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Virtual Worlds 2008 - Implementation
 

Virtual Worlds 2008 - Implementation

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What should you consider when you are introducing virtual world technology into an educational setting.

What should you consider when you are introducing virtual world technology into an educational setting.

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Virtual Worlds 2008 - Implementation Virtual Worlds 2008 - Implementation Presentation Transcript

  • Pauline Randall (aka Liz Ferlinghetti) virtual-e Ltd Virtual world benefits through real world solutions
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    • Talk to the people who are already doing it - see what is really going on
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    • They have a job to do which may conflict with your aims and objectives.
    • You need to talk about:
      • Hardware including graphic cards
      • Access
      • Security issues
      • And be prepared to educate them
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    • Find some collaborators/co-operators who will work with you on this project. It’s hard work doing it all on your own.
    • Work together to see what you could do as a first step into virtual worlds.
    • See if you have enough internal resources or whether you need to bring in help from outside.
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  • Make sure that your project is a good choice for developing into a virtual space – don’t fall into the trap of being in Second Life just for the sake of it. Find a project from your curriculum that can be clearly linked back to learning outcomes – it will help you get support from sceptics if they can see clear links and benefits.
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    • You can’t throw people into a virtual world and just hope that they will ‘get it’ because they are young, members of the Google Generation or possibly even digital natives.
    • You need to induct them into this system as you would any other.
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  • It may well not turn out perfectly the first time...
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  • Pauline Randall (Liz Ferlinghetti in Second Life) Second Life Solution Provider www.virtual-e.co.uk [email_address] virtual-e Island in Second Life http:// slurl.com/secondlife/virtual%20e/130/127/24 Find these slides in Slideshare www.slideshare.net/virtuale Virtual world benefits through real world solutions
    • Places to visit in Second Life and some useful websites
    • Ashridge Business School
    • CyMal Museums & Libraries
    • Imperial College London, Faculty of Medicine
    • JISC/RSC
    • Square One Market Research, Florida
    • University of Hawaii
    • Abyss Museum of Ocean Science - http://slurl.com/secondlife/Gun/55/42/82
    • Autodesk Island – Engineering Design - http://slurl.com/secondlife/Autodesk/220/117/22
    • Bowling Green State University - http://slurl.com/secondlife/BGSU%20Creation/255/255/33
    • Camp Darfur - http://slurl.com/secondlife/Better%20World/175/247/21
    • Chinese School - http://slurl.com/secondlife/Chinese%20School/130/196/22
    • Dresden Art Gallery - http://slurl.com/secondlife/Dresden%20Gallery/168/128/26
    • Edinburgh University - http://slurl.com/secondlife/Edinburgh%20University/128/128/28
    • Genome Island - http://slurl.com/secondlife/Genome/135/92/29
    • Leeds College of Art & Design - http://slurl.com/secondlife/The%20Collective/44/69/34
    • Streets of Baghdad - http://slurl.com/secondlife/Better%20World/182/192/23
    • Educause Review - http://connect.educause.edu/er?time=1222711572
    • Institutions & Organisations in SL - http://simteach.com/wiki/index.php?title=Institutions_and_Organizations_in_SL
    • Second Life – www.secondlife.com
    • Second Life Stats - http://secondlife.com/whatis/economy_stats.php
    • SLED (Second Life Educators) List - https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
    • SLED Blog - http://www.sl-educationblog.org/
    • Virtual Worlds Review - http://www.virtualworldsreview.com/info/categories.shtml
    • Second Life Security - https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5566