2. Room layout Thorim’s platform 12 o’clock Blizzard Safe area Tunnel 3 o’clock 9 o’clock Door 6 o’clock
3. Group positioning Thorim’s platform Spriest MC warbringers Yellow groups: melee Each blue group: 1 healer 1/2 ranged Tunnel Red group: tanks Tank healer should go in this group Door
4. Group composition 2 Ranged, 1 healer 2 Ranged, 1 healer 1 Ranged, 1 healer 1 Ranged, 1 healer 1 Ranged, 1 tank healer 2 Ranged, 1 healer 3 melee 3 melee 3 tanks 1 SP Thorim’splatform 10 *Groups of 3 players: Ranged with higher dmg mitigation/resistance 1 6 Possible groups: Eto, Sly, Randuur Sym, Zeni, Abaris Sig, Kara Wind, Imbrium Osa, Blessing Val, Jancis, Rhaze Idaren, Aubrum, Elazzar Deathfox, Azlifax, Kaulgrim Zenmus, Rhiv, Nobu Occultation 8 7 2 5 Tunnel 9 3 4 High movement area: Hunters, Druid Healers… better to have smaller groups running Door
14. Group 10 (SP): 12 o’clock, hugging wall 1 6 Tunnel 8 7 2 5 9 3 4 Door
15. Things to keep in mind Remember: /range 10: You should see your other group members in your range but no one else (especially not tanks/melee) If Blizzard is coming towards you (It will come from your right), move a little towards the melee just untill you are not hit by blizzard and then go back to your spot when it has passed. When you need to move away from lightning , move behind the next group, never between the ranged and melee, but hugging the wall (and then go back to your spot). 10 1 6 8 7 2 5 Tunnel 9 3 4 Door