SGcafe Anime News For Otaku Dec 2012 Issue


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A monthly roundup of news covering anime, manga, cosplay, vocaloid, hatsune miku, otaku, j-pop

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SGcafe Anime News For Otaku Dec 2012 Issue

  1. 1. December 3rd, 2012 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Soul Sacrifice’s Japanese release set for March 7, 2013; demo to drop on PSN sometime in 2012 Source: march-7-2013-ps-vita-bundle-twin-pack-announced/ By KarbyP on December 3rd, 2012 Earlier today, Sony Computer Entertainment announced that Soul Sacrifice, the 4-player co-op action title (reminiscent of Monster Hunter) it’s co-developing with Marvelous AQL for the PS Vita, is now set for a March 7, 2013 release date for the Japanese market. Along with the release date announcement earlier today were details of a “PlayStation Vita Soul Sacrifice Premium Edition” bundle (29,980 yen including tax, includes all of the accessories you see in the images below), and a double-pack deal where gamers could take home two retail copies of the game for 7,980 yen instead of paying the full 5,980 yen price for just a single copy. The game will also be sold digitally through PSN for 4,900 yen.
  2. 2. December 3rd, 2012 Published by: VR-Zone 2 As it turns out, however, the Soul Sacrifice price and availability announcements earlier today weren’t everything that SCE had planned to share on the action title today. Nope, Sony had actually been saving an itsy bitsy nugget of information – the juiciest part – in store for a “PlayStation Awards 2012″ event that they were organising this afternoon. Moments ago, Sony Computer Entertainment Japan announced at the tail end of its “PlayStation Awards 2012″ event that PS Vita owners won’t have to wait till March next year to be able to experience a portion of Soul Sacrifice for themselves (for those who didn’t play the demo at Tokyo Game Show, anyway). A Soul Sacrifice demo – a prologue chapter of sorts – will hit the PlayStation Network by the end of the year, Sony said at the event. Exact details as to what this prologue demo would cover, or when exactly it’ll go up, are to be announced soon. How soon? Well, sometime within the next 28 days, that’s for sure. Note that although it’s been confirmed that Soul Sacrifice will see a global release, the announcements today are meant specifically for the Japanese market. Final Fantasy Artniks is the official name for ‘Final Fantasy X GREE’ social game collaboration; Kefka its first boss enemy Source: fantasy-gree-social-game-collaboration/ By KarbyP on December 3rd, 2012 Game service for Final Fantasy Artniks, one of two social game collaborations between Square Enix and GREE (the other being The World Ends With You Live Remix), went live late last Friday, November 30. Previously known simply as “Final Fantasy X GREE (working title)”, Final Fantasy Artniks is a GREE-developed (with supervision from Square Enix) social game in which players collect cards featuring items and characters from just about every single FF title – all numbered sequels and most spin-offs. A full list of participating FF titles can be found at the end of this story.
  3. 3. December 3rd, 2012 Published by: VR-Zone 3 Unlike Final Fantasy Airborne Brigade, the other FF-based social game, card illustrations in Artniks do not have a unified art style. Instead, the characters, items and weapons are rendered in whatever form they were seen as in the original games. Players form battle decks from the cards they’ve amassed, and go on quests where they take on series enemies in enemy encounters where the combat is done classic FF style. From time to time in Final Fantasy Artniks, players may run into events that are reminiscent of key moments from past FF titles, or be able to take on a “Wanted: Enemy” monster quest where they have to join forces with other players in order to defeat the insanely strong enemy. The first such “Wanter: Enemy” boss enemy is none other than Final Fantasy VI antagonist, Kefka Palazzo. Players will have to work together and share clues in order to track Kefka down and defeat him. All who manage to do so will earn a rare Vivi card. Furthermore, the MVP in each group will net himself a Umaro card. GREE users in Japan can access Final Fantasy Artniks by going to the following URL on their smartphones: http:// FF works involved in Final Fantasy Artniks FINAL FANTASY、FINAL FANTASY II、FINAL FANTASY III、FINAL FANTASY IV、FINAL FANTASY IV Complete Collection、FINAL FANTASY V、FINAL FANTASY VI、FINAL FANTASY VII、FINAL FANTASY VIII、FINAL FANTASY IX、FINAL FANTASY X、FINAL FANTASY X-2、FINAL FANTASY XI、FINAL FANTASY XII、FINAL FANTASY XIII、FINAL FANTASY XIII-2、DISSIDIA FINAL FANTASY、DISSIDIA 012[duodecim] FINAL FANTASY、FINAL FANTASY TACTICS、FINAL FANTASY
  4. 4. December 3rd, 2012 Published by: VR-Zone 4 TACTICS ADVANCE、FINAL FANTASY TACTICS 、、、 、、CRISIS CORE -FINAL FANTASY VII-、DIRGE OF CERBERUS 、FINAL FANTASY VII-、FINAL FANTASY 、 、、FINAL FANTASY CRYSTAL CHRONICLES Ring of Fate ‘Cardcaptor Sakura’ social game begins service on Mobage in Japan today Source: game/ By KarbyP on December 3rd, 2012 A Cardcaptor Sakura social game on Japan’s Mobage social network service platform officially launched today, the title’s developer Arika (also the developer of the Street Fighter EX series as well as three Cardcaptor Sakura games on the PlayStation back in 1999 and 2000) announced. Playable on feature phones, Android and iOS devices in Japan beginning today, in Cardcaptor Sakura ~Sakura and the Mysterious Card~ (、、、、、、、、、、、 、、、、、、、、、、、、 、 or Cardcaptor Sakura ~Sakura to Fushigi na Card~), players form decks comprising four cards each (one of which has to be a Clow Card, judging from the image below) and subsequently do battle with one another under the premise that they’re sealing away Clow Cards as Sakura. So basically everyone is Sakura in their own instanced world, but when they engage one another, their opponent is not Sakura. Outside of Clow Cards, there are also Leader Cards and Action Cards. Leader Card illustrations always depict Sakura, while Action Cards are based on scenes that occurred in the original manga and anime series. Here’s a smattering of these Leader and Action cards (I can’t tell the two types apart, other than, well, whether or not Sakura is on it):
  5. 5. December 3rd, 2012 Published by: VR-Zone 5 Developer Arika is said to have designed the game’s play mechanics to evoke Cardcaptor Sakura’s universe wherever possible. For instance, once per day you’ll be able to send out Sakura and her friends to patrol the streets of Tomoeda for Clow Cards, just like in the original series. You gain a patrol point for each day you do so; collect three, and you earn the right to do battle with a Clow Card that you can seal and subsequently own. It’ll certainly take players a while to collect all 52 Clow Cards in the game. A portion of the cards here with Sakura illustrated on them will also playback voice samples, recorded by titular protagonist Sakura Kinomoto’s voice actress Sakura Tange specifically for this game, that feature classic lines from the source material. Existing Mobage Japan users can access Cardcaptor Sakura ~Sakura and the Mysterious Card~ by scanning the following QR codes with their phone (top QR code is for feature phones, bottom one is for smartphones). Although users outside of Japan can access and play the game, provided they’ve already registered for a Mobage Japan account, certain features may be restricted until you authenticate your account with a valid Japanese phone number. Users who install and play Cardcaptor Sakura ~Sakura and the Mysterious Card~ on their Mobage account before the end of January, 2013, will be treated to an exclusive ultra- are card drawn by the all-female manga artist group Clamp. Source: 4Gamer Scandal to grace Indonesia, Singapore, Thailand March 2013 Source: thailand-march-2013/
  6. 6. December 3rd, 2012 Published by: VR-Zone 6 By sentinel011 on December 3rd, 2012 Regional fans of the “Most powerful Japanese Girls Band”Scandal will be happy to know that the ladies (no longer girls!) are coming to Southeast Asia this coming March. Scandal‘s official twitter announced earlier today that they will be visiting Indonesia, Singapore and Thailand. We are guessing that they might be here for a regional live tour. The ladies are scheduled to perform at Osaka City Hall on the 3rd of the same month, so we can be sure that they won’t be attending any of the countries on that day. Scandal has performed in Singapore twice, the first time in AFA X for its I Love Anisong concert segment back in 2010, and in La Salle SIA Theatre in 2011. Source: Scandal Twitter, Mind controllers, new souls, massive continents… Oh and a bunch of Storm- touched Legions on the side. Reviewed! Rift’s new expansion, Storm Legion! Source: continents-bunch-storm-touched-legions-side-reviewed-rifts-expansion- storm-legion/ By Neubronner Eugene on December 3rd, 2012 For those looking to lock themselves away during the Christmas season and beyond, nothing quite beats an MMO. There’s the full gamut of free-to-play titles, but if you’re in the market for something distinctly more subscriber-based that delivers quality, Trion World’s have released their latest expansion in Rift: Storm Legion. Following the machinations of the mind-lusting air dragon queen Crucia (She of the really hot bod on the front box) the continents of Brevane and Dusken have been nearly overrun, their populace scattered after their own version of the Ward falls. It’s up to you, Ascended, to save the world again. Four new souls – one for each class – and new content including the amazingly fun Dimensions housing project, look set to entice old and new players. Want to know what we think? Check out our review right here. Sword Art Online: get your very own “Asuna Newly-Wed Life Set” at this year’s Winter Comike (or wait till March 2013) Source: life-set-years-winter-comike-or-wait-march-2013/ By KarbyP on December 3rd, 2012 Character apparel and goods maker Cospa is planning to sell at Comike 83 a very special set of home-living goods themed after Sword Art Online‘s heroine, Knights of the Blood guild sub-leader Asuna Yuuki. The Asuna Newly-Wed Life Set comprises four items normally, but during the set’s initial limited run, Cospa is throwing in a bonus fifth item: • A soup dispenser bottle (75mm in diameter, 210mm tall, capacity 650ml) • A smooth cushion cover (45x45cm, smooth type) • A tissue box cover (a full cover that fits most “slim type” tissue boxes) • A set of coasters (4 coasters that are each 9cm in diameter, full-colour, and made of paper) • Bonus: an Asuna-themed paper bag to carry all of it home with you
  7. 7. December 3rd, 2012 Published by: VR-Zone 7 Fortunately, then, Sword Art Online fanatics will have at least two chances to snatch the set up along with that intricately-designed bonus paper bag. The Asuna Newly-Wed Life Set will first make its debut at this year’s Winter Comic Market (Comike 83) at the Tokyo Big Sight convention centre from December 29 to 31 later this year, available from Bushiroad’s booth (No.151). The Comike allotment will be extremely limited, however, as this is considered an advance goods sale ahead of the actual retail date. Subsequently, Cospa plans to sell the Asuna Newly-Wed Life set at all Gee! character goods stores across Japan (they have five branches: in Akihabara, Sendai, Nagoya, Osaka, and Fukuoka) sometime in the middle of March, 2013. So if you can’t make it to Comike 83 this year, you’re not exactly out of luck. If you want to ensure that you’ll be able to obtain one of these babies when they go on sale in Gee! stores, then make sure to place a pre-order from Gee! online from now till January 11, 2013. At the moment, a second pre-order campaign period that will begin January 7, 2013, is also planned, but may be scrapped depending on demand for the home-living goods set. Outside of the Comike and Gee! stores, Cospa may also sell the set in advance of its March retail release date at other special events, but don’t count on it. The Asuna Newly-Wed Life Set will retail for 5,250 yen including tax. Source: Cospa Movie Review: 009 RE:CYBORG Source: By sentinel011 on December 3rd, 2012 Cyborg 009 strikes as a campy superhero team with special abilities as early as anime fans in the 60s, and people who have read the manga would probably be having kids of their own by now. How did director Kenji Kamiyama and his team from Production I.G. fair in this latest film iteration of this classic manga series?
