Transcending brand & loyalty
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Transcending brand & loyalty Document Transcript

  • 1. ••• customer satisfaction researchTranscendingbrand andloyalty NICRethinking the customer experience| By Danica R. Allen RO CT LY LE ON snapshot In part one of a two- part article, Danica Allen presents a new approach to viewing the consumer O R E UT FO TP OU Over the past two decades there have been few paradigmatic changes in the world of customer satisfaction research. We seek to remedy this situation through the introduction of a new, broader construct that subsumes many elements of both customer satisfaction and brand measurement research. Historically, customer satisfaction research has focused on measuring service and product quality and relating these to attitudinal outcomes such as overall satisfaction and loyalty or more recently, economic outcomes such as market share and profitability. Similarly, brand research has generally been oriented toward capturing consumer perceptions of brand imagery or performance and relating these to psychometric or econometric measures of brand equity and, ultimately, purchase behavior. Efforts to innovate around these two constructs have generally focused on new pscyho- experience and metric outcome measures. In particular, the last major advancement in the customer satisfaction arena involved the introduction of loyalty. This was initially formulated as a its relationship to three-item index but later was afforded greater complexity as a consensus grew around the customer satisfaction. notion that loyalty subsumed both rational and emotional components. Underlying the shift toward loyalty measurement was the intuitively palatable notion that even satisfied customers depart. Similarly, in the brand research arena much effort has been expended on refining or enhancing dependent measures under the guise of brand equity, brand at- tachment or brand vitality. A robust economic measure of brand equity remains elusive. We turned to consumer experience as a construct to bridge the chasm between brand and loyalty research. It was preceded, however, by an industry-wide obsession with differentiating loyalty from customer satisfaction. Reichheld and Sasser (1990) and later Reichheld (1996) produced compelling work that essentially set the stage for a paradigmatic shift toward consumer experience. Interest in this field became especially keen in the late 1990s with the publication of Pine and Gilmore’s 1998 article “Welcome to the Experience Economy.” quirks.com/articles • ID 20120107 © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
  • 2. Pine and Gilmore (1998) arguedthat from a macroeconomic perspec-tive, the economic offering of firmshas progressed from commodities togoods and from goods to services. Theyargued that from this progressionhas emerged the experience economywherein the economic function is notto extract fungibles, make tangibles ordeliver service but instead to stage ex-periences. The nature of the offeringis memorable. The seller is the stagerand the buyer, the guest. The demandfactor in the experience economy isthe memorable sensation. Despite the compelling natureof this framework and more recentepiphanies such as that reflected inthe Adweek excerpt below, there were spanning about 10 years: Brakus objective was to develop a system thatno substantive efforts to produce a (2001); Schmitt (2008, 2003); and could transcend the somewhat artifi-commercially viable, comprehensive Brakus, Schmitt and Zarantonello cial boundaries that delineate the do-system for measuring, tracking and (2009). The five experiential dimen- mains of brand and loyalty research.ultimately manipulating the charac- sions that represent the foundation The common currency involves the NICteristics of a consumer experience. upon which these authors developed five experiential dimensions describedThe modal treatment of consumer a brand-oriented architecture were above. If the five dimensions are the ROexperience during the last 10 years based largely upon Pinker’s (1997) common currency for transcendingfocused on its sensorial aspects (see work. Their programmatic efforts, brand and loyalty, then experience CT LYfor example Lindstrom [2005] and which spanned essentially the first touchpoints (XPs) represent a com- LE ONMichelli [2007]). decade of this century, continually mon language. In this research, we “Whatever the methodology, it’s confirmed Pinker’s five dimensions: differentiate between vicarious and R E UTincreasingly clear that customers desper- sensorial, social, behavioral, cognitive direct XPs. The former include televi-ately want goods and services, commu- and emotional. sion ads, billboards, magazines, Web FO TPnications and marketing campaigns that Each dimension clearly measures sites and so on. In contrast, direct XPsdazzle their senses, touch their hearts a different nuance and each is also involve substantive involvement withand stimulate their minds – delivering a presumed to be important depending a product or service. These XPs tend