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Military Training Technology Trends

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This is in the Ignite format. 20 slides in 5 minutes, given at Microsoft's Modern Jago venue in Shoreditch London. An overview of defence training and the technology that supports it with a view to …

This is in the Ignite format. 20 slides in 5 minutes, given at Microsoft's Modern Jago venue in Shoreditch London. An overview of defence training and the technology that supports it with a view to the future.

Published in: Technology

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  • 1. Ubelly Ignite – Microsoft’s Modern Jago - London 20 February 2013 Military Training Technology Trends Andy Fawkes
  • 2. Military Training and Education (UK)• Scale - 257,160 Military/Civilian (2011)• Depth – eg. Fighter Pilot, Reactor Operator• Breadth – Apache Pilot through to Cook• Flexibility – Current Operations
  • 3. What is Simulation? Typically a military training simulation is interactive, with a “human in the loop” eg. a flight simulator or driving simulatorSource: Wikipedia; Pictures: Lockheed Martin, Royal Navy, CAE, PA
  • 4. Why Use Simulation?Improve Safety TrainingReduce Reduce Costs Environmental Impact Reduce Time to Train
  • 5. Nothing new? Predominantly Mechanical EraImages - Imperial War Museum
  • 6. Predominantly Bespoke Electronic EraPictures: Lockheed
  • 7. Predominantly Consumer-Driven Digital EraPictures: MoD, Royal Navy, Army, Bohemia
  • 8. Modern Computer Games Based Simulation Software Bohemia’s VBS2 (ArmA 2 Engine)• Land Convoy Collective Training• IED Training & Situational Awareness• Aviation Tactics Training• Gunnery and Crew Training• Close Weapon Gunnery Training• Anti-Piracy & Boarding Operations Training• Fixed Wing Aviation Mission Training• Maritime Submarine Training Capability• Cultural Awareness & Language Training• Engineer Training• Army Recruiting• E-Learning
  • 9. Military Simulation Trends1900s 1910s 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 2020s Cloud? Mobile? Predominantly Digital Consumer Predominantly Bespoke Electronic Predominantly Mechanical1900s 1910s 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 2020s
  • 10. Military Access to Digital Simulation 1000’sNumbers 100’s 10’s 1990 2000 2010
  • 11. Processing Power (Moore’s Law)
  • 12. Microsoft Flight Simulator1980 1982 1984 1988 1989 1995 1996 1999 2001 2003 2006 2009
  • 13. Military & Civilian Technology Convergence?
  • 14. And it’s not just Simulation….. 20 Years Ago
  • 15. Now - Training and Education
  • 16. and there’s more… Interfaces & Augmented Reality
  • 17. and there’s even more… Sensors“Internet of Things” Image Paul Sloan/CNET Image Beam Technologies Image Fitbit
  • 18. Train Less.. Train at All?
  • 19. Diluting the Human Experience?andy.fawkes@thinke.co.uk
  • 20. Putting Technology in Perspective