  8. 8. December 3rd, 2012 Published by: VR-Zone 8 The nine cyborg warriors known as the 00 Cyborgs were humanity’s efforts to keep peace. As time goes on, the cyborgs are forgotten, but not before the world plunges into chaos once again, and the 00 Cyborgs slowly uncover a deeper conspiracy to it all. People familiar with director Kenji Kamiyama’s works will find it at home with many twists in his anime direction, as it is apparent with Ghost in the Shell S.A.C and Solid State Society, amongst others. The ‘campy’ feel of the team from Cyborg 009 has left, with all the realism and elements of cyber terrorism intact, with a dose of Kamiyama’s magic. To make it more palatable to the masses, the movie doesn’t dive too much into riddles and in-depth references, but does enough to keep one constantly thinking. The direction also caters to paying loads of homage to the original manga series, not to mention elements that keep female anime fans interested. Both action and text are heavy here, so come prepared to pay 100% attention to the movie. The voice cast of the characters are no slouch, either. Mamoru Miyano voices the male lead 009, with many popular and veteran voice actors in the fray, such as Chiwa Saito, Daisuke Ono and Toru Okawa. Veteran actor Nobuyuki Katsube lends the voice of Professor Isaac Gilmore, despite being already in his 70s. Rating: 4/5 If you fancy catching the movie, you better do it quick, as RE:CYBORG 009 will only air later today at GV Vivocity, so hurry on to grab the tickets! Movie Review: Rurouni Kenshin [Live Action] Source: action/ By sentinel011 on December 3rd, 2012 Anime fans in the mid 90s will surely remember the days where AXN broadcast the popular anime series, then titled “Samurai X”. 15 years on, how will the movie adaptation fare through the passage of time? Rurouni Kenshin tells the life of a wanderer swordsman called Himura Kenshin, who casts out his past and swears to never take a life after taking numerous lives to pave way for a new era in the history of Japan back in the mid-late 1800s. 10 years have past since he last took a life, and encounters Kamiya Kaoru, a young swordswoman trained in an a sword style that doesn’t take lives. Director Keishi Ohtomo is adept at capturing the hearts of both fans and newcomers to Rurouni Kenshin’s storyline, having selected a great cast that depicts each of the iconic characters almost to near perfection. Takeru Sato (Kamen Rider Den-O) is a familiar face to many recent Tokusatsu fans, and portrays the titular character Himura Kenshin with ease, including the character’s trademark ‘Oro’. Emi Takei’s Kaoru was extremely good, as with veteran actor Yosuke Eguchi as Hajime Saito. Fight scenes are gritty and realistic, showing the raw carnage that is within Bakumatsu‘s (Late Tokugawa Shogunate) era, with sword fights done with finesse and flair. With the original Mangaka Nobuhiro Watsuki holding the movie’s advisory role, it is no wonder the cinematography was superb. Our only grouse was that the soundtrack could have done without too much Western influences. Whether you are an anime fan in the past or present, or simply someone that appreciates movies about Samurai, Rurouni Kenshin serves to entertain, and it does very well. Rating: 4.5/5 Star Driver the Movie’s 2nd trailer and new key visual image hints at mecha battles set in Shinjuku Source: visual-image-hints-mecha-battles-set-shinjuku/ By KarbyP on December 3rd, 2012 Star Driver the Movie’s official website was updated earlier today with a second trailer and a new key visual image that appears to be set in Shinjuku – or a fictional modern city with buildings that look like those in Shinjuku, at least.
  9. 9. December 3rd, 2012 Published by: VR-Zone 9 Produced by animation studio Bones, Star Driver: Kagayaki no Takuto (STAR DRIVER 輝輝輝輝輝輝 or Star Drive: The Radiance of Takuto) revolves around Takuto, a boy who washes up on a fictional Southen Cross Isle island one night, after he almost drwoned from swimming in the waters near mainland Japan. Takuto eventually enrolls into Southern Cross High School, and eventually discovers a group of giant robots – called Cybodies – harboured beaneath the school grounds that can be controlled by humans in (and supposedly only) an alternate dimension known as Zero Time. That said, Cybodies can function outside of Zero Time, however. In fact, seals from four Shrine Maidens all across Southen Cross Isle were the only mechanism keeping Cybodies from activating outside of the alternate dimension. Star Driver the Movie heads to cinemas in Japan February 9, 2013. Ninja Gaiden Σ2+ (Sigma 2 Plus) comes to the PlayStation Vita February 28, 2013 Source: plus-playstation-vita-february-28-2013/ By KarbyP on December 3rd, 2012 Ninja Gaiden Sigma 2 Plus for the PS Vita will feature four playable characters (Ryu Hayabusa and series heroines Ayane, Rachel, and Momiji) and some new modes not found in the original Sigma 2 on the PlayStation 3, according to the game’s official website which just opened today. For starters, in the playability department, a “Hero mode” (this sounds to us like a new difficulty setting) will be added to the game. In Hero mode, auto-guard will be activated whenever Ryu Hayabusa – or any of the selectable heroines – is in a pinch, for those of you who might be worried that playing NGS2P during the commute and getting distracted due to a random bump or a sudden swerve might result in accidental deaths in the game. You’ll also be able to aim and shoot ninja shurikens simply by tapping on a target via the touchscreen. As for hardcore Ninja Gaiden fans whom never found a problem with the game’s cut-throat difficulty, two other modes outside of the main game are also being introduced into Sigma 2 Plus that should give these Obi-Wan Shinobis a run for their money. Ninja Race First, in Ninja Race you’re tasked escape to a goal as quickly as possible. Beating up enemies consecutively will build up a “Chain” meter that rapidly increases your strength, allowing you to slay enemies faster. Items found in the envrironments can also let you increase your speed, and extend the mission’s time limit. Tag Missions The other new mode detailed on the website is something called Tag Missions, in which you’ll have to tackle and clear trials by switching back and forth between all four playable characters. To get fans hyped up about playing with all four characters, new costumes have been also been added to Sigma 2 Plus. Head over to the official website now to check out some luscious shots of the three heroines (and, er, Ryu Hayabusa, I suppose). They’re not in those aforementioned new costumes, however, so you’ll have to settle for vanilla.
  10. 10. December 3rd, 2012 Published by: VR-Zone 10 Ninja Gaiden Sigma 2 Plus is slated for a February 28, 2013 release on the PlayStation Vita in Japan. International release dates may vary. NINJA GAIDEN Σ2+ Official Site
  11. 11. December 5th, 2012 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Metal Gear Rising: Revengeance gets “Zan- Datsu” PS3 bundle in Japan; playable demo hits PSN Japan December 13 Source: By KarbyP on December 5th, 2012 The Metal Gear Rising Revengeance 斬斬 Package (Zan-Datsu Package) comes with a 250GB PS3 model, a wireless Dual Shock 3 controller, a copy of the game, an exclusive custom theme for the PS3′s XMB, and an in-game code for a “Cyborg Ninja” skin. All for the cool price of 31,960 yen (~US$389, ~S$473) including tax in Japan. Available on February 21, 2013 in Japan – which is also the launch date for the title over there (February 19 in the US, February 28 for the Europe… where availability of the Zan-Datsu PS3 console has not yet been announced for). Of course, since this is Kojima Productions and Metal Gear we’re talking about, gamers who cough up the dough for the Zan-Datsu pack will not be walking away with any regular old 250GB PS3 or Dual Shock 3 controller. The Zan-Datsu edition of the PS3 console sports Metal Gear Rising: Revengeance‘s image colour – blue – prominently with stripes on its exterior, and bears the Kanji symbols for Zan and Datsu on two opposing corners of the system. The Dual Shock 3 controller is also coated in a special design and colour that Konami is calling “Dark Blue Skeleton”. Zan-Datsu??? Zan-Datsu, by the way, is a special technique within MGR where the player has to accurately cut up the enemy cyborg in a specific way in order to expose his core robot parts, which protagonist Raiden then absorbs into his system. If you’re unfamiliar with the Zan-Datsu technique because you haven’t had the chance to check out MGR via the demo that came with Zone of the Enders HD Edition (which was also the same demo displayed at Tokyo Game Show), then you’ll be pleased to know that the demo will be made available to everyone on Japan’s PlayStation store next week, on December 13. A “technical play” video based on the aforementioned demo can be found at our previous story on MGR here. Raiden armor skins Konami did not provide an image for the PS3 custom theme or the Cyborg Ninja skin that folks who pre-order the Zan- Datsu package (or just the game stand-alone) will receive. But it looks something like this: They did, however, provide pictures of the following three DLC skins that will be given out as additional pre-order bonuses at specific game store chains in Japan. This is what Japanese gamers get when they buy from Konamistyle or Loppi: White Armor
