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Make Your Stick Figures Work Harder: The 3 C's of Sketching

by VP, Experience Design at Manifest Digital on Nov 03, 2013

  • 22,675 views

Presented at Sketch Camp Chicago on November 2, 2013. ...

Presented at Sketch Camp Chicago on November 2, 2013.

Look inside a designer's toolkit and you'll likely find a broadly defined exercise called sketching. It's an exercise that can turn napkins, flip charts, whiteboards and 6-up templates into valuable assets containing everything from direction of business models to mobile app experiences. While a sketching exercise might produce an artifact seemingly simple to the uninitiated, great designers know the exercise requires design itself. By purposefully designing the exercise around the "3 C's" - communication, context and collaboration - we can increase participation and engagement by both design team members and stakeholders. In this session you'll learn about these three factors that are key to consider in planning and facilitating a sketching exercise. You'll also walk away with a handful of tips and tricks to try on your next project.

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  • jeffplamer73 Jeff Plamer Thanks about your presentation in C's 4 months ago
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  • ShreyJairath Shrey J, Software Engineer Nice! 5 months ago
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Make Your Stick Figures Work Harder: The 3 C's of Sketching Make Your Stick Figures Work Harder: The 3 C's of Sketching Presentation Transcript