Be the first to like this
Describing the real life case of Utopia Kingdoms, an online game. The game had initially problems scaling on production environment and had to be greatly refactored to support large number of players. This includes use of caching, profiling, queuing system and the migration of database from Amazon SimpleDB to MongoDB.
Recortar diapositivas es una manera útil de recopilar información importante para consultarla más tarde.