  12. 12. December 5th, 2012 Published by: VR-Zone 2 Tsutaya customers get: Inferno Armor And gamers who buy from Geo! stores receive: Command Armor Soul Sacrifice (Japanese ver.) game and ‘Premium Edition’ bundle to launch in Asia same day as Japan Source: game-premium-edition-bundle-launch-asia-day-japan/ By KarbyP on December 5th, 2012 Digging that snazzy new “Soul Sacrifice Premium Edition” PS Vita console that Sony announced for the Japanese market earlier on Monday? Guess what, Asia? You’re getting it too: Sony Computer Entertainment Hong Kong announced today that the the Japanese version of Soul Sacrifice and the aforementioned game-plus-PS-Vita bundle will also be sold in Singapore and other Asian territories on the same day it hits retail stores in Japan. A boxed copy of Soul Sacrifice (Japanese version) will go for the recommended retail price of S$69.90 in Singapore. Sony also plans to distribute the game digitally via the PlayStation store in Asia, but a price for that has not yet been determined. Meanwhile, the “PlayStation Vita Soul Sacrifice Premium Edition” bundle – which packs an intricately designed PS Vita Wi-Fi model, a copy of the Soul Sacrifice game, a 4GB
  13. 13. December 5th, 2012 Published by: VR-Zone 3 memory card, Cosmic Red inner-ear headphones, a pouch, cleaning cloth, and other standard accessories like the power adaptor and AR Play cards - will carry a price tag of S$469 when it’s sold here in Singapore, available for a limited time only. (For bigger pictures of the individual items contained within the set, check out our previous story here.) Soul Sacrifice, a 4-player co-operative action game conceptualised by Keiji Inafune (Megaman, Dead Rising, Yaiba), and co-developed by Marvelous AQL and Sony Computer Entertainment’s Japan studio with input from , is most often compared to Capcom’s Monster Hunter franchise. Despite their similarities, however, Soul Sacrifice creator Keiji Inafune, in a post on his blog made after Monday’s announcement, wanted gamers to know that if they “think of Soul Sacrifice as just another simple ‘Hunter’ game, then they should be prepared to have those expectations betrayed – in a good way.” In the same post, he also said the development team has been getting a lot of positive feedback from previous builds of the work-in-progress title, and that he’s looking forward to seeing more player feedback later this month (December 20) when a beefy demo of the game comes out on PSN in Japan. Although the premise in Soul Sacrifice is fairly similar to Monster Hunter and other games of its ilk, this title places an emphasis on magical attacks, story development, and consequences of player choice: After defeating each boss monster, the monster reverts back to his original human form, and at that point you and your friends have to decide if you’d like to save his soul (improves your defensive stats), or sacrifice the poor sod to power up your attacks. When one of your party members die during a mission, you will also have to make a similar decision: give up some of your health in order to revive your friend, or “sacrifice” him to call forth a powerful summon creature. Here’s what the story in Soul Sacrifice is about, from a press release: The story begins in a hopeless nightmare. You are thrown into a cramped prison cell with no explanation, slave to a cruel sorcerer. The day of your death draws ever nearer, but one day, you encounter a book. This mystical tome has the power to draw its reader in, allowing them to experience what is inscribed within. The story begins with the discovery of this book. A book… or rather, a monster in “book” form. Is it an enemy, or your ally? Battles beyond your wildest imagination await. Fate/Extra CCC has 3 new characters who resemble Sakura from the previous game [Images] Source: sakura-meikyo-previous-game-images/ By KarbyP on December 5th, 2012 This week’s issue of Famitsu (and possibly is revealing on Thursday three new characters for Imageepoch and Type-Moon’s JRPG Fate/Extra CCC (PSP). Curiously, all three characters bear striking resemblances to Sakura Matou from the previous Fate/Extra. The three new characters are named BB (character voice: Noriko Shitaya), Merutoririsu (斬斬斬斬斬斬, CV: Saori
  14. 14. December 5th, 2012 Published by: VR-Zone 4 Hayami), and Passionrip (斬斬斬斬斬斬斬斬, CV: Yui Ogura). Brief descriptions after the pics. BB A mysterious girl who’s said to be the one who created the Sakura Labyrinth (斬斬斬斬斬). It’s also unclear who or what gave birth or created BB. She resides in Tsukimihara Academy’s infirmary, and remarkably resembles Sakura Matou. Also, curiously enough, it would appear that Sakura knows about BB’s existence. The screenshow below BB’s full-body portrait shows a piece of dialogue between Sakura and herself. In it, BB is introducing herself to Sakura, and says that she doesn’t mind if Sakura calls her Bebe, Baby, or whatever she likes. Famitsu’s description of the screenshot adds that BB claims to be an unusual, dangerous AI. Passionrip (パパパパパパパパ) Part of her arms on her upper body have been turned into gigantic talons. Resembles BB, but the game does not reveal to the player who or what exactly Passionrip is. Although initially Passionrip is friendly to the Main Character (you), at some point due to commands from her “mother” (“斬斬斬斬”), she will attack MC. Merutoririsu (パパパパパパ…  Melt Lilith?) A girl who has giant pointed needles for feet, a penchant for fighting, and an uncanny amount of fighting ability. Like Passionrip, Merutoririsu has a face that resembles BB as well. The screenshot below her portrait shows a scene where Merutoririsu talks about her plan to try and steal BB’s eyes, in order to infiltrate some place. Fate/Extra CCC for the PSP is slated for release in Japan 21 February 2013. ‘Taily’, a robotic cat tail that wags when the wearer is happy, hopes to raise £60,000 in production funds via Kickstarter Source: By KarbyP on December 5th, 2012 The day when cosplayers can strut down the aisle at the next cosplay convention in autonomously-moving nekomimi (cat ears) and a matching shippo (tail) isn’t too far off. That is, if Shota Ishiwatari’s “Taily” kickstarter project manages to reach its pledge goal of 60,000 Euros by 6 January next year. In fact, this day could come as early as August 2013. That’s when Ishiwatari expects to complete a retail version of Taily – a robotic tail whose swinging and wagging movements change depending on the rate of your heartbeat, which it detects via a sensor belt that users strap to their waist – and ship out 3,000 pieces to the Kickstarter project’s backers.
  15. 15. December 5th, 2012 Published by: VR-Zone 5 Currently there is already a brainwave-controlled pair of autonomously-moving cat ears out on the market – NeuroSky/Neurowear’s Necomimi, which Ishiwatari says he had a hand in helping developed. Taily the robotic cat tail is meant as a complement accessory to Nekomimi, and at launch Ishiwatari is thinking of making the product be available in four colours (White, Black, Gray, and Golden Brown). The tail part of the accessory is interchangeable, however, so users will be able to swap it out for other colours. Of course, no Kickstarter project is possible without risks. Especailly not with an expensive project like this one that involves a massive amount of manufacturing work. In Taily’s case, Ishiwatari has highlighted two risks and challenges that a product of this nature faces – the accuracy of which heart rate can be measured, and durability to ensure that the product itself will not easily break – that he hopes to improve upon in the product design and, eventually, manufacturing phases (currently it appears that he already has a working prototype). From Taily’s Kickstarter page: RISKS AND CHALLENGES There are always risks involved in designing and manufacturing new products. We would like to take on the challenge of overcoming these risks, and we feel that there are two major challenges with “Tailly”: 1) Measuring heart rate With the prototype we were successful in measuring our heart beat, but we cannot guarantee that it will work with people of all ages, body types and races in all living conditions. We aim to develop “Tailly” so that it can be used by as many people as possible, but since this is not a project for developing medical equipment, it might not function perfectly under all conditions. 2) The strength of the product. We are carrying out our product design and looking into trial production, and we are giving careful thought to the strength of the product, but since “Tailly” is built with plastic and motors there is a limit to its strength – we can’t guarantee that “Tailly” will not break if handled roughly or if you sit down awkwardly whilst wearing it, although we will do our best to try and make it as durable as possible. We have already started thinking about product design and manufacturing, but only after the completion of the Kickstarter project will we go into full-scale action. When deciding upon our target sum and deadline, we have done our best to allow for any delays and price fluctuations, however, we cannot deny the possibility of late delivery due to unforeseen circumstances, such as the availability of factory space or material shortages. However, if a situation like that does arise, we’ll do our best to overcome the situation as smoothly as possible. The current prototype is holding up really well, but there are always cases in product design when concerns arise regarding the product’s durability or safety. In such cases the problematic elements must be fixed, which of course has a knock-on effect on production and delivery. We will, of course, keep our supporters in the loop with regular updates on the production of Tailly. For more information on Taily, and how you might be able to fund it, head over to the product’s Kickstarter project page. “Tailly”, the tail that wags when you get excited by Shota Ishiwatari — Kickstarter [Via Crunchyroll] ‘Tiger & Bunny campaign’ coming soon to Lawson convenience store chain (January 2013) Source: By KarbyP on December 5th, 2012 Lawson, the second biggest convenience store chain in Japan, will be running a Tiger & Bunny promotional campaign early 2013, a page on its official website revealed today. Specifically, the campaign will run for two weeks from January 1 to January 14. No concrete details on what the Tiger & Bunny campaign will involve have been revealed. All we have to go on is the following teaser image.
