MOBILE WEB APPSDESIGNStudy regarding the features necessary forWeb applications to run on mobile devices
Authors• Andrei STOLERU firstname.lastname@example.org group 4B• Victor PANAITE email@example.com group 3A
Let’s talk mobile• Nowadays when you talk mobile, you certainly talk about smartphones or tablets• The growth of the market and the drop in price of the devices favored this
Mobile OS• There are many devices available but the difference is made by the OS• iOS, Android, Windows Phone 7, Symbian, Bada OS
Mobile Web App vs. Native App Native App Web AppEntry Cost $99/$299/$200 etc. 0Revenue split 70/30 (Apple) or similar 100% to youRestrictions Some NoneReleases 1-2 weeks ContinuousMarket size and reach Only selected platforms (smart All internet enabled devices. Cover phones are about 50% of the market 100% more end users than a full ). blown app approach.Maintenance Difficult to support and maintain after Users always gets the latest version. app is downloaded. Multiple You are in control. One single codebases to maintain. codebase.User interface Close to full control Limited to the device/browser capabilities and the experience will vary.Performance Better GoodOffline usage Yes Yes. With HTML5, Google Gears etc.Distribution via appstores Yes Yes + the webHandling of heavy graphics Very good Not good for gaming. HTML5 provides functionality that is more than good enough for inline video and as a “flash replacement”.