OUpositive experience they will remember. on the idiosyncratic appeal of a given to be the domain of loyalty research.Businesses will live or die not by the experience. For example, brands such The distinction between vicariousattributes they promise but by the brand as Starbucks would certainly find the and direct XPs can be leveraged toexperiences and value they offer custom- sensorial dimension critical to the ex- change the focus of the measurementers at every touchpoint.” perience it offers. The extent to which system described in this article. It is Adweek, September 29, 2008 an experience should emphasize be- important to note that distinguishing havioral characteristics may also dif- between them is unnecessary and isMind modularity fer. Harley-Davidson’s core experien- done so here to illustrate the ability ofA unique aspect of GfK’s ConEx system tial value proposition is clearly more this research to transcend both brandis its integration of a concept devel- oriented to the behavioral, sensorial and loyalty research.oped by evolutionary psychologists: and emotional dimensions. Our research was driven by themind modularity. Although contro- A more in-depth treatment of the notion that any experience can beversial in the early 1920s when sug- Brakus et al research is beyond the characterized in terms of the fivegested by Dewey (1922, 1925) and even scope of this article. Suffice it to say dimensions introduced by Pinker andmore so in 1997 when championed by that in addition to Pinker’s five- later adopted by Brakus et al. In orderHarvard University’s Steven Pinker dimension architecture, these authors’ to make the dimensions more consum-in How the Mind Works, the notion programmatic research represents the er-friendly, we translated the originalthat the human mind has evolved in theoretical and empirical foundation labels into talk, think, sense, feel anda Darwinian fashion, yielding five upon which we have built a highly act and paired them with graphicdistinct modules to facilitate humans’ flexible, modular system for measur- icons as represented in Figure 1.interactions with their environment, ing and tracking consumer experience.has gained wide acceptance. Large sample sizes Our interest in the application Transcend the boundaries This study spanned five business sec-of mind modularity and brands was This study is based on a series of R&D tors. Within each sector we measuredpiqued by treatments of the subject projects spanning two years. The five brands and within each brand, To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
  • 3. Table 1: Five Sectors, Each with Eight XPs rience icons and the two axes. The five icons were illustrated with a series of Sector Direct XPs Vicarious XPs photographs and descriptions. The two Banking Visit the Web site TV advertising quadrant axes were described using a Visit branch office Print advertising series of examples that illustrated how Visit ATM Internet advertising an experience could be highly memo- Interact with loan advisor Friends’ recommendation rable due to its positive or negative Automotive Visit showroom/dealer TV advertising nature. They were also shown how, re- Test drive Print advertising gardless of quality, experiences could Driven before Internet advertising be highly forgettable. Seen on street Friends’ recommendation Following the introductions to Laptop Tried at store TV advertising the icons and quadrant dimensions, Used at friend’s house Print advertising respondents were shown an illustra- Use at job Internet advertising tion of how a person might place the Interacted with salesperson Friends’ recommendation five experience icons and an overall touchpoint icon with respect to wait- QSR Restaurant Visit the Web site TV advertising ing in line to place an order in an Eat in the restaurant Print advertising upscale coffee shop. In this exercise, Placed an order at counter Internet advertising respondents were shown how to drag Used rest room Friends’ recommendation each icon into the quadrant space Shampoo Use it at home TV advertising and place it based on both impression Handling the package Print advertising and memorability. After all six icons Receive free sample Internet advertising were placed in this training exercise, NIC Purchase at store Friends’ recommendation a respondent’s efforts would yield the final illustrative result presented ROeight XPs. This structure demands scales for each of the five experiential in Figure 3. By placing the six iconslarge sample sizes. Indeed, in total dimensions since a memorability and into the quadrant space a respondent CT LYthe design subsumes 200 unique impression (valence) rating was need- creates 12 scores since each icon has a LE ONsector/brand/XP cells. In order to ed. Lengthy batteries of Likert scale unique x/y position.achieve n = 200 within each cell, a items become tedious very quickly and As described earlier, this research R E UTtotal of 40,000 observations would be our fear was that straightlining and project subsumed five sectors. Withinnecessary. Time and economic limita- disengagement