Distractions andSpace and TimeChris ThorpeTechnologist@jaggeree
Recommendations
Apps
Audioguides+
HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/             We need to see through the             walls of museums...
HTTP://WWW.FLICKR.COM/PHOTOS/HUMAIN/
HTTP://WWW.FLICKR.COM/PHOTOS/SHANEGLOBAL/
HTTP://WWW.FLICKR.COM/PHOTOS/MPIE/
HTTP://WWW.FLICKR.COM/PHOTOS/JORDAN-SIM/
HTTP://WWW.FLICKR.COM/PHOTOS/SRBOISVERT/
HTTP://WWW.FLICKR.COM/PHOTOS/JUSTINMASTERSON/
HTTP://BERGLONDON.COM/PROJECTS/HAT/                                  Bend services around the user
HTTP://OWLSNEARYOU.COM/
HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/
Before we begin. Test everything on a real device.                    Yourself.
And. Play with lots of devices and get used to them.
HTTP://WWW.FLICKR.COM/PHOTOS/CHRISSCHOENBOHM/                                Time and Space
HTTP://WWW.FLICKR.COM/PHOTOS/AYANAMI_NO3/                                Distraction
HTTP://WWW.FLICKR.COM/PHOTOS/CASS_SCULPTURE/                                Size
HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/                                       Context
Expendibility
Finishability
HTTP://WWW.FLICKR.COM/PHOTOS/CASS_SCULPTURE/                                Size
J.B.S. Haldane
The most obvious differences between different animalsare differences of size, but for some reason the zoologistshave paid...
Am I a small phone?  Am I a large phone?   Am I a small tablet?   Am I a large tablet?    Am I 4x3 or 16x9?Am I an interac...
HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/                                       Context
Am I being held with one hand?    Am I being held with two hands?Is it easier if I’m portrait or landscape?            Am ...
Expendibility
HTTP://WWW.FLICKR.COM/PHOTOS/BAS68/
HTTP://WWW.FLICKR.COM/PHOTOS/BAS68/       Approaching peak Work/Life/Phone/Being Balance
How long will I last?
Finishability
“The New York Times weekend edition is the end   of level boss of newspapers, there is almost nochance of vanquishing it u...
And because you can possibly finish newspaper, youread everything and then curation and juxtaposition           combine to...
HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/
Offline ➔ Online ➔ Offline ➔ Online (repeat until fade)
Time and Space*                                                                               Distraction*          Missio...
HTTP://WWW.FLICKR.COM/PHOTOS/CHRISSCHOENBOHM/                                Time and Space
Where am I?       When am I?       What is here? What should I be doing?What can I do now and here?   Where is everybody?
HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/                                Finding out about art around you
HTTP://WWW.FLICKR.COM/PHOTOS/STUNNED/
Caution, unscientificethnographic analysisahead**small sample set
HTTP://WWW.FLICKR.COM/PHOTOS/HOBER/
image   results, with possible alternatives left/right
Image recognition
HTTP://WWW.FLICKR.COM/PHOTOS/JUSTINMASTERSON/          Look at art not screens
Technology shouldget out of the way.
How to do zoom in gallery apps...
Walk towards the painting.
HTTP://WWW.FLICKR.COM/PHOTOS/DELTAMIKE/                                Mission Control
Well I like that, more please.               Where can I find X?I didn’t know about Y, but my friend likes them.
Thyssen-Bornemisza                     Prado                        Reine Sofia
HTTP://WWW.FLICKR.COM/PHOTOS/AYANAMI_NO3/                                Distraction
I’m bored, distract me.  I’m stuck here, distract me.I want some fun, distract me.
The greatest serendipity machine ever
HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/               Radio isn’t a continuous stream
HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/               It’s short highly curated bursts
HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/               Which start, and most importantly finish
!"#$!%&                                                    (!%)*!%+),-$.)),/                                              ...
Art in White Cubes
HTTP://WWW.FLICKR.COM/PHOTOS/SONGZHEN/          Don’t reinvent wheels
HTTP://WWW.FLICKR.COM/PHOTOS/LOOP_OH/          Make wheel factories
Monet
HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/         Waterlillies (1916)
Picasso Picasso
Guernica (1937)
Hirst
SharkThe Physical Impossibility of Death in the Mind of Someone Living(1992)
Gormley
Ecce HomoEvent Horizon (2010)
El Salahi
The Inevitable(1984-1985)
Fountain
Expendibility
You are not the only thing in a person’s lifeBring them joy, and wonder so they’ll want you                in it for a whi...
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
Case study: ArtFinder - Building digital capacity for the arts
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Case study: ArtFinder - Building digital capacity for the arts

