)
    • + COMMERCE (function in society and for the person)
    • Examine how design is used to improve human condition
    • Human Presence in craft of Design, how humans factor in
    • Nostalgia of craft> improve human condition
    • Develop appreciation for design
    • Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment
    • Place within historic context their present environment
    • Exposed to wide range of design that is interconnected
    • - Graphic Designers to recognize design regardless of dimension
    • - Interconnectedness of Design throughout all mediums
    ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Links: Museum sites: MOMA, Tate Google Earth Weekly Activities 9-12 hrs 1 hours-Reading 2 hours-Watch Clips & audio Weekly Scrap Book WIKI 1 hour- -Collect & Post Images -Look at Links 2 hour- Discussion/Activity &/or Voice thread 1 hour: Visual quiz- describe this detail historically, aesthetically
  • 20 th Century Design History Prof S. Nixon Evaluative Measures 15 -Scrapbook &Discussion = 35 5-Quizzes(1)=5 1-Presentation – Arts & Crafts (1) = 10 1 -Presentation – Bauhaus(2) = 10 1-Presentation -World Fair (3) = 10 1-Presentation –50-60-70 (4) = 10 1-On location project Final = 25 Online Activities: Link Browsing, Google Earth, Video, Audio, RSS feeds
    • Overall Student To do’s:
    • - ART (politics, meaning, aesthetic, vision)
    • + TECH (form)
    • + COMMERCE (function in society and for the person)
    • Examine how design is used to improve human condition
    • Human Presence in craft of Design, how humans factor in
    • Nostalgia of craft> improve human condition
    • Develop appreciation for design
    • Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment
    • Place within historic context their present environment
    • Exposed to wide range of design that is interconnected
    • - Graphic Designers to recognize design regardless of dimension
    • - Interconnectedness of Design throughout all mediums
    Weekly Activities 9-12 hrs 1 hours-Reading 2 hours-Watch Clips & audio Weekly Scrap Book WIKI 1 hour- -Collect & Post Images -Look at Links 2 hour- Discussion/Activity &/or Voice thread 1 hour: Visual quiz- describe this detail historically, aesthetically ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Links: Museum sites: MOMA, Tate Google Earth
    • Overall Student To do’s:
    • - ART (politics, meaning, aesthetic, vision)
    • + TECH (form)
    • + COMMERCE (function in society and for the person)
    • Examine how design is used to improve human condition
    • Human Presence in craft of Design, how humans factor in
    • Nostalgia of craft> improve human condition
    • Develop appreciation for design
    • Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment
    • Place within historic context their present environment
    • Exposed to wide range of design that is interconnected
    • - Graphic Designers to recognize design regardless of dimension
    • - Interconnectedness of Design throughout all mediums
    • Overall Student To do’s:
    • - ART (politics, meaning, aesthetic, vision)
    • + TECH (form)
    • + COMMERCE (function in society and for the person)
    • Examine how design is used to improve human condition
    • Human Presence in craft of Design, how humans factor in Nostalgia of craft> improve human condition
    • Develop appreciation for design
    • Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment
    • Place within historic context their present environment
    • Exposed to wide range of design that is interconnected
    • - Graphic Designers to recognize design regardless of dimension
    • - Interconnectedness of Design throughout all mediums
  •  
  • Your student centered learning Your Turn (8 minutes each)
    • What are the Evaluative Measures ?
    • Align with weekly to dos
  • 04/13/11 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102
    • Overall Student To Do’s:
    • Aware of materials’ uses
    • Analyze manufacturing & architectural materials & properties
    • Apply knowledge to problems…critical thinking skills
    • Work in Teams successfully
    • Write comprehensive reports
    • Determine a part’s make up and why
    • Analyze Case studies and quizzes
    • Research through Field trip participation
    • Research through creating a Supplemental materials Link Library
    • Students decide on a material or are given material, each contribute links to separate material discussion boards.
