Using Virtual Worlds in a Learning Context - Presentation Transcript
Pauline Randall (aka Liz Ferlinghetti) virtual-e Ltd Virtual world benefits through real world solutions
Before we go any further...
What are virtual worlds?
Persistent 3-d environments
Multi user
Allow you to see and interact with other users
Allow you to interact with the environment
Does using it make sense?
Still a new technology
Not the answer to everything
Can you tie it in to your organisational objectives?
Can you identify benefits to your organisation?
Better knowledge retention
Greater understanding
Cost savings etc
What are the issues to consider?
Cultural
Selling the idea to your organisation
Technical
Firewall
Hardware – particularly graphics cards
Skill sets
Who is going to do it?
Internal/external developers?
Some ideas for learning in SL
Case studies
Problem solving
Marketing – use the SL economy
Things too big/small/dangerous to do in real life
Things impossible to do in real life
Research
Communication
Language studies
Team work
University of Hawaii
Ashridge Business School
Chinese Island – Michigan State University
Western Australia Police
Public Works Island
Spaceport Alpha
Will it go away if I ignore it?
Virtual worlds are here to stay
Not necessarily Second Life – there are others with more in beta
You will join in eventually – why not find out more about it now!
Current benefits of Second Life
More developed than other virtual worlds
There is a lot of content already available in Second Life that you can use
There are other users to engage with
Getting started...
www.secondlife.com
Create an account
Download the client software
Go exploring
Talk to other users
Join some groups
Go to some events – think of what interests you in real life and find it in Second Life
Have fun!
Find these slides in Slideshare www.slideshare.net/virtuale Virtual world benefits through real world solutions
Pauline Randall (Liz Ferlinghetti in Second Life) Second Life Solution Provider Second Life Developer E-learning Consultant www.virtual-e.co.uk [email_address] virtual-e Island in Second Life http://slurl.com/secondlife/virtual%20e/130/127/24 Virtual world benefits through real world solutions
Places to visit in Second Life and some useful websites
Client List
Ashridge Business School
CyMal Museums & Libraries
Imperial College London, Faculty of Medicine
JISC/RSC
Square One Research, Florida
University of East London
University of Hawaii
Second Life Locations
Abyss Museum of Ocean Science - http://slurl.com/secondlife/Gun/55/42/82
Autodesk Island – Engineering Design - http://slurl.com/secondlife/Autodesk/220/117/22
Bowling Green State University - http://slurl.com/secondlife/BGSU%20Creation/255/255/33
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