  16. 16. December 5th, 2012 Published by: VR-Zone 6 Lawson, of course, is no stranger to collaborations with anime and video game franchises. Earlier this year the convenience store chain did a collaboration with 2011 hit TV anime series Puella Magi Madoka Magica (heralded by an image of the Madoka Magica girls in Summer yukata). There was also one they did with Araki Hirohiko’s Jojo’s Bizarre Adventure manga and anime series. If past collaborations are an indication, chances are we’ll be hearing about a slew of exclusive Tiger & Bunny merchandise from Lawson very soon (well, the campaign kicks off approximately three weeks from now!) Tiger & Bunny is animation studio Sunrise’s 2011 hit TV anime series, about a group of masked superheroes who fight crime and supervillains “live” on television, as part of a reality TV show that goes on air whenever the metropolitan police encounters a situation they’re ill-equipped to handle. To spice things up for reality TV, these superheroes compete amongst themselves – points are awarded to heroes who are first to appear on the crime scene, whenever they save human lives, apprehend criminals, or perform other heroic actions. At the end of a season, the points are tallied up to determine the heroes’ rankings. The anime series puts a spin on classic superhero fiction, by treating portraying superheroes as sports stars rather than the typical vigilante molds; every superhero’s outfit is plastered with sponsor logos, from Pepsi Cola and Calbee (potato chips) to Nico Nico Douga and DMM. Outside of the TV anime series, Tiger & Bunny has also been adapted into two feature-length films that tell an abridged version of the anime’s plot with new scenes and side-stories inserted. The first movie, Tiger & Bunny: The Beginning, was shown in Singapore earlier this year in October. The second film, Tiger & Bunny: The Rising, is expected sometime in 2013. Rurouni Kenshin Movie extends run in Singapore, increases time slots and larger theatres Source: singapore-increases-time-slots-larger-theatres/ By Kageshi on December 5th, 2012 To those who have yet to see the movie Rurouni Kenshin, would be most pleased to hear that the movie has been extended by Filmagarde. More sessions will be opened for this movie as well as a bigger screen hall for your viewing pleasure, starting from this Thursday onwards. Rurouni Kenshin: The movie received overwhelming response, with almost every session filled with fans and film goers This might be contributed to nostalgia many people had in their childhood, and possibly Encore Films wasn’t ready for such a response. It is the first time in 10 years that Encore Films has seen such a turnout. Some fans have even watched the movie multiple times since it started screening on 29 November. More showtimes will be released tomorrow. The film is currently airing at Filmagarde Cinemas located in Bugis+ and Kallang Leisure Park. Source: Encore Films Facebook Hatsune Miku: Project Diva f’s ‘Minna to Issho Collab Set’ trailer demonstrates why The Mask of Toro is awesome Source: issho-collaboration-dlc-trailer-demonstrates-cat-masks/
  17. 17. December 5th, 2012 Published by: VR-Zone 7 By KarbyP on December 5th, 2012 “Buy my collab DLC set, or else!” says the unidentified Vocaloid singer hidden behind The Mask of Toro (that’s not what the item’s actually called, but I’m running with it anyway). When news of Hatsune Miku: Project Diva f‘s “Minna to Issho Collabo Set” DLC pack first broke last month, I bet there were at least some of you who thought “man, 600 yen for a special edition of Po Pi Po and a couple of lame PlayStation mascot cat accessories is pretty expensive. “After all, Po Pi Po was already in previous Project Diva games to begin with. As for the seven pieces of Minna-to- Issho-inspired customisation accessories? I’m never going to use them.” Or at least, that was what I thought. But that was before I had a chance to see this new trailer that Sega just put up today to promote the DLC pack (the second one to be released for Hatsune Miku: Project Diva f), which has just been released on the Japanese PSN store hours ago. My thoughts on the collab DLC have since come a full 180 after viewing it. Po Pi Po isn’t the star of the Minna to Issho Collabo Set DLC. The Toro and Kuro customisation items are. To be more specific, the possibilities that yield from equipping these catty accessories on Hatsune Miku and her fellow Vocaloid stars, and watch them perform songs like Catfood and the Nyancat song, are the real reason why anybody would buy this DLC pack. I want it, nya! Unfortunately, it would appear that the only way Project Diva f players can buy and access the content within this new DLC pack is if they’re logged into a Japanese PSN account on their PlayStation Vita; it was not listed when I checked the Singapore and Hong Kong PSN store a moment ago. For some reason, the Minna to Issho pack isn’t available on the Asian PSN stores. Even though the first Project Diva f DLC pack made it here in Asia just fine. Quite the odd situation, given that since Sony owns the intellectual property behind Minna to Issho. Apart from Project Diva, Toro and Kuro were also included as guest characters in Street Fighter X Tekken. Toro is also one of the playable characters in PlayStation All-Stars Battle Royale. LUNA SEA final stop over in Singapore for Asia Tour 2013 Source: tour-2013/ By Kageshi on December 5th, 2012 For the first time ever, LUNA SEA will be performing in Singapore for the very first time on February 8, 2013 at The Star Theatre. Since their disbandment in 2000, the band LUNA SEA once again come together after their 10- year hiatus for a reunion tour.LUNA SEA will be making Singapore their final stop of their Asia Tour, which will cover countries such as Taiwan, Hong Kong and Thailand. A veteran in the Visual Kei and J-Rock music scene, their popularity is not limited locally in Japan, but also to other countries around the globe. The band has sold over 2.5 million CDs within 1998, which includes popular drama theme song “I For You” for the series ”God, Please give me more time!”. SGCafe is proud to be the official online media for LUNA SEA’s Asia Tour in Singapore. More details to be released soon, as SGCafe have several exclusive goodies for J-music fans. Tickets will be up for sale from November 17, 2012 via SISTIC, and are priced at $238, $168 and $128. Their “LUNA SEA LIVE 2012-2013 The End of the Dream” in Japan was sold out. There is a possible chance that the Asia Tour might receive the same response from J-music fans in the region. For more information:
  18. 18. December 5th, 2012 Published by: VR-Zone 8 Ticketing – SISTIC Source: MTVAsia LiSA hits 100,000 sales record for single [Crossing Field] Source: crossing-field/ By Kageshi on December 5th, 2012 It is not surprising for LiSA fans to expect that their idol managed to get over 100,000 downloads of her hit single Crossing Field through Japan’s ‘Chaku Uta’ service, 3 months after its release. The single, which is the first opening theme song for hit anime series “Sword Art Online”, is also within the top 5 weekly ranking in Japan’s coveted Oricon charts in terms of CD sales. LiSA’s performance in Singapore ended earlier last month at AFA 2012, one of the largest anime conventions in the region thus far with 10 performers and artistes, gathering audiences of 83, 800 within 3 days. Her live performances do not restrict only in Japan and Singapore, but also in Los Angeles, Shanghai and Indonesia throughout her existing career. LiSA’s live performance is now on sale via e-tailers, with her latest DVD featuring her first outdoor performances “LiVE is Smile Always: LOVER’S”MiLE” held at Hibiya Open-Air Convert Hall on April 30,2012. Also available in Blu-ray, the live performance includes behind-the-scenes footage which documents the day of the live as an added bonus. LiSA will be having a solo live at Zepp Tokyo on December 23, 2012, her last scheduled live in 2012. (Picture credits: © Anime Festival Asia 2012) Source: kawaii-girl Black Cat Channel presents “The Not-So-Real Escape Game” Source: so-real-escape-game/ By sakurazaki on December 5th, 2012 Black Cat Channel (BCC) is proud to present the 1st edition of Singapore’s very first anime and Japanese pop-culture inspired escape game concept – “The Not-So-Real Escape Game Vol. 1: Escape from the Doomed Ship”. Black Cat Channel is an initiative by passionate anime, comics and games (ACG) lovers and the People’s Association. Based in Chengsan CC, BCC brings fun-filled ACG activities, such as Anime Karaoke and Video gaming sessions (on a big screen!) to fans across Singapore. Inspired by the hit interactive live game events created by Japanese company SCRAP Co. Ltd., The Not-So-Real Escape Game marries the best elements of the original – puzzles that require players to work together to solve them within a limited amount of time – with a compelling anime oriented slant that’s targeted at the pop-culture loving crowd. In the 1st edition of Not-So-Real Escape Game, ‘Escape from the Doom Ship’, the venue is reimagined as the interior of a luxurious cruise ship that has been rigged with explosives that will eventually detonate, sending it to the bottom of the ocean. As the clock starts ticking down, the players must work together, use their deductive skills and logic to gather clues and solve the puzzles, finding a way to prevent the destruction of the vessel and to escape before it is too late! Venue : Mountbatten Community Club (35 Jalan Satu, Singapore 399479, near Dakota MRT station) Game Timings: 15th Dec 2012: 1 pm, 3 pm, 5 pm (three sessions) Each game session runs for about 90 minutes, including 60 minutes of game play and time for debriefing. Ticket Pricing: S$5 (At the Door)
  19. 19. December 5th, 2012 Published by: VR-Zone 9 Light refreshments will be provided. For further information and regristration, please email
  20. 20. December 7th, 2012 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Fate/Extra CCC’s 3rd short movie puts the spotlight on Jinako Karigiri Source: spotlight-jinako-karigiri/ By KarbyP on December 7th, 2012 Marvelous AQL today put up a new promo video for Imageepoch and Type-Moon’s PSP JRPG Fate/Extra CCC. This third short movie focuses on Jinako Karigiri, a new Master who will make her appearance in CCC. Some new screenshots of BB, whom we detailed in our previous story here, were also shared today. More details to come later today. Check back later. First Dead or Alive 5 Plus and Ninja Gaiden Sigma 2 Plus screenshots (PS Vita) [Updated] Source: sigma-2-plus-screenshots-ps-vita/ By KarbyP on December 7th, 2012 Update: The screenshots below for Dead or Alive 5 Plus are actually from the console version of the game, according to Tecmo Koei Europe. Original story: Dead or Alive 5 Plus, a port of the X360 and PS3 fighter with bonus content is coming to the PlayStation Vita early 2013, Team Ninja’s Yosuke Hayashi announced this week via a YouTube video on the IPLFighters’ YouTube channel. Here’s what the game looks like on the Vita:
  21. 21. December 7th, 2012 Published by: VR-Zone 2 Ninja Gaiden Sigma 2 Plus Apart from the Dead or Alive 5 Plus screenshots, today Koei Tecmo also shared a fresh batch of hi-res screenshots for Ninja Gaiden 2 Plus, which we briefly detailed in our previous story.
  22. 22. December 7th, 2012 Published by: VR-Zone 3
  23. 23. December 7th, 2012 Published by: VR-Zone 4 Lollipop Chainsaw to get special Valentine’s Day premium edition Source: day-premium-edition/ By JLZeta on December 7th, 2012 Cheesecake hack-’n-slash Lollipop Chainsaw will be getting a special Valentine’s Day re-release in Japan on February 14 that comes bundled with additional bonus material, alongside a “Premium Edition” that retails for 1,000 yen less but omits the extras. Odd naming conventions aside, the bonus material included with the Valentine’s Day edition includes a new sleeve design, perfect unlock code, and a pair of Valentine Edition DVDs containing PC wallpapers, Windows themes, trailers and a collection of the in-game movies. A Valentine’s Day commemoration manga is also included. Pictures of the extras for the Xbox 360 version, courtesy of Famitsu: And the PS3 version’s extras: Lollipop Chainsaw Valentine Edition will be available on PlayStation 3 and Xbox 360 for 4,980 yen.
