A reference model for personal learning environments

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    A reference model for personal learning environments - Presentation Transcript

    1. A Reference Model for Personal Learning Environments Scott Wilson Colin Milligan
    2. Existing Models (no existing systems)
      • Our initial vision
      • Non-learning specific models
      • Responses to our vision
    3. Future VLE: Scott Wilson
    4. Web 2.0 Meme Map - Tim O'Reilly
    5. Digital Lifestyle Aggregator - Marc Canter
    6. Dave Tosh: Personal Learning Landscape
    7. Weblog and Aggregation Organisational Online Communication Model - James Farmer
    8.  
    9. EduGlu - D'arcy Norman
    10. Common Features
      • Feeds for collecting resources and other data
      • Conduits for sharing and publishing
      • Services for interacting with organisations
      • Personal information management
      • Ambiguity of teacher - learner role
    11. Over lunch,
      • Think about:
      • Do these models fit with your notion of a PLE
      • Do you have a PLE? If so, what is it?
    12.  
    13. Learner University VLE But …
    14.  
    15.  
    16. Also, chat, browse, participate in collab activity (e.g. simulation)
    17.  
    18.  
    19.  
    20.  
    21.  
    22.  
    23.  
    24. Patterns
      • Wide choice of systems examined that have characteristics of interest
      • From the systems we emerge common patterns into a pattern language
      • The pattern language is applied to the development of prototypes
    25. Tools and Software analysed
      • Email and PIM ( Outlook, Chandler )
      • Chat and Messaging ( iChat, msn )
      • Calendaring and Scheduling ( iCal, BaseCamp )
      • News Aggregation ( NetNewsWire, Shrook )
      • Weblogging, Pers. Publishing ( Flock, WordPress )
      • Social Software ( Flickr, 43Things, del.icio.us )
      • Authoring and Collab. Working tools ( Writely )
      • Integration Tools ( Netvibes, SuprGlu )
    26. Pattern Categories
      • Context Patterns (8)
      • Conversation Patterns (13)
      • Network Patterns (4)
      • Resource Patterns (26)
      • Social Patterns (8)
      • Team Patterns (10)
      • Temporal Patterns (4)
      • Workflow Patterns (2)
      • Activity Patterns (2)
      • Other Patterns (3)
    27.  
    28. Using the patterns
      • For a developer of an application, the pattern language provides a reference point for solutions to problems in the PLE space, assisting the design and development process
      • The pattern language may be used as the basis of an evaluation framework for comparing the capabilities of different personal learning toolkits
      • The pattern language can assist in understanding the scope of the PLE space
      • The patterns can be used to identify the service needed to be offered within the environment
    29. Services
      • A number of key services recur in the patterns:
      • Activity Management
      • Workflow
      • Syndication and Posting
      • Group
      • Rating, Annotating, and Recommending
      • Presence
      • Personal Profile
      • Exploration and Trails
      • … and ones which are generic
    30. Activity Management Service
      • Service
      • allows a PLE user to
        • publish activities,
        • join activities others have created,
        • contribute resources for activities
        • access resources for activities.
      • Broker for Workflow service
    31. Questions
      • What systems have you experienced that might count as a PLE?
      • Can a PLE be an institutional tool?
      • What can’t you do with an eLearning 2.0 approach that you can with a VLE?
    32. Further Information
      • http://www.cetis.ac.uk/members/ple/
      • Phil Beauvoir: p.beauvoir@bolton.ac.uk
      • Oleg Liver: o.liber@bolton.ac.uk
      • Mark Johnson: mwj1@bolton.ac.uk
      • Colin Milligan: colin.milligan@strath.ac.uk
      • Paul Sharples: ps7@bolton.ac.uk
      • Scott Wilson: s.wlson@bangor.ac.uk

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