Service design from a consumer perspective

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    Service design from a consumer perspective - Presentation Transcript

    1. Service Design from a consumer perspective Dr. Geke van Dijk STBY London / Amsterdam © STBY 1
    2. Background Master in Communication Sciences (Cultural and Media Studies) University of Amsterdam, NL, 1989. Co-founder and director of ACS-i media research & projects Amsterdam, NL, 1993-2000. Managing Director of Lost Boys content & usability Amsterdam, NL, 2000-2003. PhD in Computer Sciences (Human-Computer Interaction) Open University, Milton Keynes, UK, 2007. Co-founder and director of STBY London and Amsterdam, 2003-ongoing. © STBY 2
    3. Consumer perspective © STBY 3
    4. Service design © STBY 4
    5. Service Design Research Social research to inform and inspire service design and innovation In early stages of concept development process In close collaboration with other experts (strategy, technology and design) Discovery and idea generation through empathic conversations Combination of ethnographic research, UCD and design research Immersion > Insights > Ideas © STBY 5
    6. Paper: Open Innovation with a service design approach Geke van Dijk, STBY Global Innovation Group Michiel van der Heyden, Elsevier Bas Raijmakers, STBY Global Innovation Group Toke Barter, Radarstation Global Innovation Group © STBY 6
    7. Service Open Design Innovation Background in Background in design & HCI business strategy Service e.g. service innovation e.g. technological improvements innovation Co-creation Lead User Research Customer journeys Consumer-driven Iterative & & context sensitive inter-disciplinary Multi-channel Attention for process approach organisation and strategy © STBY
    8. Key literature on Open Innovation Henry Chesbrough (2003) Open Innovation: The New Imperative for Creating and Profiting from Technology, HBS Press. Eric von Hippel (1988) The Sources of Innovation, Oxford University Press. Eric von Hippel, Eric (2005) Democratizing Innovation, MIT Press. Patricia B. Seybold (2006) Outside Innovation. How Your Customers Will Co-Design Your Company’s Future, Collins. © STBY 8
    9. Key literature on Service Design Sophia Parker & Joe Heapy (2006) The journey to the interface. Demos UK. E. Aarts and S. Marzano (eds.) (2003) The New Everyday, 010 Publishers, Rotterdam NL. Bill Moggridge (2007) Designing Interactions, MIT Press, Cambridge US. Carlson & Wilmot (2006) Innovation: The Five Disciplines for Creating What Customers Want, Crown Business, Random House, New York US. © STBY 9
    10. Case study: Elsevier Open Innovation Exploring opportunities for new tools and services outside the existing scope of Elsevier’s core business © STBY 10
    11. © STBY 11
    12. 1. Theme selection Workshop with core team to explore current knowledge & capabilities. Results were used to define and guide the Lead User Research. Theme selection Lead User Research Identify opportunity Co-creation workshop Steps 5-7 by Elsevier team © STBY 12
    13. 2. Lead User Research Visiting lead users for interviews at their workplace in UK and NL. Investigation of their collaboration networks and workflows. Theme selection Lead User Research Identify opportunity Co-creation workshop Steps 5-7 by Elsevier team © STBY 13
    14. 3. Opportunity Identification Workshop with core team to explore and map lead user insights. Aim to identify opportunities and focus area for further elaboration. Theme selection Lead User Research Identify opportunity Co-creation workshop Steps 5-7 by Elsevier team © STBY 14
    15. 4. Co-creation workshop Generate ideas for potential new tools and services. Select and detail most interesting ideas into full service propositions. Theme selection Lead User Research Identify opportunity Co-creation workshop Steps 5-7 by Elsevier team © STBY 15
    16. Results Three concepts for new service offering Detailed in CO-STAR business plan: Consumer Opportunity Solution Team Advantage Results © STBY 16
    17. Next steps 5. Finalise concept & prototypes 6. Validate concepts 7. Finalise business plans © STBY 17
    18. Key learnings > Iterative process of workshops and elaboration by individual experts: balance between creative process and analytic reflection. > Involvement of inter-disciplinary team: alignment of concept development with existing strategies and capabilities. > Workshop facilitation from design perspective: bridging variety of work styles and routines. > Using visual tools to communicate data, insights and ideas: iconic and easy accessible reference material. © STBY 18
    19. Similar projects for other clients Public sector: • Design Council • Cornwall Council • Southern Water • City of Amsterdam Corporate clients: • T-Mobile • Sony • Egmont International • Philips Design • HP © STBY 19
    20. International Design research Network © STBY 20
    21. Thank you For contact and more information: Geke van Dijk . ..STBY... © STBY 21

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