0
LaceyWalker
A. Baki Kocaballi
 Overview
 Aims of Field
 Usability
 Satisfy end user and client requirements
 Actors
 Designer
 Client
 End User
...
Create
Scenarios
Create
Measurable Goals
Launch
Prototype
Refine Website
Analyze
Results
Research Users
Inventory/Create
C...
 Description
 Aims
 Investigate
 Discover
 Understand
 Actors
 Participants
 Researcher
 Collaborators
 Reviewer...
 Role of the Designer
 WUD
▪ Constricted
▪ De-emphasized
 DaR
▪ Reflective practitioner
▪ Flexible
 Outcomes of Design
 WUD
▪ Concrete (website)
▪ Satisfaction of client and end user
 DaR
▪ Knowledge
▪ Insights
 Process
 WUD
▪ Logical succession steps
▪ Concrete
 DaR
▪ Unique
▪ Flexible
Daniel Fallman, (2003) Design-oriented human-computer interaction, Proceedings of the SIGCHI conference on Human factors i...
*Fallman, Daniel. (2003) Design-oriented human-computer interaction,
Proceedings of the SIGCHI conference on Human factors...
Website Usability Design Vs
Website Usability Design Vs
Upcoming SlideShare
Loading in...5
×

Website Usability Design Vs

483

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
483
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
12
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide
  • Lacey Present
  • Lacey
  • Lacey
  • Baki
  • Baki
  • Lacey
  • Lacey, but Baki jump in at end of DaR comparison
  • Lacey
  • Baki
  • Baki
  • Transcript of "Website Usability Design Vs"

    1. 1. LaceyWalker A. Baki Kocaballi
    2. 2.  Overview  Aims of Field  Usability  Satisfy end user and client requirements  Actors  Designer  Client  End User  Process
    3. 3. Create Scenarios Create Measurable Goals Launch Prototype Refine Website Analyze Results Research Users Inventory/Create Content Perform Usability Testing Create Usability Test Plan Analyze Design Test and Refine Develop a plan Evaluate Your Current site List Site Requirements Evaluate Website Task Analysis Develop Prototype Website Conduct Heuristic Evaluation Conduct Test
    4. 4.  Description  Aims  Investigate  Discover  Understand  Actors  Participants  Researcher  Collaborators  Reviewers  Process
    5. 5.  Role of the Designer  WUD ▪ Constricted ▪ De-emphasized  DaR ▪ Reflective practitioner ▪ Flexible
    6. 6.  Outcomes of Design  WUD ▪ Concrete (website) ▪ Satisfaction of client and end user  DaR ▪ Knowledge ▪ Insights
    7. 7.  Process  WUD ▪ Logical succession steps ▪ Concrete  DaR ▪ Unique ▪ Flexible
    8. 8. Daniel Fallman, (2003) Design-oriented human-computer interaction, Proceedings of the SIGCHI conference on Human factors in computing systemDaniel Fallman, (2003) Design-oriented human-computer interaction, Proceedings of the SIGCHI conference on Human factors in computing system *Fallman, Daniel. (2003) Design-oriented human-computer interaction, Proceedings of the SIGCHI conference on Human factors in computing systems, USA.
    9. 9. *Fallman, Daniel. (2003) Design-oriented human-computer interaction, Proceedings of the SIGCHI conference on Human factors in computing systems, USA.
    1. A particular slide catching your eye?

      Clipping is a handy way to collect important slides you want to go back to later.

    ×