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cyberSecurity_Milliron

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  • Transcript

    • 1. A New Generation of Learning What’s Up, What’s in Store & What’s at Stake Mark David Milliron [email_address]
    • 2. What’s Up
      • Video games
      • PC
      • Email
      • CDs
      • Individualist
      Generation X
      • Web
      • Cell phone
      • IM
      • MP3s
      • Online community
      Net Gen Baby Boomers
      • TV generation
      • Typewriters
      • Telephone
      • Memos
      • Family focus
    • 3. What’s Up
      • NetGen’s Online 12.2 hrs per week
        • 28% > GenX, 50%>Boomer
      • NetGen 50% more likely to send IMs than GenX, 2x as likely to read Blogs, 3X as likely to use Social Networking Sites
      • 41% HH Broadband (up from 29% in 2004)
      • 75% HH Mobile Phones
        • Data to phone: 45% NetGen, 27% GenY, 17% Boomers
      • 91% HH use a Search Engine once a week
    • 4. What’s In Store
      • Attract, Serve, Retain, & Engage
      • Visioning
      • Planning
      • Fundraising
        • Capital Funds
        • Operational Funds
        • Maintenance Plans
      • Sustainable Learning Environment
    • 5. What’s In Store
      • Blurring and Blending
      • Mobility Galore
      • Gaming
      • Social Networking
      • High-Impact Presentation/Engagement Technologies
      • Analytics, Diagnostics, and Evidence-Based Education
      • The Human Touch
    • 6. Blurring and Blending Face to Face Infrastructure * Campus *Classrooms *Lecture Halls *Labs *Office Hours *Library Online Infrastructure *Portal *Learning Mgt Systems *Repositories *Phones *Blogs *ePortfolios Blended Blurred Activities Lecture, Dialogic, Small Groups, Learning Communities, Project-Based Learning, Self-Directed Learning, Collateral Learning
    • 7. Blurring and Blending
    • 8. Mobility Galore
    • 9. Mobility Galore
    • 10. Gaming
    • 11. Gaming
    • 12. Gaming
    • 13. Social Networking
    • 14. Social Networking
    • 15. Social Networking
    • 16. High-Impact Presentation/ Engagement Technologies
    • 17. Analytics, Diagnostics, and Evidence-Based Education
    • 18. Analytics, Diagnostics, and Evidence-Based Education Optimization Predictive Modeling Forecasting Reporting / OLAP Data Management Data Access What will happen next? What’s the best that can happen? How Much? How Many? What Happened? Insight Information Value
    • 19. The Human Touch E-Mail Serenity Prayer
    • 20. What’s In Store
      • Blurring and Blending
      • Mobility Galore
      • Gaming
      • Social Networking
      • High-Impact Presentation/Engagement Technologies
      • Analytics, Diagnostics, and Evidence-Based Education
      • The Human Touch
    • 21. What’s In Store
      • Attract, Serve, Retain, & Engage
      • Visioning
      • Planning
      • Fundraising
        • Capital Funds
        • Operational Funds
        • Maintenance Plans
      • Sustainable Learning Environment
    • 22. What’s in Store http://www.splcenter.org/intel/map/hate.jsp http://www.networkforgood.org/
    • 23. Dr. Mark David Milliron [email_address] catalyticconversations.blogspot.com www.markmilliron.com

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