  24. 24. December 7th, 2012 Published by: VR-Zone 5 Source: Famitsu ‘Metal Gear 2013 Snake Calendar’ looks like it’s printed on corrugated cardboard Source: printed-on-corrugated-cardboard/ By KarbyP on December 7th, 2012 … But is actually printed on kraft paper. What’s the difference? Corrugated cardboards are often made of multiple layers of kraft paper. Available later this month (December 17) exclusively from Konamistyle, the “Metal Gear 2013 Snake Calendar” is a desk-sized conversation piece filled with the glorious artwork of Yoji Shinkawa, lead artist on many of Kojima’s titles, and character designer for Metal Gear Solid series. Although some of the illustrations in the calendar were taken from past work Yoji Shinkawa did for the series, the ones on the January, April, June and July calendar months are freshly done just for the calendar. Every single page of this calendar – which Konami says celebrates the “Year of the Snake” in 2013 (10 February 2013 to 30 January 2014) according to Chinese Zodiac – is filled with an illustration of Snake. All versions of Snake (it’s part of the theme) throughout the fictional universe’s history, beginning with the original Snake who became Big Boss, and most likely ending – I’m guessing – with Old Snake. As an added touch, each Yoji Shinkawa illustration is accompanied by a famous quote from the games. For instance, the quote “A strong man doesn’t need to read the future. He makes his own” rests beside Shinkawa’s portrait of Solid Snake on the month of January. Here are some preview images that showcases three of the calendar pages: METAL GEAR 2013 SNAKE CALENDAR Maker: KONAMI Release Date: 17 December 2012 (Sunday)
  25. 25. December 7th, 2012 Published by: VR-Zone 6 Recommended retail price: 1,575 yen (tax inclusive) Product page on Konamistyle Note: does not ship internationally. Gran Turismo 5: 2013 Edition (known as GT5: Academy Edition in Europe) comes to Asia December 21 Source: as-gt5-academy-edition-in-europe-comes-to-asia-december-21/ By KarbyP on December 7th, 2012 Asia is the first territory outside of Europe where the new retail version is sold. GT5: 2013 Edition includes over 3GBs worth of game updates (until Ver2.00) since the game’s 2010 release, plus S$36′s (~US$30) worth of premium DLC, all on a single disc. Specifically, here are all the different DLC packs you’re getting in one complete package via the 2013 Edition: Note: all of the DLC packs marked with an * below are also contained in a Complete Pack DLC deal. • Car Pack* • Course Pack* • Special Paint Pack* • Racing Gear Pack* • Car Pack 2 • Car Pack 3 • Speed Test Pack • Twinring Motegi Pack Price for Gran Turismo 5: 2013 Edition here in Singapore? S $39.90 (~US$33), or S$4 more than if you bought all of the DLC digitally online. But wait, there’s more: the 2013 Edition also includes a Nissan GT-R N24 GT Academy ’12 car that Gran Turismo series creator Kazunori Yamauchi personally driven himself at the Nürburgring 24H race held in central Germany earlier this year. This was a piece of content added specifically to Gran Turismo 5: Academy Edition when it came out in Europe. Since then, it’s also been made available on the PlayStation store as paid DLC in other territories. If you’re wondering how this new 2013 Edition is different from Gran Turismo 5: XL Edition that was released back in January this year (only in US, Japan, and Asia), basically this new package adds Car Pack 3, Speed Test Pack, Twinring Motegi Pack, and the Nissan GT-R N24 Academy’12 car. GT5: 2013 Edition or Academy Edition was originally an upgraded version of the XL Edition released exclusively in Europe because the XL one was never made available there. GT5 Special Edition Challenge To commemorate the release of GT5: 2013 Edition in Asia, Sony will also be holding a “Special Challenge” competition from December 20 this year till January 10, 2013. All GT5 users, regardless of which version they bought, can participate in the competition. Simply log into the game online and access the seasonal event mode , which has players competing on the “London” city track in the aforementioned Nissan GT-R N24 GT Academy `12. As a special bonus for the online event, players will earn double the regular amount of credits (in-game currency used for unlocking cars and items) for clearing the event. All participants a free PS3 custom theme designed exclusively for the online event. The top 50 drivers in each
  26. 26. December 7th, 2012 Published by: VR-Zone 7 individual Asian region will also stand to win PlayStation Store vouchers. Gran Turismo 5: 2013 Edition will be available in retail stores in Asia on December 21, 2012. Priced at S$39.90 in Singapore. AKB 1/149 Renai Sousenkyo awarded Guinness World Record for ‘most pop singers featured in a video game’ Source: guinness-world-record-most-pop-singers-featured-video-game/ By KarbyP on December 7th, 2012 I did not know it was possible to win a Guinness World Record for this. Then again, I’m sure Borderlands and World of Tanks didn’t have the record books in mind when they won their respective GWRs for “most guns in a game” or “most players online simultaneously on one MMO server“. AKB 1/149 Renai Sousenkyo (Love Election, AKB1/149 恋恋恋 恋恋), the third instalment in Namco Bandai Games’ romance dating sim series for the PSP and PlayStation Vita and scheduled to be released later two weeks from now on December 20, features a grand total of 149 pop singers from four different J-Pop idol groups produced by - AKB48 (teams A, K, B and 4), SKE48 (teams S, KII, and E), NMB48 (teams N, M, and B) and HKT48 (Team H). Love Election was preceded two other games in the series were: AKB 1/48 Idol to Koishitara (Fall in Love with an Idol) and AKB 1/48 Idol to Guam de Koishitara (Fall in Love with an Idol in Guam). The premise in Love Election involves all of the 149 idol group members simultaneously falling in love with the player, who will then go on dates with each of these girls, cruelly reject 148 of them, before finally getting to a happy ending with his (or her; nobody said girl gamers can’t play this) one true love. Earlier today, Namco Bandai Games held an event in Tokyo to inaugurate and receive the “Most pop singers featured in a video game’ award from” World Guinness Record, and also to simultaneously unveil a new commercial for the game to the Japanese press.
  27. 27. December 7th, 2012 Published by: VR-Zone 8 Present at the event were AKB48 Team A members Minami Takahashi (also the General Manager for the entire AKB48 idol group), Mayu Watanabe (second most popular member across all the groups, after Team K’s Yuko Oshima), and Yui Yokoyama (who serves double-duty as a concurrent member of NMB48). Here’s what they had to say about the game and receiving the award, according to Famitsu: Yui Yokoyama Now that the game is in its third incarnation, the number of members featured have really ballooned, so now you can pick who you’d like to date, who you wouldn’t want to date, from as many as 149 members. In my case, I’d definitely pick to go out with Mayuyu-san (Mayu Watanabe) for sure. (At this point Minami Takahashi butted in with a ‘tsukkomi’: “What about me?”) As for Takamina-san… I refuse [note: the exact word she used were "Okotowarishiteokimasu"] *Laughs*. That said, since one playthrough of the game is about two hours long, you’d be able to go through the game and pick different girls 12 times in one day *laughs*. So I hope that everyone will pick to go out with all of the members! Mayu Watanabe Love Election goes on sale on December 20, so that’s something to look forward to in addition to Christmas. For folks who [are not really looking forward to Christmas because they] think it’s going to be a lonely one this year (in Japan Christmas is associated more with romance and spending it with your date, rather than spending time with family and friends), please do pick up the game and give it a shot. As the game features not only AKB members but also those from our sister groups, please do spend some quality time with us! Minami Takahashi This time around, like the “1/149″ in the title implies, there are really a lot of members involved – to the point of shock, huh? *Laughs* However, because of the surprisingly huge number of members involved, we caught the attention of Guinness World Records, so this game franchise has really grown to be something bigger than just a simple evolution of the 1/48 series. I think there’s a lot to be excited about in this game, and a lot of fun to be had by going all “Heavy Rotation” on all the members involved in Love Election. This Christmas, please do snuggle up with this game in the cosy comforts of your bed! There is one thing I need to mention though. It’s been like that for the past two games too, but every time once the game is out, the people around me keep telling me “hey, I went and blew off Takamina!” That makes me a little dejected deep down inside, so once the game is out, make sure to pick me, okay? *Laughs*
  28. 28. December 7th, 2012 Published by: VR-Zone 9 New Commercial Beginning December 10, a new commercial for AKB1/149 Renai Sousenkyo will hit the TV airwaves in Japan. There will be a total of six different variations of the TV commercial, in which an AKB1/149 player is surprised when one of the following three idols – Yuko Oshima, Mayu Watanabe, Minami Takahashi (two variations of the spot for each idol) – suddenly appears behind them while they’re playing. Following that, a tagline for the game appears: “Can you bear to reject/blow her off?” Namco Bandai Games plans to upload the TV spots to the game’s official website at a later date, so look out for that. In the meantime, here are some screens from the commercials:
  29. 29. December 7th, 2012 Published by: VR-Zone 10 AKB 1/149: Love Election for the PlayStation Portable and PS Vita comes out December 20 in Japan. Source: Famitsu Kasumi infiltrates Ninja Gaiden 3: Razor’s Edge as part of free DLC update Source: razors-edge-part-free-dlc-update/ By KarbyP on December 7th, 2012 Dead or Alive’s lead heroine is finally crossing over to the other video game franchise that Koei Tecmo’s Team Ninja is famous for. As a playable character, that is – Kasumi previously made a brief cameo appearanc in Ninja Gaiden Sigma 2… an enhanced version of which happens to be headed to the PS Vita next year (you know what I’m thinking, Team Ninja?). An update to Ninja Gaiden 3: Razor’s Edge on the Wii U sometime in the future will add the DOA protagonist into the game as a playable character – for free. She appears in the game not in her default Dead or Alive costume that’s been with her since the first game, but in the sexy stealth suit that you unlock later on once you’re close to clearing the Story Mode in DOA5.
  30. 30. December 7th, 2012 Published by: VR-Zone 11 Kasumi is the second uch free DLC character to be added Razor’s Edge; the first DLC character Team Ninja announced was Momiji who made her first appearance in the Nintendo DS action title Ninja Gaiden: Dragon Sword. Developer Team Ninja has not yet determined a date as to when the Kasumi DLC update would be ready, but what they do have is a date for the previously announced Momiji DLC: December 8 is when fans can expect to go hands-on with Momiji and her trademark Heavenly Dragon Naginata and Heavensong Bow weapons. Ninja Gaiden 3: Razor’s Edge is an enhanced port of Team Ninja’s 2011 PS3 and X360 action title, Ninja Gaiden 3, that adds several new weapons (for a total of six weapons: Katana, Scythe, Claws, Dual Katana, Staff and Kusari- Gama), improved enemy AI, new modes, and various other system tweaks like Ryu Hayabusa’s character upgrade path. A new playable character, Ayane, is also available in the game right from the get-go. As a bonus, Team Ninja also said that they would add a number of free DLC characters to the Wii U port, and so far they’ve delivered quite amply on that promise with Momiji and Kasumi. Will there be more DLC characters for Razor’s Edge? You know, now that Kasumi is in Ninja Gaiden 3, there is only one ninja left in DOA5 that hasn’t made the jump over as a playable character… There is, however, one big problem with bringing over that last ninja from DOA5: the game’s playable cast would no longer comprise Ryu Hayabusa and his harem of demon/ ninja-slaying babes. Ninja Rantaro gets 2nd live- action movie Source: By JLZeta on December 7th, 2012 Fans of the classic anime Nintama Rantaro (恋恋恋恋恋恋) will be pleased to know that a sequel to the live-action movie has been green lit. The titular role will once again be played by child actor Seishirou Katou, and Takashi Miike will be replaced by Ryuuta Tasaki ( Kamen Rider Den-O, Unofficial Sentai Akibaranger ) as the director. The plot for the second live-action movie appears to revolve around a mystical sword that contains great power, drawing the attention of ninja throughout the land. Will the ninjas- in-training be able to claim the sword before it falls into the wrong hands? The movie is scheduled to open on the 20th anniversary of the anime (10 April 2013). Source:
  31. 31. December 7th, 2012 Published by: VR-Zone 12 New Resident Evil 6 content scheduled for release mid- December Source: By JLZeta on December 7th, 2012 Capcom announced on its blog this week that there will be a free update for the Xbox 360 and PlayStation 3 versions of Resident Evil 6 on December 17. The update includes a new difficulty mode, the option to adjust the in-game camera to get a larger field-of-view and an optional co-op partner for the Ada campaign (no word on the identity of said partner, though). Also announced was the first batch of add-on content (read: DLC) for Resident Evil 6, which will be made available to Xbox 360 owners on December 18, and consists of 3 new multiplayer modes. The new modes are a timed console exclusive, so PS3 owners will have to wait before getting their hands on the following new modes: Predator: A mode for 2-6 players, in this mode one player plays as the Ustanak (the fearsome B.O.W. that stalks Jake Muller throughout his campaign) and attempts to kill the rest of the human players before they kill him or time runs out. Survivors: An Evil twist on the classic Deathmatch, players who are killed in this mode will respawn as a zombie. Zombies who manage to take down one of the remaining human players will return to humanity, and the last human (or human team, if playing in teams) standing wins. Onslaught: The ever-popular Horde mode, but played head-to-head instead of co-operatively. Two players compete to be the first to clear waves of enemies; chaining kills causes more enemies to be sent to your opponent. For more pictures and videos of the new modes, check out Capcom’s blog at Capcom Unity Arc System Works bringing ‘Noel & Mu-12 Dakimakura Covers’ (NFSW) to Comiket 83 Source: dakimakura-ragna-calendar/ By KarbyP on December 7th, 2012 One day before the madness that is Comic Market 83 begins, Arc System Works will also sell the “Noel & Mu-12 Dakimakura”, and a bonus “Guilty Gear & BlazBlue 2013 calendar” at confusingly-titled “Akihabara Denkigai Matsuri in Shinjuku 2012 Winter” event. Details on the whereabouts of both events can be found below. First, let’s take a look at all that precious ASW loot.