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Building digital capacity for the arts - seminar 1

Case study: ArtFinder, Chris Thorpe,
exploring the recently launched ArtFinder website and the two new associated Apps being launched in April 2011. Delegates will hear about the processes involved in creating an arts-related App, and will be given an insight into technical and rights issues

For more information visit http://www.artscouncil.org.uk/digitalcapacity

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Case study: ArtFinder - Building digital capacity for the arts

  1. 1. Distractions andSpace and TimeChris ThorpeTechnologist@jaggeree
  2. 2. Recommendations
  3. 3. Apps
  4. 4. Audioguides+
  5. 5. HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/ We need to see through the walls of museums...
  6. 6. HTTP://WWW.FLICKR.COM/PHOTOS/HUMAIN/
  7. 7. HTTP://WWW.FLICKR.COM/PHOTOS/SHANEGLOBAL/
  8. 8. HTTP://WWW.FLICKR.COM/PHOTOS/MPIE/
  9. 9. HTTP://WWW.FLICKR.COM/PHOTOS/JORDAN-SIM/
  10. 10. HTTP://WWW.FLICKR.COM/PHOTOS/SRBOISVERT/
  11. 11. HTTP://WWW.FLICKR.COM/PHOTOS/JUSTINMASTERSON/
  12. 12. HTTP://BERGLONDON.COM/PROJECTS/HAT/ Bend services around the user
  13. 13. HTTP://OWLSNEARYOU.COM/
  14. 14. HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/
  15. 15. Before we begin. Test everything on a real device. Yourself.
  16. 16. And. Play with lots of devices and get used to them.
  17. 17. HTTP://WWW.FLICKR.COM/PHOTOS/CHRISSCHOENBOHM/ Time and Space
  18. 18. HTTP://WWW.FLICKR.COM/PHOTOS/AYANAMI_NO3/ Distraction
  19. 19. HTTP://WWW.FLICKR.COM/PHOTOS/CASS_SCULPTURE/ Size
  20. 20. HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/ Context
  21. 21. Expendibility
  22. 22. Finishability
  23. 23. HTTP://WWW.FLICKR.COM/PHOTOS/CASS_SCULPTURE/ Size
  24. 24. J.B.S. Haldane
  25. 25. The most obvious differences between different animalsare differences of size, but for some reason the zoologistshave paid singularly little attention to them. In a largetextbook of zoology before me I find no indication that theeagle is larger than the sparrow, or the hippopotamusbigger than the hare, though some grudging admissionsare made in the case of the mouse and the whale. But yet itis easy to show that a hare could not be as large as ahippopotamus, or a whale as small as a herring. For everytype of animal there is a most convenient size, and a largechange in size inevitably carries with it a change of form.
  26. 26. Am I a small phone? Am I a large phone? Am I a small tablet? Am I a large tablet? Am I 4x3 or 16x9?Am I an interactive screen?
  27. 27. HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/ Context
  28. 28. Am I being held with one hand? Am I being held with two hands?Is it easier if I’m portrait or landscape? Am I on my dock? Am I on someone’s lap? Am I on a table?
  29. 29. Expendibility
  30. 30. HTTP://WWW.FLICKR.COM/PHOTOS/BAS68/
  31. 31. HTTP://WWW.FLICKR.COM/PHOTOS/BAS68/ Approaching peak Work/Life/Phone/Being Balance
