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Susan webbmodule2powerpoint

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  • 1. Project-Based Learning for our Digital Learners
    Why Teach with Project Learning?
    By – Susan Webb
  • 2. What is Project-Based Learning?
    Students explore real-world problems and challenges
    Active and engaged learning
    Students develop confidence and self-direction
  • 3. What is Project-Based Learning?
    Authentic learning connecting to real-life issues
    Effective way to integrate technology into the curriculum
  • 4. Characteristics of Project-Based Learning
    Projects form the centerpiece of the curriculum
    Students engage in authentic real-world activities
  • 5. Characteristics of Project-Based Learning
    Students work collaboratively to solve problems
    Technology is integrated as a tool for discovery, collaboration and communication
  • 6. Research Supporting PBL
    Constructivism Learning Theory –focuses on “doing rather than receiving”
    Howard Gardner’s Multiple Intelligences theory
    Inquiry-Based Learning
  • 7. Research Supporting PBL
    Students are engaged in cooperative learning and collaborative problem solving
    Parallel between project-based learning and process writing.
  • 8. Benefits of Project-Based Learning
    Increase motivation
    Increased problem-solving ability
    Improved library research skills
    Increased collaboration
    Increased resource-management skills
  • 9. Benefits of Project-Based Learning
    Supports the
    National Educational
    Technology Standards
    Students, Teachers,
    and Administrators
  • 10. Design Principal #1Begin with the end in Mind
    Develop a Project Idea
    Decide the Scope of the Project
    Select Standards
    Incorporate Outcomes
    Create the Optimal Learning Environment
  • 11. Design Principal # 2 Craft the Driving Question
    What is a Driving Question?
    Generate the Driving Question
    Refine the Driving Question
    Use Standards to Develop a Driving Question.
  • 12. Design Principal # 3 Plan the Assessment
    Align Products with Outcomes
    Know What to Assess
    Use Rubrics
  • 13. Design Principal # 4 Map the Project
    Organize Tasks and Activities
    Launch the Project
    Gather Resources
    Draw a Storyboard
  • 14. Design Principal # 5 Manage the Process
    Share Project Goals with Students
    Use Problem-Solving Tools
    Use Checkpoints and Milestones
    Plan for Evaluation and Reflection
  • 15. Technology Tools Considerations
    Take inventory of what technology is available
    Include training on how to use the hardware/software
    Learn the Web 2.0 tools
  • 16. Resources for Project-Based Learning
    Reinventing Project-Based Learning, Suzie Boss and Jane Krauss, 2007 ISTE
    Design Principals for Project-Based Learning Designing your Project
    ISTE – Project Based Learning