  32. 32. December 7th, 2012 Published by: VR-Zone 13 1) “BlazBlue: Chrono Phantasma” Noel & Mu-12 Dakimakura Covers Product name (in Japanese): 恋BLAZBLUE CHRONOPHANTASMA恋恋恋恋恋μ-No.12- 恋恋恋 恋恋恋 Price: 10,000 yen (including tax, event special price) Material: Spandex Size: 150cm x 50cm This piece of hot swag will be available at both the Akihabara Denkigai and Comiket 83, although the allotment at each individual event will be quite limited. At Comiket 83, the dakimakura covers will be sold at Broccoli’s booth (booth no. 214). The illustrations you see on the dakimakura covers were drawn by series producer Toshimichi Mori (Mori P) himself. So when you look at these beautiful covers, don’t think “ZOMG, Noel and Mu-12 are in… partial states of undress.” Think “wow, what an amazing piece of artwork illustrated beautifully by Toshimichi Mori the talented creator behind BlazBlue, who poured his heart and soul into the illustration.” Have a healthy discussion about it with your family members and friends. 2) Ark System Works 2013 Calendar Product name (in Japanese): 恋恋恋恋恋恋恋恋恋恋恋2013恋恋恋恋恋恋 Price: 1,500 yen (including tax, event special price) A 2013 year calendar that features plenty of artwork from BlazBlue and Guilty Gear. This item will, sadly, only be available at the Akihabara Denkigai Matsuri in Shinjuku 2012 Winter (try saying that really fast three times in quick succession). Event Details There may also be other surprises or free swag for attendees as well, so make sure to drop by both events if you’re in the area. Akihabara Denkigai Matsuri 2012 Winter in Shinjuku Event name in Japanese: 恋恋恋恋恋恋恋恋2012 WINTER in 恋恋 Date: December 28, 2012 (Friday) Time: 9AM to 5PM (tentatively) Venue:Belle Salle Shinjuku Grand Homepage: Comic Market 83 Date: December 29 to 31, 2012 (Saturday to Monday) Time: 10AM to 5PM (4PM on the last day) Venue:Tokyo Big Sight Booth: Broccoli booth, no.214 Homepage:
  33. 33. December 10th, 2012 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Persona 4 The Golden Drama CDs next year to re-unite the Investigation Team, including Marie Source: re-unite-investigation-team/ By KarbyP on December 10th, 2012 Two volumes of a new Persona 4 The Golden drama CD or “dorama” CD series are planned, to be released in March and April 2013 respectively. Vol.1 will hit retail stores on March 27, 2013 in Japan, sold for the price of 2,940 yen including tax. Vol.2 is slated to be released on April 24, for the same price. Fans who purchase a first-print copy of either drama CD will receive a special bonus track, which has the voice actors involved sounding out their thoughts on the drama CD recordings (アアアアアアアアアア). All the voice actors for the Investigation Team will be involved in the drama CDs, along with those for Nanako and Ryotaro Dojima, Persona 4 The Golden (PS Vita) newcomer Marie, and an original character and Nanako’s friend Mai, whose voice actress has not yet been announced. Here’s a rough translation of the plot covered in Volume 1 (original Japanese text appended at the end): Drama CD “Persona 4 The Golden” Vol.1 Although the calendar indicates that Spring has begun, a cold wind blows in Inaba. On that day, the self-proclaimed Investigation Squad had been taking a stroll along the river bed in the freezing weather, when they ran into Nanako and her friend Mai tending to some stray cats that they had found. Nanako and Mai were worried about leaving the cats under the bridge by the riverbed, especially in the cold weather. So the Investigation Team had a discussion, and thought about who amongst them might be able to adopt the cats. Unfortunately, it appeared that nobody would be able to keep them, and so Yukiko suggested finding folks who could. Nanako’s friend Mai, however, did not want that. And so she offered to keep the cats at home. And that was that, or so everyone thought – until the cats ran away from Mai’s home. After hearing about what happened from Nanako and Mai, Yosuke decided to re-unite the Investigation Team form a “Self-Proclaimed Cat Disappearance Incident Investigation Team”… but the plot thickens. Plot and cast in Japanese: アアアCDアアアアアアアアアアアアアアVol.1 アアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアア アアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアアア――ア アアアアアアアアア アアアアアアアア アアアアアアアアアアア アアアアアアアアア アアアアアアアアアア ア アアアア アア アアアアアアア アアアアアアアアアア アアアアアアアア アアアアアアアアア アアアアアアアアアア アアアアアアアアアア アアアアアアアア ア
  34. 34. December 10th, 2012 Published by: VR-Zone 2 Trailer for The Phantom Pain… might actually be for Metal Gear Solid 5 Source: solid-5/ By JLZeta on December 10th, 2012 Could Kojima be at it again? Those of you who were watching the Spike Video Game Awards might have noticed a seemingly-innocuous trailer for Phantom Pain, under development by previously-unheard-of Swedish developer Moby Dick Studio. The trailer in question can be viewed below (click here if the embedded video doesn’t load): Notice anything suspicious? Users on the NeoGAF forums did, and they’ve come to the conclusion that the trailer is actually a teaser for Metal Gear Solid 5. Observe: Convenient how the logo happens to have spaces in all the right places, isn’t it? Here’s a list of some other points of interest: • Joakim Mogren is the founder of Moby Dick Studios. Joakim is an anagram for Kojima (Kojima Productions’ boss Hideo Kojima). • According to their Whois record, has only existed since November 19, 2012. • The man in flames looks like Metal Gear Solid 3: Snake Eater‘s Yevgeny Borisovitch Volgin. • The hallucinating petals look similar to those from Metal Gear Solid 3‘s ending. • Metal Gear Solid: Ground Zeroes‘ Snake bears similar facial scars to the character in the trailer. • The word “phantom” is used in the tagline for Metal Gear Solid: Ground Zeroes: “Two phantoms were born.” A forum member has also identified Kyle Cooper, who previously designed title sequences for Metal Gear Solid 2 and 3, in the photograph below (he’s the one on the right). The photo was taken at a Konami Party after the Video Game Awards. The evidence is mostly circumstantial so far, but given Kojima’s reputation for trolling his fans it is entirely possible that this subterfuge was done deliberately in order to fuel speculation and cause the video to go viral. More pictures and screenshot comparisons can be found at the original thread. Street Fighter X Mega Man scheduled for December 17 release Source: december-17-release/ By JLZeta on December 10th, 2012 No, it’s not a hoax, and you’re not dreaming either. Capcom has announced that they will be releasing Street Fighter X Mega Man as a free (yes, free!) PC download on their blog. The timing of the release for Street Fighter X Mega Man is, appropriately enough, right between the 25th anniversaries for Street Fighter and Mega Man. The announcement trailer can be viewed below: As you can see, Street Fighter X Mega Man is an 8-bit platformer in the style of the classic Mega Man games; jump,
  35. 35. December 10th, 2012 Published by: VR-Zone 3 slide and shoot your way through eight stages to fight bosses and collect their weapons. The twist, of course, being that the bosses in this game are characters from the Street Fighter series, complete with their iconic special moves and what appears to be a meter that functions the same way as the Ultra gauge from Street Fighter IV (it’s the empty bar in the screenshot below; you can see it fill up as the boss takes damage in the announcement trailer above). Interestingly enough, the game itself was in development by a Singaporean fan (Seow “Sonic” Zong Hui, who’s also a competitive Street Fighter player) as far back as 2010. It seems he approached Christian Svensson (Senior Vice-President of Consumer Software at Capcom) with a prototype of the game during EVO 2012 and managed to impress him enough to get Capcom to officially endorse the game. According to the news post, Capcom is currently working with Zong Hui on putting the finishing touches on the game and A_Rival has been engaged to create the soundtrack, which will be an 8-bit mashup of music from the various Street Fighter and Mega Man games. The post also hinted that Mega Man fans could expect more announcements in the coming year, which should help ease the sting for those who were disappointed with the cancellation of Mega Man Legends 3 and the rather underwhelming trailer for Rockman Xover. For those who are curious, the trailer for the game circa 2010 can be viewed below: Street Fighter X Mega Man will be available for download at Capcom’s blog on December 17. Source: Capcom-Unity Dead or Alive 5 Plus (PS Vita): current build is running at ‘close to 60 frames per second’ [Updated] Source: running-close-60-frames-second/ By KarbyP on December 10th, 2012 On top of a sneak preview of Dead or Alive 5′s Christmas costumes DLC pack (coming December 11), developer Team Ninja also showed off a video of Dead or Alive 5 Plus – running on a PS Vita unit – to those present at Tecmo Koei’s official tournament in Tokyo today. According to Famitsu’s event report of the tournament, Dead or Alive 5 and 5 Plus producer Yosuke Hayashi said that the team originally did not plan to develop a PlayStation Vita version. However, after having heard from numerous fans that they’d like to be able to play Dead or Alive 5 even while on the go, the team eventually decided that a port was worth a shot. “It’s still in the development phase, but right now the current build we have runs at almost 60 frames per second,” Hayashi-san said. “We do not want the Vita port be seen by players as being inferior to the console versions, so we want to keep the game’s high-quality visuals and have it run silky smooth.” Dead or Alive 5 Plus for the PlayStation Vita is scheduled to be released in Japan March 20, 2013. “At that time, hopefully we’ll be able to hold another tournament similar to this one,” Hayashi said. Although the following images do not quite show the quality of Dead or Alive 5 Plus’s visuals in great clarity, it sure beats fake screenshots taken from the console versions of the game that look mighty sharp, but demonstrate absolutely nothing. Update: Japanese games site Gamer also managed to snag the following shots from the video Hayashi showed off at the event, of him playing a development build of Dead or Alive 5 Plus.