  32. 32. How long will I last?
  33. 33. Finishability
  34. 34. “The New York Times weekend edition is the end of level boss of newspapers, there is almost nochance of vanquishing it unless you play in two player co-operative mode”
  35. 35. And because you can possibly finish newspaper, youread everything and then curation and juxtaposition combine to yield serendipity
  36. 36. HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/
  37. 37. Offline ➔ Online ➔ Offline ➔ Online (repeat until fade)
  38. 38. Time and Space* Distraction* Mission Control** actual figures are total guestimates, we’ll let you know when we know them
  39. 39. HTTP://WWW.FLICKR.COM/PHOTOS/CHRISSCHOENBOHM/ Time and Space
  40. 40. Where am I? When am I? What is here? What should I be doing?What can I do now and here? Where is everybody?
  41. 41. HTTP://WWW.FLICKR.COM/PHOTOS/JAGGEREE/ Finding out about art around you
  42. 42. HTTP://WWW.FLICKR.COM/PHOTOS/STUNNED/
  43. 43. Caution, unscientificethnographic analysisahead**small sample set
  44. 44. HTTP://WWW.FLICKR.COM/PHOTOS/HOBER/
  45. 45. image results, with possible alternatives left/right
  46. 46. Image recognition
  47. 47. HTTP://WWW.FLICKR.COM/PHOTOS/JUSTINMASTERSON/ Look at art not screens
  48. 48. Technology shouldget out of the way.
  49. 49. How to do zoom in gallery apps...
  50. 50. Walk towards the painting.
  51. 51. HTTP://WWW.FLICKR.COM/PHOTOS/DELTAMIKE/ Mission Control
  52. 52. Well I like that, more please. Where can I find X?I didn’t know about Y, but my friend likes them.
  53. 53. Thyssen-Bornemisza Prado Reine Sofia
  54. 54. HTTP://WWW.FLICKR.COM/PHOTOS/AYANAMI_NO3/ Distraction
  55. 55. I’m bored, distract me. I’m stuck here, distract me.I want some fun, distract me.
  56. 56. The greatest serendipity machine ever
  57. 57. HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/ Radio isn’t a continuous stream
  58. 58. HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/ It’s short highly curated bursts
  59. 59. HTTP://WWW.FLICKR.COM/PHOTOS/carbonnyc/ Which start, and most importantly finish
  60. 60. !"#$!%& (!%)*!%+),-$.)),/ 0-12!3*%+),-4&5 67899$-:!;-. <,=)!$>?6$&,$@&3-=A&1@-3$-:!;-.$@!2-$3+-$#&9.B,4$C&@&DE$A&1F$G))2$H)@)=$&,$3+-$ I)3)=)@&$J))9 K@&;2K-==E$%@&E1))2 0-12!3*0-1L)=2.
  61. 61. Art in White Cubes
  62. 62. HTTP://WWW.FLICKR.COM/PHOTOS/SONGZHEN/ Don’t reinvent wheels
  63. 63. HTTP://WWW.FLICKR.COM/PHOTOS/LOOP_OH/ Make wheel factories
  64. 64. Monet
  65. 65. HTTP://WWW.FLICKR.COM/PHOTOS/WALLYG/ Waterlillies (1916)
  66. 66. Picasso Picasso
  67. 67. Guernica (1937)
  68. 68. Hirst
  69. 69. SharkThe Physical Impossibility of Death in the Mind of Someone Living(1992)
  70. 70. Gormley
  71. 71. Ecce HomoEvent Horizon (2010)
  72. 72. El Salahi
  73. 73. The Inevitable(1984-1985)
  74. 74. Fountain
  75. 75. Expendibility
  76. 76. You are not the only thing in a person’s lifeBring them joy, and wonder so they’ll want you in it for a while.

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