Squid Labs

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  • guest3c578b guest3c578b 2 months ago
    Hi :0) I'm a transformed ludite, trying very hard to acces The fabI Instructables site you founded. what a brill idea. Every time i try to get into the site my computer freezes. Do you know how i can get help with this? Your help would be so very much appreciated. Lyn Cooper (Canadain Grandmother)
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Squid Labs - Presentation Transcript

  1. squidlabs radical innovation Squid Labs Eric J. Wilhelm, co-founder 1467 Park Ave. Emeryville, CA 94608 Institute for the Future 510.653.1643 May 25, 2006 www.squid-labs.com
  2. squidlabs Presentation Overview What we do People Example projects Instructables Theory of Instructables How is it used? What DIY means for you
  3. squidlabs Presentation point The power of the individuals to do it themselves
  4. squidlabs We make breakthroughs that reinvent industries
  5. squidlabs By adding bits to atoms to reprogram the world
  6. squidlabs And commercializing our inventions with spin-outs and licenses
  7. squidlabs 1. Big ideas from us and industry
  8. squidlabs 2. Develop quick and cheap with other people’s $
  9. squidlabs 3. Commercialize with spin-offs and licensing agreements
  10. squidlabs 1. Idea 2. Develop 3. Commercialize
  11. Source: Wired Founded Kovio (backed by Vinod Khosla)
  12. Source: Wired 9 MIT and Stanford degrees including 4 Ph.D.'s
  13. 3 Inventor's Hall of Fame Awards 1 Lemelson-MIT Prize 1 Technology Review Innovator of the Year 2006 Wired Rave Award for Industrial Design
  14. squidlabs Our Capabilities Mechanical Electrical Software Materials Mechanical Systems Embedded Systems Firmware Development Shape Memory Alloys Nanotechnology MEMS Driver Applications Nanowires Robotics Accelerometer Devices Carbon Fiber Vibration Isolation GPS and GIS Sys Industrial Design Aeroelastics Unmanned Aerial Solar Power Ergonomics Thermo-Reactive Vehicles PCB Development Graphic User Interface Textiles Physiological High Speed Digital Consumer Research Simulations Signal Processing Product Design Optics Hydraulic Actuators RF Integration Rapid Prototyping Opto-Mechanics Thermal Analysis Short Run Production Deformation Analysis Usability Testing High Precision Testing Appearance Models Manufacturing System cross disciplinary
  15. squidlabs Projects 1.eRope 2.Solar Pavement 3.Howtoons 4.Magic Window 5.Penny Eyeglasses 6.Instructables
  16. squidlabs eRope
  17. squidlabs Interactive sculpture at the Smithsonian’s Cooper-Hewitt Museum, New York City eRope
  18. squidlabs Solar Pavement
  19. squidlabs HowToons
  20. squidlabs HowToons
  21. squidlabs Magic Window
  22. squidlabs Magic Window
  23. squidlabs Penny Eyeglasses
  24. squidlabs Penny Eyeglasses
  25. Open-source hardware squidlabs radical innovation
  26. “As we may think” Vannevar Bush “Wholly new forms of encyclopedias will appear, ready-made with a mesh of associative Atlantic Monthly, 1945 trails running through them, ready to be dropped into the memex and there amplified.” “One can now picture a future investigator in his Profoundly influenced laboratory. His hands are free, and he is not anchored. As he moves about and observes, he the architecture of the photographs and comments. Time is automatically recorded to tie the two records web yet the ‘Memex’ together. If he goes into the field, he may be and rich sharing of data connected by radio to his recorder. As he ponders over his notes in the evening, he again talks his on the physical world comments into the record. His typed record, as well as his photographs, may both be in hasn’t yet been realized. miniature, so that he projects them for examination.”
  27. Open-source car?
  28. Key insight The majority of the things people make, or do, can be represented as a linear sequence of steps or instructions.
  29. Key features 1. Intuitive tools for stepwise documentation, 2. sequencing, and organizing. 3.
  30. 1. Sub-routine abstraction 2. Step by step 3. processes of one 4. user can be abstracted as a 1. 5. sub-routine for 2. 6. another user. 3. 7. 4. 8. 9. 10 11
  31. Branching 1. 2. 3. Intuitive branching and personalizing of projects. 4. 4. Common sub-routines lower 5. 5. the effort required to document 6. 6. one’s projects and/or deviations on another persons 7. 7. project. 8. 8. 9. 9. 10 11
  32. Nonlinear design paths
  33. Incredible breadth of projects
  34. Inspire – be inspired
  35. Users are working together to do real design
  36. The world is watching “We look to the site for ideas all the time. We’re trying to figure out a way to make the 3-D camera into a toy.” -- Project Engineer from a major toy design company
  37. squidlabs The power of the individuals to do it themselves
  38. squidlabs The power of the individuals to do it themselves, do the research, build the prototype, form the company, have impact.
  39. thank you squidlabs radical innovation www.instructables.com

whatidiscoverwhatidiscover, 2 years ago

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Squid Labs
Eric Wilhelm
http://www.instructables. more

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