  36. 36. December 10th, 2012 Published by: VR-Zone 4 Source: Famitsu, Gamer Dead or Alive 5 Official Tournament: Japan VS Korea in grand finals, Christmas costumes coming December 11 Source: japan-vs-korea-christmas-costumes/ By KarbyP on December 10th, 2012 It was Japan versus Korea in the grand finals of Tecmo Koei’s first ever Dead or Alive 5 Official Tournament, held earlier today at the Tokyo-based games publisher’s head office – right about the same time as Korea’s Infiltration took on Japan’s Daigo Umehara and Hajime Taniguchi (Tokido) in the respective grand finals for Super Street Fighter IV and Street Fighter X Tekken at Capcom’s Street Fighter 25th Anniversary world tournament in California. A total of 22 DOA5 players were seeded into the invitational- only grand finals through qualifiers across four cities in Japan (and apparently one in Korea), as well as last-minute qualifiers at the same venue in the morning before the top-22 tournament began. Amongst the players were hot favourites Yuu (ア) and Mochi. Konidash (アアアアアア), who beat Singapore’s very own Wilson Chia (BigHeadedTetra) to secure the gold medal at World Cyber Games 2005′s Dead or Alive Ultimate grand finals here in Singapore, also qualified. I could be wrong, but I believe that the Shinobi (アアア) mentioned in the full list of 22 seeded players below is a Korean top DOA player who also came down to Singapore during the World Cyber Games 2005 grand finals. Here’s a full list of players and what their characters were: アアアア (Mila) アFLACK (Haybusa) アアアア (Ayane) アアアアア (Kokoro) アTON (Mila) アアア (Tina) アアアアアア (Jahn Lee) アアアアア (Helena) アアア (Elliot) アアRock (Lei Fang) アPONG (Tina) アアアア (Kasumi) アア (Christie)
  37. 37. December 10th, 2012 Published by: VR-Zone 5 アAKA (La Mariposa) アアア (Lei Fang) アTestTeam (Kokoro) アSRF (Akira) アアA (Sarah) アアアアアアア (Jahn Lee) アアア (Kokoro) アNCR (Bayman) アアアア (Kasumi) Dead or Alive 5 producer Yosuke Hayashi was also present at the event, naturally. In his opening address, he said that Dead or Alive 5 was designed and tweaked for the purpose of being a big-scale tournament game. “Therefore the official tournament that we were able to organise this time around is like a dream to us.” As a special surprise and bonus treat for DOA fans in attendance (and those watching at home via a Nico Live netstream), Hayashi announced that the grand finals would be played on a slightly (very slightly) newer version of Dead or Alive 5: a build that has got Christmas costumes for all characters (coming out as DLC on December 11) installed in it. Famitsu, who covered the event, managed to snag a few pictures showing off the new costumes. Here’s a brief look at what’s coming December 11: After numerous heated battles, the final four came down to Yuu (ア, Christie), MochiA (アA, Sarah), Kagayaku Rock (ア Rock, Lei Fang), and Korea’s TestTeam (Kokoro). On one side of the semi-final brackets were Yuu versus TestTeam, and on the other, MochiA versus Kagayaku Rock. TestTeam and MochiA emerged from their respectival semi- final matches for a Koreea VS Japan title match (full tournament brackets here). In the end, Japan’s MochiA emerged victorious over his Korean counter-part, in a 2-1 comeback win (TestTeam had taken the first game), and was crowned champion. For placing 1st, MochiA took home a 30,000 yen gift certificate. First runner-up TestTeam walked away with a 20,000 yen gift cert. Third-place winner Kagakayu Rock was also awarded with a gift certificate, worth 10,000 yen. In the aftermath of the tournament, producer Yosuke Hayashi once again took the stage, and apologised for hardware hiccups that occurred during the event that had temporarily put a stop to the Nico Live stream. “If we ever get an opportunity to do this again, we’ll return fully prepared and strive for perfection. A big thank you to everyone for supporting the event. We recorded replays for all the matches in the tournaments, so for the matches that you weren’t able to view at home due to the hiccups, please do check them out once they’re uploaded.” We’ll link to the Dead or Alive 5 Official Tournament 2012 match replays once they’re uploaded. In the meantime, Nico Video/Nico Live registered users can access about one hour of footage from the tournament’s Nico Live feed earlier today (note: it may be restricted to premium users only): DEAD OR ALIVE 5 Official Tournament 2012 アアアアアア
  38. 38. December 10th, 2012 Published by: VR-Zone 6 Source: Famitsu Trailer for new Dragonball Z movie released Source: By JLZeta on December 10th, 2012 Fuji TV has aired a new trailer for the upcoming Dragon Ball Z movie, featuring actual scenes of the Z warriors and the new antagonists (the previous teaser trailer only showed Goku standing on a cliff). The upcoming movie takes place during the 10-year timeskip at the end of the series directly after the end of the Majin Buu arc, sometimes referred to as the “lost decade” of the story. It will apparently be an official chapter in the Dragon Ball Z story instead of a spin-off. Series creator Akira Toriyama is stated to be closely involved in the production of the movie, although the actual script will be written by Yuusuke Watanabe (Future Diary, Gantz). The movie will be directed at Toei by Masahiro Hosoda (Dragon Ball Z episode director) The movie is scheduled to be released on 30 March 2013. Kuroko No Basket to get a line of….perfume? Source: By JLZeta on December 10th, 2012 Hold the “Eau de Toilette” jokes, please. In what can only be described as an unorthodox collaboration, perfume company Nescre will be releasing a line of fragrances based on basketball series Kuroko no Basket. Despite what you might assume, the line will not actually smell like stale sweat and locker rooms. Instead, the line of perfume is described as being inspired by the “image” of 5 of the characters from the series. For those who prefer a somewhat less abstract description, the product information page contains links with a brief note on the main scents used as well as the feeling that is meant to be evoked by each item. Then again, the information might not be all that useful; the description of Kuroko‘s perfume roughly translates to “A scent made from fresh green mango with a touch of lotus flower. You may not be able to see it as it blends into the background, but this unusual scent will be ingrained upon your senses.” Prior to this, Nescre has also released similar perfume lines for One Piece and Tiger & Bunny. Kuroko and Kagami’s perfumes will go on sale in February; Kise, Midorima and Aomine’s perfumes will be available in March. Source: product information page License2Play: What to see and do [Photo Gallery] Source:
  39. 39. December 10th, 2012 Published by: VR-Zone 7 By KarbyP on December 10th, 2012 Games, merchandise, competitions, performances, cosplay and booth babes… what are you waiting for? License2Play is happening at the Sands Expo & Convention Center Hall E this weekend (Marina Bay Sands; a two-minute walk after alighting from Bayfront MRT station), and tomorrow, Sunday, is your last chance to catch all the action – so don’t miss it! License2Play is also the only venue to check out Cherry Credits’s upcoming MMO shooter Avatar Star before its closed beta test, scheduled to begin sometime in early 2013. Here are a few of the things we saw at License2Play today. Check back with us later for more photos. For more information, head over to License2Play‘s official website here.
  40. 40. December 10th, 2012 Published by: VR-Zone 8 m.o.v.e is disbanding in March 2013, after a good 15- year run Source: By KarbyP on December 10th, 2012 J-pop unit m.o.v.eannounced today on its official homepage that they are disbanding after a farewell concert (free admittance to fans who buy their upcoming bests album) at Tokyo’s Akasaka Blitz next year on March 16. The two-member unit, with Yuri Masuda (yuri) on vocals and Mototaka Segawa (motsu) on rapping (a third-founding member, producer Takashi Kimura or “t-kimura” left in 2008), is most renowned for their Initial D anime theme songs. The duo hit their 15th anniversary earlier this year in October. To commemorate the occasion, a best album, Best moves, was slated to be release later this month on the 19th. But seeing as the 15th anniversary commemorative album would be their last release, now that they’re disbanding, m.o.v.e and record label Avex Tune have decided to delay the album for two more months, so that the band may add two more new songs to it. This is on top of the five original new tracks contained in the album, for a total of seven new tracks, not counting the collection of the group’s most representative hits. Accordingly, the new bests album has been renamed from “Best moves” to “Best moves ~and move goes on“. Its new release date is now February 27, 2013. Fans who purchase a copy of Best moves ~and move goes on will be entitled to admission into “m.o.v.e The Last Show アChampagne Fightア”, the band’s final concert to be held at Akasaka Blitz next year. It is unclear if admittance is determined via a lottery system, or if anybody bearing a copy of the album can simply show up and be admitted into the audience for free. According to a statement released to Japanese media, it’s said that m.o.v.e is disbanding because the members would like to take on new challenges. After numerous discussions, yuri and motsu decided on disbanding so that they may better prepare themselves for their respective new roads ahead. The duo have also left individual messages for their fans through this video on YouTube:
  41. 41. December 10th, 2012 Published by: VR-Zone 9 yuri (Yuri Masuda) I know this is sudden, but I wanted to share something with you all. I would like to thank you all from the bottom of my heart for being with us for the past 15 years. In that timespan, we were able to meet some wonderful people and create irreplaceable memories. They will always have a special place in my heart. Lately we have been discussing what the future of m.o.v.e is, to ensure we keep moving forward towards our dreams, and this is the conclusion we have come to. I wonder how all of you will react? I hope you aren’t upset or disappointed… We debuted with the name m.o.v.e, and because of all of you, our fans, we were able to turn m.o.v.e into more than just a name. We’ve turned it into a special place built from your love and support. We couldn’t have done any of this without you. m.o.v.e isn’t just us, you all are a part of m.o.v.e too, and this has made me happier than you will ever know. Next year we will perform our last live concert. As this might be our last time together, we want to make it a big celebration for our bright future! We want this to be the greatest party we’ve ever had, and we need your help to achieve that! So let’s scream until our voices crack, dance until our feet hurt, and have the most fun we’ve ever had in our lives!! I love you all so much, and these memories will forever fill me with warmth and happiness. Thank you so much!” motsu (Mototaka Segawa) I’d like to thank all of you who enjoyed our music, those who have been checking out our works, those who have always come all the way to come see us at our concerts. I’d like to thank you very much for all your support. We’ve decided to go on with our own ways. The mountain roads we will be running will be different, but the music we’ve created will keep going. Source: Natalie, m.o.v.e homepage Square Enix to release yet another version of Final Fantasy IV Source: fantasy-iv/ By JLZeta on December 10th, 2012 Because nothing says “25th Anniversary Celebration” like another port of a 21-year-old game. To celebrate the 25th anniversary of the Final Fantasy series, Square Enix is porting the Nintendo DS version of Final Fantasy IV to iOS on December 20. The game will also be available on Android in the spring of 2013. While it’s not particularly obvious from the screenshots released so far, the graphics and sound quality are going to be improved for this port so as to take advantage of the superior hardware available in the 6 years since this version of the game was originally released for the DS. Naturally, the game will also keep the voice-acting that was present in the DS remake, although there’s no word on whether Square-Enix will allow players to switch between the English and Japanese voice tracks (highly unlikely considering their track record so far, with the exception of Final Fantasy III on the PSP). The most significant change, besides the obvious switch to touchscreen controls, is the ability to change the difficulty level, intended to allow even beginners to enjoy the game. Also, to commemorate the release of the iOS version of Final Fantasy IV, there will be a limited-time-only discount on the previously-released iOS Final Fantasy games starting on December 14. Final Fantasy IV is scheduled to be released internationally on the iTunes app store. In Japan it will go for 1,800 yen. Source: Famitsu