    F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks
  •  
  • Your Turn 5 minutes each
  •  
  • Ideas for Hands-on learning SLN hand-out 50 activities beside lecturing
  • : Module 1 Topic: ACTIVITY : Module 2 Topic: ACTIVITY : Module 3 Topic: ACTIVITY : Module 4 Topic: ACTIVITY : Module 5 Topic: ACTIVITY : Module 6 Topic: ACTIVITY : Evaluative Measures What are the culminating activities for your course? Student To Do’s What do you want your students to be able to do at the end of this course? Course : Instructor:
    • Weekly To do’s
    • Read
    • Discuss
    • Do ___
    Date Date Date Date Date Date Module 7 Topic: ACTIVITY : Module 8 Topic : ACTIVITY : Module 9 Topic: ACTIVITY : Module 10 Topic: ACTIVITY : Module 11 Topic: ACTIVITY : Module 12 Topic: ACTIVITY : Date Date Date Date Date Date Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster Design, Deliver, Achieve Results The Roadmap Hope Windle, Instructional Design, SUNY Ulster [email_address]
  •  
  • Colonial Movie ?-1600 AD Pre-Colonial ART : Instrument SING DRUM Intro : Prof Gaye Negritude & Orality 30 mins 45 mins [4] 2/3 [5] 2/14 [6] 2/21 Discussion 10 mins 30 mins Discussion 10 mins Homework: Soyinka, Lion & Jewel Student Presentations: Marain Break 05 mins Break 05 mins Discussion 20 mins Group work 10 mins 15 mins Movie ART : Lion & Jewel StoryTelling with Memo from the CONGO Intro : Prof Gaye Value of Traditional Ways vs. European Innovations 30 mins 45 mins Discussion 10 mins 30 mins Discussion 10 mins Homework: Senghor Shadow Song: Student Presentations: Soyinka Break 05 mins Break 05 mins Discussion 20 mins Group work 10 mins 10 mins ART : Island Music - DVD Intro : Prof Gaye The African Diaspora and the Tropics : Negritude Writers 30 mins 45 mins Discussion 10 mins 30 mins Discussion 10 mins Homework: Cesaire Student Presentations: Senghor Break 05 mins Break 05 mins Discussion 20 mins Group work 10 mins 10 mins Movie
    • 5: 9/27-10/03/10
    • Pet food labels
    • Own Labels
    Quiz 5
    • 6:
    • 10/04-10/10
    • Therapeutic Nutrition I
    • Grouping problemChecklist
    • Back-up work
    • Case study
    • 10:
    • 11/01-07/10
    • Feed Stuffs, Swine & Sheep
    • Different Calculations
    • -- Live Scribe --
    • Minerals
    • 16: 12/13/10
    • Last Day of Classes
    • Interviewing the owner
    • Role play
    • Field research project
    • 7:
    • 10/11-17/10
    • Therapeutic Nutrition II
    • Grouping problem
    8: 10/18-24/10 Case Study
    • 9:
    • 10/25-31/10
    • Toxicity
    • Look at home
    • Scavenger hunt project
    • 15:
    • 12/06-12/10
    • Rabbits, Rodents, Guinea Pigs
    • Interview
    • Case Study
    • 14: 11/29-12/05/10
    • Avian/Snake Nutrition
    • Case Study
    • Test??
    13: 11/22-28/10 Exam #3 11/24-27 EXAM #3
    • 12:
    • 11/15-21/10
    • Large animal nutrition, Cattle
    • Cattle
    • Case Study
    • 11:
    • 11/08-14/10
    • Horse Nutrition
    • Interview
    • Case Study
    Multiple Choice test Avian/Snake/Rabbits/Rodents/Guinea Pigs. EXAM #4 Quiz 14 EXAM #3 Quiz 12 Quiz 11 Pick questions Role Play Reflection 5 out of 7 case history Case Studies 7 Quiz 9 Quiz 10 Exam #2 Quiz 7 Quiz 6
  • Art : Middle Ages Tech: Tools and Handcraft 1. Overview Design: Craft vs. Production 1880- Art: Light + Air Antiviction an open floor plan
    • 2. Architecture & Furnishings: New Innovations 1900-1915
    • -Frank Lloyd Wright (modern)
    • Rene MacIntosh
    • Art Nouveau
    Tech: Poured /reinforced Concrete, engineering feats Commerce: More Flexible interiors and homes 3. Film, Beyond the Stage… Time & Space 1915, Charlie Chaplan Buster Keaton Making a House Birth of Nation Art: Cinema graphic Innovations (Time space, Abstract Narration Tech: Social Impact, Mass media reaching the masses, mass entertainment Commerce Accommodate individual , handmade > factory Commerce: Cinema graphics technology ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) 20 th Century Design History Prof S. Nixon Fall ‘09
    • Overall Student To do’s:
    • - Examine how design is used to improve human condition
    • Human Presence in Design
    • Nostalgia of craft> improve human condition
    • Develop appreciation for design
    • Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment
    • Place within historic context their present environment
    • Exposed to wide range of design that is interconnected
    • - Graphic Designers to recognize design regardless of dimension
    • - Interconnectedness of Design throughout all mediums
    Evaluative Measures -Scrapbook -Discussion -Presentation – Arts & Crafts (1) -Presentation – Bauhaus(2) -Presentation -1939 World Fair (3) -Presentation – Commercials 50-60-70 (4) -On location project Final Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Scavenger Hunt What can you find in Home Depot and other furniture sites stores that is of the Arts and Crafts Genre? Discussion/Activity: Film consciousness; Presentation – Arts & Crafts (1 )
  • Art: Politcal Propaganda Tech: Editing as story POV, Time + Space 5. Film, Propaganda, History/Documentary, again Time & Space 1926 Battleship Potemkin Narrative Editing How view info Metropolis Art: Futurist> Constructivist Propaganda Anti-Establishment Tech: Photography enamored by technology Comm: Advertising is the Commerce Art: Group Think Commercial Design/Art Intro to graphic design Comm: Mass produce housing; pre-fab parts. Art: Socialist Houses as machines Hygiene for all Comm: Govt. Commissioned by Bolshevik Govt tool used by Govt as Mass Media Tool 8. Holistic approach to Design, Print, Architecture 1920-1950 Modernism Photo Montage Falling Water 6. Photography versus Painting, Fine Arts 1930 Moholy Nagy Technology of photography “ People’s Language” 7. Bauhaus & Design Education, Pre WWII 1920-1933 Bauhaus -Gropius -Corbusier -Meis -Marcel Beuer - Public Housing Comm: Mass Production Tech: -Welding -Glass -Metal -Photography -Typography Tech: Manufacturing of the parts -Tubular steel plywood, poured concrete Art: Type as Visual Language Tech: San-serif got rid of embellishments, machine like generic for all Comm: Moveable type, mass reach 20 th Century Design History ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Presentation – Bauhaus(2) 4. Typography, New Role in Visual Communication 1920 Cubism Constructivist Typography Type Bauhaus Swiss Style