Your SlideShare is downloading. ×
Measuring Brand Experience at Every Touch Point
Upcoming SlideShare
Loading in...5

Thanks for flagging this SlideShare!

Oops! An error has occurred.


Saving this for later?

Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime - even offline.

Text the download link to your phone

Standard text messaging rates apply

Measuring Brand Experience at Every Touch Point


Published on

  • Be the first to comment

No Downloads
Total Views
On Slideshare
From Embeds
Number of Embeds
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

No notes for slide


  • 1. Measuring the BrandExperience at every touch point Raul AMIGO CEO
  • 2. RAUL AMIGOCEO & MANAGING PARTNERBUENOS AIRES, ARGENTINARaúl is a firm believer that Channel Marketing is theart to consistently connect Brands with peoplethrough a wide range of means and fomats. It´s oneof his passions and has been practicing it for morethan 20 years. After graduating with a BS/MS inengineering in the mid 80’s, he started a fast trackcareer in Sales & Marketing working for the japanesegiant NEC . He became a pioneer of the borningwireless industry and was part of the founding team ofthe GTE Mobile venture leading the Channeldevelopment team. After that succesfull story, heturned himself into a start up specialist and playedleading roles in Nextel CellStar, Asista and VisualPresence roll outs in Latin America. He completed hiseducation with an MBA degree in the IDEA Instituteand an MBA in International Business from one of theoldest Universities in Europe, Univesitat de Lleida,Spain. Another two strong passions of him areentrepreneurship and Higher education. He isfounder and partner of EMPREAR , a non for profitorganization endorsed by the MIT and the Stanfordtechnology Venture program, that help technologybased entrepreneurs, and MBA guest Lecturer inADEN School of business, in 12 countries of LATAM.From long time ago he envisioned a new way tomanage brands along the channel value chain. Finallyin 2007 Raúl founded La linea to make that dreamcome true.
  • 3. What is Brand Experience?
  • 4. We understand For us experiencethe experience is a relationship not as a and impression one time shot over the time
  • 5. Frequentinteraction
  • 6. 1.Frequentinteraction Value
  • 7. 1.Frequent 2.Valueinteraction Emotion
  • 8. 1.Frequent 2.Valueinteraction 3.Emotion
  • 9. 1.Frequent 2.Valueinteraction The Brand Experience is the integration of the three 3.Emotion
  • 10. 1.Frequent 2.Valueinteraction The Brand Experience 3.Emotion
  • 11. How can we make the BXP entheleqy come to life?
  • 12. Circles of Influences
  • 13. The 5 enviromentswhere brand should outperform
  • 14. The Conversation circle The RetailDigital ExperienceCircle Circles of Influences User Intimacy Interaction
  • 15. The Conversation Circle Here is where the brand talksWe need to define what channels the brand is using to connect with its audiences and the impact each one of them is generatingVoice, tone, message and communication codes will be measured.
  • 16. The Digital Circle Our digital worldEvery day we spend more & more time on line Does the brand is making our life better here?How is it adding value to our digital experience?
  • 17. User Interaction The physical part of the experience. How many senses are involved?How much pleasure the brand is providing? Is it helping us to incorporate new skills?
  • 18. Intimacy Is our inside world Here we assign meaning through the experienceDeep thoughts connecting the brand with hidden desires
  • 19. Retail Experience What happen when we get into the store?How do we experience the sum of stimuli produced byStaging, product displays, POP material, Expert advice
  • 20. The way me measure the Brand XP in each circle: The 3D Model
  • 21. Time First Relevance DimensionFrequency
  • 22. Efforts Second Benefits DimensionRewards
  • 23. History Third Memories DimensionNostalgia
  • 24. When does the 3D Model apply?First Second ThirdDimension Dimension DimensionTime Efforts HistoryFrequency Rewards NostalgiaRelevance Benefits Memories
  • 25. TheCustomer´sDayExperience
  • 26. Entertaining Socializacing TheCustomer´s Working DayExperience Transporting Sleeping
  • 27. Brand XP Goal? To gain CDE share providing practical solutions & happiness
  • 28. Can our brands help our customers to enjoy better CDE?
  • 29. Example: The working slot
  • 30. Imagine you are at yourdesk 8 hours a day
  • 31. What kind of help, release ordistraction would you appreciate more, whileyou´re working?
  • 32. Mano contando We noticed thatsecreto en el oido
  • 33. People Think about… sports…travels…cofee… music and sex!
  • 34. Imagineyou´re a cell phone company
  • 35. What if we can integrate a Branded mugTaza con usb with... ...a wifi connection?
  • 36. ...connection with access to you main areas of interest?
  • 37. Wait for one minute and go back
  • 38. Back to the circles of interest Mass Communications1.Frequent 2.Valueinteraction The The Brand Digital Retail Experience Experience Circle Circles of Influences 3.Emotion User Intimacy Interaction Back to the Brand Experience process
  • 39. PASION MOVISTAR Business case The Retail Experience
  • 40. PASION MOVISTAR What is Pasion Movistar?Business case
  • 41. Pasión Movistar is theBrand experience programfor the Retail Circle.For the first time it unify thecriteria to measure the Brandperfomance from both,cualitative and cuantitativeperspectives.The goal behing the programwas to make Movistar customersfeel closer to the brand, bysharing values, serviceorientation and most of all pasion
  • 42. PASION MOVISTAR ObjectivesBusiness case
  • 43. PASION Client objectives Primary - To provide the same quaility of Brand experience at every Goal single point of relationship within the retail channel. - Strengthen the emotional link with the brand. - To increase Retail KPI´s (Service+quality+incomes-profitability).Secondary - To enhance customer brand´s perception. Goals - To stablish tha basis for a best practices program. - Identify the guardians of excellence. - Reward those that outperform providing brand experience.
  • 44. PASION Challenges Breaking How to up with impact on Behaviour the past Shopper generating a whole new idea of brand experience
  • 45. PASION MOVISTAR SolutionsBusiness case
  • 46. PASION Solutions We define quality of experience at the retail level as thecombination of four factors
  • 47. PASION Solutions (L) Location We define quality of experience at (EXH) Brand exhibition the retail level as thecombination of (HF) four factors The human factor (O) The offering
  • 48. PASION MOVISTAR ImplementationBusiness case
  • 49. We cover the entire argentine territory More than visiting every single 1000 pointswere mapped point of sale at least 4 across the times a year country We used mistery shoppers aimed with a hidden camera
  • 50. PASION MOVISTAR DeliverablesBusiness case
  • 51. PASION The experience algorythmRETAIL BXP index = a x L + b x EXH + c x HF + d x O
  • 52. NEA= 5,40Retail BXP NOA=5,35index per region Litoral= 5,65 Centro = 6,50 Cuyo = 6,35 Patagonia= 4,95 AMBA = 6.75 Atlantica=6,03
  • 53. PASION MOVISTAR The platformBusiness case
  • 54. The plataform: Portal de nuestro sistema de carga
  • 55. The plataform: TradeScan Pasión Movistar 2011
  • 56. The plataform: TradeScan Pasión Movistar 2011 Filters & search engine Clusterized base
  • 57. The plataform: Videos gallery Access to visit records
  • 58. The plataform: BXP evolution for certain PDV
  • 59. The plataform: Ranking
  • 60. The Future& The Challenges
  • 61. To get further than ever into peoples heart providingunique, personalized and memorable experiences.
  • 62. In a real one to one world this will become mandatory unique personalized memorableexperiences experiences experiences
  • 63. Thank you!