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David Hussman - Products and People over Process and Dogma
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David Hussman - Products and People over Process and Dogma

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The time has come to once again to shift our focus away from process to products and people. Ten years into the agile movement, the original ideals around lightweight process are gaining weight and …

The time has come to once again to shift our focus away from process to products and people. Ten years into the agile movement, the original ideals around lightweight process are gaining weight and calcifying in dangerous ways. More and more people spend time talking about “doing agile” instead of simply using agile methods to their advantage.

More at http://webexpo.net/talk/products-and-people-over-process-and-dogma/

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Transcript

  • 1. Mechanics ActionProducts over Process
  • 2. Products and People over Process and Dogma
  • 3. What’s your story? How do those words help your product? Choose a few words to describe your process
  • 4. Share, Compare, Learn
  • 5. Learning by Comparing
  • 6. Heart SurgeryBrown M and Ms Why compare these?
  • 7. B-17 Rialto Restaurant Or these?
  • 8. Simple - Complicated - Complex
  • 9. Complex Adaptive Systems Dave Snowden
  • 10. Complexities We Face
  • 11. Agility and Complexity Creating Community (Common Vision) Form  Communi*es    (Chartering)   Composing  Product    (Personas  -­‐  Story  maps  -­‐  Sketching)   Create  an  Eco-­‐System    (Itera*on  0  -­‐  Common  Workspace)   Delivery (Iterating) Staying  Connected  (Daily  Standup  -­‐  Common  Workspace)   Tracking  Progress    (Task  Walls    -­‐  Burncharts  -­‐  Velocity)   Technical  Agility    (Con*nuous  Integra*on  -­‐  Test  Driven)   Delivering  Value    (Acceptance  Tests  -­‐  Con*nuous  Deploy)   Learning (Tuning) Valida*ng    Progress  (Itera*on  Reviews  -­‐  Users  -­‐  User  Tes*ng)   Reflect  and  Improve  (Retrospec*ve  –  Market  Feedback)   Discovery (Planning) Product  Releases    (Value  -­‐  Effort  -­‐  Dependencies)   Itera*ve  Delivery    (Itera*ons  (cycles)  -­‐  Kanban  (flow))  
  • 12. Discovery Delivery What and Why How and When Continuous (Product) Learning “Pivot”
  • 13. Do You Have a Good Story to Tell? User Centered Delivery
  • 14. When are you ready to iterate? ( an iteration checklist )
  • 15. Rethinking Development ( product development )
  • 16. Continuous Deployment (extremely crazy or extremely powerful?)
  • 17. Imagine your project is a start up? How would your approach differ? Where would you invest your money? process (how) vs. product (why) Intentional Investments
  • 18. Build – Measure - Learn
  • 19. A “Customer Checklist” Customer Development
  • 20. How do you measure progress? Do you develop customer knowledge?
  • 21. The Red Threads (so far) Learning by Comparison Checklists and Complexity Product / User Focused Process Customer Development
  • 22. The Story of Brown M & Ms ( complex calls for simple ) So what about brown M & Ms?
  • 23. Atul Gawande (author Checklist Manifesto)Simple Process / Complex Environments
  • 24. Learning From Scientists ( validate assumptions with evidence )
  • 25. Wendy Freedman (on the laws of gravity ) “Gravity is just a theory … there is always testing.” V = GT F = MG
  • 26. Earthly (Common) Laws George Ohm Ohm’s Law
  • 27. What are the laws for agility? What guides our thinking?
  • 28. Dude’s Law
  • 29. Discussions around ”are we doing Agile?” { Meaning = Intent / Action } { Worth = Purpose / Practice } “Why are we doing what we are doing?”
  • 30. Dude’s Law: Value = Why / How V= W HV= W H Ques%ons?  
  • 31. Share, Compare, Learn ________________________________________ Coaching and Developing Agility david.hussman@devjam.com www.devjam.com ©  2010  DevJam  -­‐  All  rights  reserved.