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Ok, you have been asked to go off and research how to design/architect a mobile user experience. After the initial excitement and learning all about mobile UX, you decide to jump head-on and start designing.
Then comes the realization, how are you going to test the designs in context of a mobile device? Do you have to package everything in an app or is there a way to test preliminary designs? What tools are available? Which works for what Mobile OS? When to use a particular tool? Can, we, designers use it without developer help?
In this presentation I have various testing app/methods/tools/services available specifically for Mobile, for which OS, when to best use them during design process, cost associated with some of the tools, and what are pros & cons of each of them.