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Foss cloud computing(2)

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Transcript

  • 1.
      Development
    • “ Cloud Computing”
    • 2. with FOSS
      Presenter : Nguyễn Văn Hiền
        • Chairman - CEO
  • 3.
      Agenda
    • Challenges
    • 4. Cloud Computing Adoption
    • 5. Development 2.0
    • 6. Build cloud with FOSS
  • 7.
      Challenges
  • 8.
      Security
  • 9.
      IT expert resources
  • 10.
      Internet, Desktop vs. Mobile
  • 11.
      Services Oriented
  • 12.
      Cloud Computing Adoption
  • 13.
      Cloud Computing Trends
  • 14.
      Business Priorities and Trends
    • Worldwide cloud services revenue is on pace to surpass $56.3 billion in 2009 , a 21.3 percent increase from 2008 revenue of $46.4 billion, according to Gartner, Inc. The market is expected to reach $150.1 billion in 2013.
  • 15.
      Forces driving cloud
  • 16.
      Development 2.0
  • 17.
      To build, buy, or borrow
  • 18.
      Opportunities
      Getting closer to your markets & Customers
      Creating New Capabilities
      Capitalizing on New Markets & Business Models
  • 19. Sustainable, collaborative, entrepreneurial and not aid dependent.
  • 20.
      The quick and the cheap
      For the user
      For the government
      For IT operations
      Provides a way of acquiring computing services without requiring understanding of the underlying technology
      Delivers services for employee, citizen and business needs in a simplified way, providing more or less unbounded scale and potential improvements in quality
      Acquisition and delivery model for resources and, if properly used within an overall strategy, can help improve business performance and control the costs of delivering IT resources to the organization.
  • 21.
      FOSS is perfect for Development 2.0
    • Over 200,000 projects (2011) from sourceforge.net.
    • 1.9 millions developers are joining (compare with 2006 is only 490,000 developers joined)
    • FOSS are contributing 5 million hours in a week!
  • 22.
      But why FOSS?
    • Typically User-Driven to solve real problems
    • 23. Larger user base, users helping users
    • 24. Lower barrier to participation
    • 25. Aggressive release cycles – stay current with the state of the art
    • 26. Open data, Open standards, Open APIs
  • 27.
      Build cloud with FOSS
  • 28.
    • - Cloud still requires Architectural Design
    • 29. - Cloud Computing isn’t a “magical solution”
    • 30. - Need to design your architecture with the end in mind
    • 31. - As you build it make your infrastructure easily replicable
      UNDERSTAND ABOUT CLOUD
  • 32.
      1) Virtualization
      Open Source
    • Xen, Xen Cloud Platform (XCP)
    • 33. KVM – Kernel-based Virtualization
    • 34. VirtualBox - Oracle supported Virtualization Solutions
    • 35. OpenVZ - Container-based, Similar to Solaris Containers or Zones
    • 36. LXC – Userspace chrooted installs
      Proprietary
  • 40.
      2) Storage
    • GlusterFS – Scale Out NAS system aggregating storage over Ethernet or Infiniband
    • 41. CloudFS – GlusterFS , with multi-tenant, encryption, additional management support
    • 42. CEPH – Highly capable distributed file storage system
    • 43. OpenStack Object Storage (SWIFT) – Long-term storage object storage system
    • 44. Sheepdog – Distributed storage for KVM hypervisors
    • 45. NFS – Old standby, tried and true, not designed for cloud scale or performance
  • 46.
      3) Compute Nodes
  • 47.
      4) Monitoring Tools
  • 48.
    • iDesk : Hệ thống VBDH
    • 49. iMail : Hệ thống thư điện tử đa cấp
    • 50. iCloud: Hệ thống cổng tích hợp dịch vụ
    • 51. iOneGate: Hệ thống một cửa điện tử.
      5) SaaS
  • 52.
      iNet Solutions' Market
  • 60.
      Thank you !