  42. 42. December 14th, 2012 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Megpoid the Music♯: rhythm- action game system and ‘Groove Gauge’ detailed Source: rhythm-action-game-system-groove-gauge-detailed/ By KarbyP on December 14th, 2012 We were amongst the first sites in the world to tell you about a little Vocaloid-inspired PSP rhythm game known as Megpoid the Music♯. It’s been two months since the title’s reveal, and now developer ParaPhray is finally ready to talk gameplay details. Today the game’s official website has been updated to include a section on “System” where we get to see – for the first time – how Megpoid the Music♯ will be played. While playing a song, musical notes corresponding to any of eight buttons (up, down, left, right, Circle, X, Triangle and Square) stream in from the right side of the screen, towards between two to four note markers (depending on the difficulty level) on the left-hand-side of the screen. Each note marker corresponds to two specific buttons. On the highest difficulty level where there are four markers, the top one is for “up” and “triangle”, and is followed by the respective markers for “right” and “circle”, “left” and “square”, and finally “down” and “X” at the bottom. Unlike in Hatsune Miku Project Diva, it appears that Megpoid the Music discriminates between directional and face button presses, which should increase the difficulty for expert players looking for a challenge. Another unique trait in Megpoid the Music is the way simultaneous button presses are done – a white line joining different notes from different rows signifies when you have to press which buttons simultaneously. Outside of simultaneous button presses, there will also be long notes where you have to hold down the button. Will developer ParaPhray mix the two types of special notes – simultaneous presses and long presses – together? We don’t know yet, but I certainly hope so – in Project Diva Arcade, one of the main draws (that you won’t find in Project Diva console) is that the musical scores are designed to have you hold down certain buttons while hitting other ones. It’s a lot of fun, and the main reason why I enjoy Project Diva Arcade more than the console versions (although I’m not a big fan of having to travel and pay money each time I want to play). Hopefully the ParaPhray development team are big fans of Hatsune Miku Project Diva Arcade themselves and realise that this is a lot of fun. One other really cool feature in Megpoid is the way its life bar system – the “Groove Gauge” – is implemented. As you do well or miss notes throughout the song, the Groove Gauge at the bottom of the screen will change to indicate your performance. You really do not need any more info than the meter at the bottom to tell how well you’re doing in a song, but as a nice touch the developers have implemented a digital icon on the bottom-left corner of the screen where (dot-matrix) Vocaloid Gumi’s facial expression changes based on your performance. Last but not least, the system mechanics page also mentions that, just like in Project Diva, there will be plenty of items (rhythm-game play items, presents for Gumi, room decorations) for fans to buy using points earned while playing the game regularly. Clearing songs under specific conditions will also unlock additional hidden items. Source: Megpoid the Music♯ God of War Ascension demo build plays like a full fledged release Source: plays-like-a-full-fledged-release/
  43. 43. December 14th, 2012 Published by: VR-Zone 2 By sentinel011 on December 14th, 2012 The God of War franchise has paved the path with its cinematic third-person slashing action, along with nudity to boot. That doesn’t stop the game from releasing its 4th console adaptation. We managed to get some hands-on on the demo build of the game, slated for release mid March next year. SGCafe managed to fiddle about with a test build of the gory cinematic hack-and-slash game. The current developer, Santa Monica Studios, refreshed the cinematic experience with filters that better suit the environment and Kratos himself. While God of War III have pretty decent action segments and on screen sequences, this new release builds on the franchise with an equally promising look, yet with a visually different direction than previously done in the past iterations. Kratos moves with improved fluidity, but there’s an enhanced feeling of control compared to its predecessors. moves have more flashy effects, with every pound, stab and crunch Kratos deals to his enemies using the Blades of Athena. Kratos also has the ability to turn back time at specific structures at will, giving him a passageway to an otherwise impassable route. The mini-puzzles in the game are standard God of War style, and it doesn’t make you feel frustrated trying to work around the puzzles to get through the next area. Our only complaint was that our large screen makes it pretty difficult to get the Quick TIme button presses when they are at all 4 corners of the screen. It might be because of the exceedingly large screen during our play-through demo, but we figured that the previous Quick Time events were better. Granted that the demo build is only about 5 to 10 minutes worth of play time, it does feel very solid, almost a full-fledged release. All in all, we are excited for God of War: Ascension to be released on 15 March 2013 exclusively for the PS3. If you want more action out of the latest God of War, you can register yourself for the multiplayer beta come 8 January 2013. More official trailers and beta access can be found at the official site. Of course, you must be over 18 to do so. New commercial for ‘One Piece Film Z’ movie Source: By JLZeta on December 14th, 2012 A new commercial has begun airing in Japan for the upcoming One Piece movie, One Piece Film Z. The commercial also previews one of the two theme songs to be used in the movie (“Bad Reputation” and “How You Remind Me”) by Canadian singer Avril Lavigne (huh-bluh?) The commercial features a fight scene between the Straw Hat Pirates and the former marine general Zetto Shuurai, touted as the Straw Hat Pirates’ “strongest enemy yet”. The movie itself is said to take place after the Fishman Island arc. To commemorate the 15th Anniversary of One Piece, the first two million movie-goers can also expect to receive a special goodie bag which apparently contains a special card designed by Eiichiro Oda (creator of One Piece). The original trailer for the movie also mentions a limited edition manga version of the movie (with the rather hyperbolic title of One Piece Volume 1,000) that will be given away as well. Watch the full trailer for the movie here: One Piece Film Z will open in Japan on December 15. Source: Official movie page
  44. 44. December 14th, 2012 Published by: VR-Zone 3 First trailer for Super Robot Wars UX released Source: released/ By JLZeta on December 14th, 2012 Hot on the heels of the announcement in Famitsu, Namco Bandai has released the first trailer for Super Robot Wars UX, showcasing the battle animations for the upcoming 3DS title. As we reported earlier, download codes for a campaign map and a shogi-style “TsumeSupa” game will be included in the first copies of the game. A bundle with a special SRW- themed Nintendo 3DS LL will also be available. But that’s not what you came for, is it? On to the trailer! Animation-wise, the quality seems to be somewhere in between the DS titles and both parts of Super Robot Wars Z 2 for the PSP, with nary a recycled sprite in sight despite several series being present in the last few DS SRWs. Presumably, Namco Bandai declined to put in any 3D effects or backgrounds (a la SRW:OGs2) in order to have enough space on the cartridge to fit in the voices. Regardless, the animation is suitably impressive (as expected of the series) and the fact that they managed to squeeze in the voices for the battle animations should help make up for the rather small series list this time around: - Linebarrels of Iron (♯♯♯♯♯♯♯♯) * Demonbane (♯♯♯♯♯♯♯♯♯♯) - Fafner in the Azure (♯♯♯♯♯♯♯♯) * Fafner in the Azure: Heaven and Earth (♯♯♯♯♯♯♯♯ HEAVEN AND EARTH) * Wings of Rean (♯♯♯♯♯) - Ninja Senshi Tobikage (♯♯♯♯♯♯) * Virtual-On series Fei-yen HD (♯♯♯♯♯♯♯♯♯♯♯♯♯♯♯ ♯♯♯♯ ♯♯♯♯♯) - Aura Battler Dunbine (♯♯♯♯♯♯♯♯) - Gundam SEED DESTINY (♯♯♯♯♯♯♯♯SEED DESTINY) * Gundam 00: Awakening of the Trailblazer (♯♯♯ ♯♯♯♯♯♯ ♯♯♯♯ -A wakening of the Trailblazer-) * SD Gundam Sangokuden Brave Battle Warriors (SD♯♯♯♯ ♯♯♯ BraveBattleWarriors) * Mazinkaiser SKL (♯♯♯♯♯♯♯SKL) * HEROMAN - Macross Fronter: The False Songstress (♯♯♯♯♯♯♯♯♯♯♯ ♯♯♯♯♯♯♯♯) - Macross Frontier: Wings of Goodbye (♯♯♯♯♯♯♯♯♯♯♯♯♯ ♯♯♯♯♯) - Dancougar Nova (♯♯♯♯ ♯♯♯♯♯ ♯♯♯) *denotes series making their debut What big eyes you have… In what is quickly becoming a series tradition for standalone releases on handhelds, UC Gundam and Getter Robo are missing from the series list, and even the Mazinger series is limited to the recently released Mazinkaiser SKL. On the other hand, the lack of the “Holy Trinity” of SRW is usually accompanied by the inclusion of unusual series that wouldn’t normally make the cut, and SRWUX is no different; how many fans can honestly say that they expected to see the SD Gundam series appearing alongside their bigger brothers in SRW, googly eyes and all? Fei Yen HD probably takes the cake here though, being based on a PVC figure that hasn’t actually shown up in any of the Virtual On games (the Project Diva module doesn’t really count, even if Miku herself does show up in a cut-in).
  45. 45. December 14th, 2012 Published by: VR-Zone 4 She even has the trademark leeks! Big robots, bigger explosions and more hot-blooded yelling than you can shake a leek at; it’s definitely a good time to be a mecha fan. Be sure to hit the Famitsu page for more screenshots of the game in action. Super Robot Wars UX is slated for a March 13, 2013 release date with an expected retail price of 7,140 yen. Source: Famitsu Type-Moon Ace Vol.8: Akiyuki Shinbo directing Fate/Extra CCC’s OP, new key visuals for Tsukihime Remake Source: op-directed-akiyuki-shinbo-key-visuals-tsukihime-remake/ By KarbyP on December 14th, 2012 Freelance animation director Akiyuki Shinbo is a busy man. Currently, the esteemed director is busy working on the third Madoka Magica movie as well as 2013 TV anime series Sasami-san@Ganbranai. Nevertheless, he’s making time to direct Fate/Extra CCC‘s opening intro, which is being produced by animation studio Shaft, the upcoming issue of Type-Moon Ace magazine is revealing on Friday (available in Japanese book stores December 15). Outside of revealing Akiyuki Shinbo’s involvement in the opening intro for Imageepoch and Type-Moon’s upcoming PSP JRPG Fate/Extra CCC, the January 2013 (Vol.8) issue of Type-Moon Ace also has got several new images of the game, as well as some new key visual images for Type-Moon’s other highly-anticipated project, a remake of Tsukihime. Fans of Type-Moon works looking to pick up the new issue of Type-Moon Ace should check with their local import book stores (in Singapore, that means Kinokuniya Books) on when they can expect the magazine to come in. In the meantime, here are a few images of what’s coming in the new issue, courtesy of Akiba Jigoku who managed to snag an early copy: