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[UniteKorea2013] Building your game strategy on BlackBerry 10

[UniteKorea2013] Building your game strategy on BlackBerry 10



유나이트 코리아 2013 발표자료: 유니티를 이용한 블랙베리 10 게임포팅 (케이시 윤)

유나이트 코리아 2013 발표자료: 유니티를 이용한 블랙베리 10 게임포팅 (케이시 윤)



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  • How many of you think gamepads are over-rated and not very useful?How many of you have gamepads in your game?
  • Strategy:Be the lowest cost platform for mobile app developmentAction:a) Support multiple open languages for developer to write appsb) Invest in 3rd party frameworks to accelerate app developmentPublish open source libraries to lower app dev costsProof Points:a) 5 open language dev support C++/QT Cascades, html 5 webworks, C/C++ Native, ActionScript Adobe AIR, Java Android Runtimeb) Sencha, jQuery Mobile, Dojo, Marmalade, Shiva3D, Unity, Appcelerator, Kony, Mippin, all committed to platformc) Massive open source files available at BlackBerry github – 56 separate projects and countingd) BlackBerry applications are the least expensive to develop, averaging just over $15,000. iOS applications cost 81% more to develop than BlackBerry applications. Because of BlackBerry 10's super open platform approach, it's reasonable to expect that BlackBerry 10 applications will continue to be the least expensive applications to develop.Open Source & Open StandardsOpen standards are core to the BlackBerry 10 platform and BlackBerry is committed to open source projects – libraries include bbUI, Ripple and BlackBerry WebWorks.Development Environment ChoiceDevelop using the environment you want – whether native C / C++, Android, Air or HTML 5 / WebWorks.Developer SupportEverything needed to design, develop, distribute, market and sell apps on Blackberry 10 – from developer-only devices, to events, code samples and documentation, to distribution, advertising and payment services.
  • What gamepads are supported right now?The SteelSeries Free, the Gametel and the Wii RemoteNew controllers become available in system updates and your game will start receiving gamepad inputs from the new hardware. Because the Gamepad API is an abstraction above HID, and because we map each gamepad’s unique HID report format to the Gamepad API, you don’t need to write any code that’s specific to a single controller.The Gamepad API is integrated into the Screen library, the same library you are already using to handle touch, keyboard, and other input events. All users have to do is pair their device through the Bluetooth settings screen for it to start sending inputs to your game.
  • Review payment scripting code here ?
  • First look at some game pad code of Angry bots and explain what we did to modify itSwitch to big screen and show off playing Angry Bots with touch padTurn on Gamepad and show the switch to gamepad
  • How many of the games are featured?How many top 20 in the other app markets?
  • Based on data provided to end of March 2012Carriers who have launched BlackBerry App World Carrier Billing have seen significant benefits – in terms of revenue, as well as providing greater flexibility and enhanced customer experience to their customer base.Carrier Billing is increasingly important for DevelopersIn an average month, Customers using Carrier Billing:27% buy 2 or more items each month32% return to buy the next month 25% spend more than $4.99 per month14% growth in operator billing per quarter Over 30% of BlackBerry owners download at least one app per month. 27% of Carrier Billing users download 2+ paid items per month.

[UniteKorea2013] Building your game strategy on BlackBerry 10 [UniteKorea2013] Building your game strategy on BlackBerry 10 Presentation Transcript