• Email
  • Like
  • Save
  • Private Content
  • Embed
 

Why Do People Buy Virtual Goods? Ten Attributes That Influence Item Desirability

by

  • 9,672 views

My presentation at the Game Developers Conference 2010 Social & Online Games Summit, San Francisco, 10 March 2010. ...

My presentation at the Game Developers Conference 2010 Social & Online Games Summit, San Francisco, 10 March 2010.

See also:
Vili Lehdonvirta (2009) Virtual Item Sales as a Revenue Model: Identifying Attributes that Drive Purchase Decisions. Electronic Commerce Research, vol. 9, no. 1, pp. 97-113.
http://www.springerlink.com/content/055100248749q2v5/fulltext.pdf

Vili Lehdonvirta (2009) Virtual Consumption. Publications of the Turku School of Economics (A-11:2009), Turku.
http://info.tse.fi/julkaisut/vk/Ae11_2009.pdf

Session Description: Virtual goods have become a primary means for social and online game developers to attract, retain and monetize users. But what makes virtual goods so desirable that people are willing to spend real money to get them? Several answers have been put forward that consist of factors such as self-expression and competitive advantage. Such abstractions offer little guidance to the developer designing their next virtual item, however. In this presentation, the question is approached from a very practical angle: what attributes are important in a virtual good for making it desirable to the users? What attributes do the users look at in a virtual item when making a purchase decision? Using fascinating examples from the past ten years of Western and Asian virtual goods success stories, the presentation will arrive at a model of ten concrete virtual item attributes that designers can adjust to influence the desirability of their offerings.

Accessibility

Categories

Upload Details

Uploaded via SlideShare as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel

16 Embeds 1,294

http://virtualeconomists.com 933
http://games4networks.posterous.com 135
http://www.slideshare.net 99
http://bauhausgames.blogspot.com 72
http://ozlael.egloos.com 28
http://www.linkedin.com 6
http://gameify.posterous.com 5
http://bauhausgames.blogspot.de 4
http://lakeson.blogspot.com 3
http://wildfire.gigya.com 2
http://posterous.com 2
http://www.egloos.com 1
http://zeitalter3.tumblr.com 1
http://honyaku.yahoofs.jp 1
http://lakeson.blogspot.hk 1
https://twitter.com 1

More...

Statistics

Likes
48
Downloads
0
Comments
0
Embed Views
1,294
Views on SlideShare
8,378
Total Views
9,672
Post Comment
Edit your comment

Why Do People Buy Virtual Goods? Ten Attributes That Influence Item Desirability Why Do People Buy Virtual Goods? Ten Attributes That Influence Item Desirability Presentation Transcript