would ameliorate the each sector five brands and eight FO TPtions precluded such a large-scale relationships we sought to reveal. XPs were of interest. Respondentseffort and instead, we opted to select In order to capture impression and were routed into two sectors depend-the top five brands within each sector memorability ratings for each of the ing upon screening and within each, OUbased on market share. five experiential dimensions (Talk, asked to rate two XPs in terms of the Experience touchpoints play an Think, Feel, Sense, Act) we embraced a five experiential dimensions de-important part in this architecture; novel approach. This involved a quad- scribed earlier. Thus, any respondentthey represent a common language rant similar to that depicted in Figure could complete at most four quadrantfor both loyalty and brand research. 2. Clearly, in order to complete this exercises in which the five experi-As noted earlier, we selected eight XPs task, respondents needed substantive ence icons and a single dependentfor each sector. Vicarious XPs are the briefing with respect to the five expe- touchpoint metric were dragged andsame for each sector. The four directXPs differed based on the idiosyncraticnature of each sector. The XPs foreach sector are presented in Table 1.The system described in this researchis highly flexible; the XP set may befocused on more direct XPs and there-fore be of greater utility to managersinterested in enhancing the consumerexperience. In contrast, if more em-phasis is placed on vicarious XPs, theresults will likely have more utilityto brand managers and advertisingresearchers. Data relating to each of the fiveexperiential dimensions were col-lected using an innovative technique.We were hesitant to utilize Likert © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
  • 4. category distributions yielding the most positive placements. The Feel icon distributions are presented in the fourth row of Figure 4 and sug- gest a stronger emotional component associated with the automotive and especially computer sectors. Finally, the Act icon distributions suggest that the automotive and computer categories left the most positive (va- lence) impressions. Figure 5 presents the y-axis (Memorability) experience distribu- tions. Recall that the anchors of this axis were strong/memorable and weak/forgettable. Again, a row-wise approach to examining the table will help us understand cross-sectordropped into the impression–memora- is the possibility that respondents differences. With respect to the Talkbility quadrant. utilize vertical and horizontal spaces icon distributions we see that only In total, we collected 3,000 differentially. Thus, we concede at the automotive sector data were as-completed interviews using GfK’s this point that had the axes been sociated with a significant number ofonline consumer panel. On average, reversed, it is possible the distribu- positive (i.e., positioned high on the NICrespondents completed 2.7 quadrant tions would reflect this. y-axis) icon placements.exercises each. This yielded a total Figure 4 presents the x-axis (im- The second row of Figure 5 shows ROof 8,145 completed quadrants. The pression) distributions for the five the Think icon distributions. Asresultant dataset provided rich depth sectors. Within each distribution, the shown, the automotive and computer CT LYand breadth for analysis both within data are aggregated across five brands sectors had the most memorable LE ONand across sectors. and eight XPs. A comprehensive treat- icon placements and as expected, The two 85-point quadrant axes ment of the data would necessitate 40 the shampoo category Think icon R E UTyielded distributions with more desir- distributions for each of the five sec- was typically placed at the bottomable characteristics than similarly ad- tors. Part one of this article is aimed of the y-axis, indicating its rather FO TPministered seven-point Likert scales1. at familiarizing the reader with the forgettable nature. The placementFigures 4 and 5 present the x-axis and common currency and language of of the Sense icon illustrates severaly-axis distributions for the five sec- consumer experience research. intuitively appealing patterns. For OUtors aggregated over all brands and The data presented in Figure 4 example, both the food and shampootouchpoints. Clearly, the data pre- exhibit some interesting patterns sectors enjoyed many icon placementssented in the figures cannot reveal despite the aggregation by brand and at the top of the quadrant, indicatingthe nuanced differences that more XP. If we examine the data in a row- strong memorability. In contrast, thegranular brand or XP-level treatment wise fashion and begin with the top bank sector was associated with thewould have allowed. Unfortunately, tier (Talk) there are some noteworthy most forgettable sensorial ratings.space constraints precluded treat- differences. The automotive data, for The Feel icon, which representsment of the brands within each sec- example, yielded many more positive the emotional impact of an experi-tor and this will be described in part icon placements. To a certain ex- ence, elicited the most positive place-two of this article, which will appear tent, the computer data distribution ments within the automotive sectorin next month’s Quirk’s Marketing appears to resemble the automotive and fewest in the bank category.Research Review. data. In the next row are the x-axis Interestingly, there was a significant distributions of the Think icon. As group of respondents who placedVery appealing distributions shown, the automotive and banking the Feel icon in the highest verticalThe quadrant data collection mecha- sectors resulted in the most positive position for the computer segment.nism yielded very appealing distri- icon placements and the shampoo Finally, the Act icon y-axis distribu-butions. Clearly, the x-axis distribu- category the fewest. The shampoo tions are presented in the fifth rowtions differed substantively from category emerged as essentially the of the figure. These clearly show thatthe y-axis distributions. Recall that inverse of these with a high propor- the behavioral dimension was verythe former reflected impression and tion of respondents placing the Think memorable in the automotive sector;the y-axis represented memorabil- icon on the far left of the quadrant. this left skew is also reflected inity (ranging from weak/forgettable The third row of Figure 4 pres- the computer sector and is notewor-to strong/memorable). One aspect ents the x-axis placements of the thy. The remaining sectors yieldedof the quadrant data collection Sense icon. In this case we see the bi-modal distributions since manymechanism that remains untested automotive, food and shampoo respondents placed the icon very high To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
  • 5. pects of the quadrant data and some approaches to driver analysis within a two-dimensional space. Our focus will be on one sector and illustrate the richness of these data by examin- ing both brand and XP dynamics. Danica R. Allen is global director customer satisfaction and experience at GfK Custom Research North America, New York. She can be reached at 212-240-5503 or at danica.allen@gfk.com. FOOTNOTE 1 Note that a parallel study was undertaken wherein the two axes were administered as seven-point Likert scales and that these data were determined to be inferior to the quadrants with respect to factor structure, dependence models and distributional criteria including skewness and kurtosis. A comprehensive psychometric comparison of the two approaches will be the subject of a forthcoming paper. NIC REFERENCES Brakus, J., Schmitt, B., and Zarantonello, L. RO (2009). “Brand Experience: What Is It? How Is It measured? Does It Affect Loyalty?” Journal CT LY of Marketing, 73:52-68. Brakus, J. (2001). A Theory of Consumer LE ON Experience. Doctoral dissertation, Columbia University. R E UT Dewey, J. (1925). Experience and Nature. New York: Dewey. FO TP Dewey, J. (1922). Human Nature and Conduct. New York: The Modern Library. Lindstrom, M. (2005). Brand Sense: How To OU Build Powerful Brands Through Touch, Taste, Smell, Sight and Sound. New York: The Free Press. Michelli, J. (2007). The Starbucks Experience. New York: McGraw-Hill. Pine, B. and Gilmore, J. (1998). “Welcome to the Experience Economy.” Harvard Business Review. July-August: pp. 97-105. Pinker, S. (1997). How the Mind Works. New York: Norton. Reichheld, F. (1996). The Loyalty Effect. Boston: Harvard Business School Press.or very low in the quadrant space. within each sector there were strik- Reichheld, F. and Sasser, W. (1990). “Zero The distributions in Figures 4 and ingly different distributions for each Defections: Quality Comes To Services.”5 demonstrate interesting differences icon, suggesting that the memorabil- Harvard Business Review 68:105-111.across the sectors and across the five ity of touchpoint exposure may be a Schmitt, B. (2008). “A Framework Forexperiential dimensions. For exam- critical dimension that until now, has Managing Customer Experiences.” In Handbookple, a column-wise review of Figure not received much attention. on Brand and Experience Management, Bernd H. Schmitt and David L. Rogers, Eds.4 reveals substantive stability with Our analytic efforts have un- Northampton, Massachusetts: Edward Elgarrespect to the x-axis placement of the equivocally confirmed that tra- Publishing.five icons. However, a parallel exami- ditional linear techniques yield Schmitt, B. (2003). Customer Experiencenation of Figure 5 suggests consider- anemic models when we attempt to Management. New Jersey: John Wiley and Sons.ably more differentiation across the relate the five experience icons to Schmitt, B. (1999). Experiential Marketing:five experiential dimensions (Talk, the single XP outcome measure icon. How to Get Customers to Sense, Feel, Act, andThink, Sense, Feel, Act). That is, with In next month’s issue we will pro- Relate to Your Company and Brands. New York:respect to vertical axis placement vide a deep dive into the unique as- The Free Press. © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.