Digital Learning Design - Australian Catholic University

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‘Digital learning’ is gaining traction in the higher education sector, as more tertiary institutions begin to offer individual units and entire programs in the online space. But what are the characteristics of digital learning that make it good? How does it engage students? And what are the characteristics of digital learning that make it appealing to learners?

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Digital Learning Design - Australian Catholic University

  1. 1. vanguardvisionsconsulting.com.auDesigning Learning in theDigital AgeAustralian Catholic University – 25 June 2013Allison Miller
  2. 2. Share what you … know or findGo to collaborative GoogleDoc:bit.ly/DLDA-CollaborativeDoc• Add info, links, slides etc• Review what others have contributed
  3. 3. Session Overview• What does designing learning in the digitalage (DLDA) look like?• Emerging DLDA business models• Why is DLDA different?• How are others doing it?• What’s needed to DLDA?• Want to know more?• What are eportfolios and how are they beingused?
  4. 4. What does designinglearning in the digital age(DLDA) look like?
  5. 5. Global Meta-trends impacting Education1. World of work is increasingly global and collaborative2. Whenever, wherever learning - Multi-deviced3. Internet becoming a global mobile network4. Cloud-based, networked, video & rich media5. Openness - open content, data, resources -transparency6. Ownership and privacy7. Access to learning in increasing8. Internet is challenging us to rethink learning andeducation, and our notion of literacy9. Rise in (the recognition of) informal learning10.Educational business models are changingSource: NMC Communiqué (January, 2012)nmc.org/pdf/2012-Horizon-Project-Retreat-Communique.pdf
  6. 6. Key Trends influencing (Higher) Education1. Abundance of info challenging our roles as educators2. More validation of lifelong learning3. Formal/informal learning needed to face competitiveworkforce4. Education entrepreneurship is booming5. Shifting educational paradigms - online, hybrid andcollaborative learning6. Students using their own technology for learning7. Massively open online courses (MOOCs) are proliferating8. Open content, educational resources, and open access9. Social media = connected /collaborative10.Data for personalizing learning and measurementSource: NMC Horizon Project Short List: 2013 Higher Education Edition (December, 2012)nmc.org/pdf/2013-horizon-higher-ed-shortlist.pdf
  7. 7. POLL:How many of these terms do you know?• Creative Commons• Open educational resources(OER)• Open (digital) badges• Learning analytics• BYOD• Augmented Reality
  8. 8. Creative CommonsSource: creativecommons.org/aboutImage: http://lifehacker.com/creative-commons/
  9. 9. Open Educational ResourcesSource: oercommons.org/about
  10. 10. Open (digital) BadgesSource: openbadges.org/en-US/about.html
  11. 11. Learning AnalyticsSource: en.wikipedia.org/wiki/Learning_analyticsImage: http://www.elearnspace.org/blog/2010/08/25/what-are-learning-analytics/
  12. 12. BYOD – Bring your own deviceSource: en.wikipedia.org/wiki/Bring_your_own_deviceImage: : http://www.bishopoconnell.org/uploaded/Academics/smartphone-netbook-pad.jpg
  13. 13. Augmented RealitySource: hen.wikipedia.org/wiki/Augmented_realityImage: http://commons.wikimedia.org/wiki/File%3AGoogle_Glass_detail.jpg; http://mashable.com/2013/03/05/pool-real-time/; http://www.youtube.com/watch?v=GBKy-hSedg8;
  14. 14. Emerging DLDA businessmodels
  15. 15. Emerging education & training businessmodels• Massive Open Online Course (MOOC)Source: youtube.com/watch?v=eW3gMGqcZQc
  16. 16. Emerging workplace education & trainingbusiness models• Peer 2 Peer University (P2PU)Source: p2pu.org/en/
  17. 17. Emerging workplace education & trainingbusiness models• OER university (OERu)Source: wikieducator.org/OER_university/About
  18. 18. How are others doing it?
  19. 19. ExamplesEduOne Project Portalhttp://portal.eduone.net.au/Other EduOne Open Resources:EduOne Open Resourceshttp://www.eduone.net.au/learning-centre/open-resources/EduOne Interactive (E1i)OERhttp://lmsresources.newengland.tafensw.edu.au/NEI/EduONE/Publish/Welcome%20to%20EduONE.htmlEduOne OnDemandhttp://devimls.eduone.net.au/imls/ondemandEducation Our New England(eduONE)eduone.net.au
  20. 20. ExamplesUNSW Computing 1 MOOCopenlearning.com/courses/unsw/computing1
  21. 21. Examples• ‘Premium Cloud learning experiences’ – mediarich, interactive & active educational experiences• ‘Digital badges’• ‘Borderless and personalised’• ‘Globally connected education’• Collaboration via the Cloud• ‘Focussed and informed by data and analysis of globaltrends’Deakin University’Live the Future: Agenda 2020 –“driving the digital frontier”deakin.edu.au/about/strategic-plan/live-the-future/index.php
  22. 22. Why is DLDA different?
  23. 23. Image: NBN in Plain English - http://www.flickr.com/photos/89165847@N00/6357746413National Broadband Network= NBN• High speed internet• Faster than we can imagine• Changing the landscapeThe new digital economy will have an impact on allAustralian industries and will require everybusiness, community organisation and governmentdepartment to be NBN-ready (Bowles, 2011)
  24. 24. “Over the next decade the NBNwill change the way we teachonline, in our classrooms, inlearners’ worksites and inhomes”National VET E-learning Strategy, 2012NBN = Not just the digital fibrebut the digital opportunities
  25. 25. National Digital Economy StrategySource: National Digital Economy Strategy (2011)nbn.gov.au/the-vision/digitaleconomystrategy
  26. 26. Top five industries to fly in 2013 inAustraliaSource: Ibis World (2013) –http://www.ibisworld.com.au/about/media/pressrelease/release.aspx?id=304
  27. 27. Top five industries to fly in 2013 inAustraliaSource: Ibis World (2013) –http://www.ibisworld.com.au/about/media/pressrelease/release.aspx?id=304
  28. 28. What needed to DLDA?
  29. 29. Technology in itself is notlikely to improve ineffectiveteaching practiceYew Tee & Shing Lee (2011)http://www.ascilite.org.au/ajet/ajet27/tee.html
  30. 30. To effectively incorporate technologyinto (or repurpose technology for)education, educators need to knowthe affordances and constraints oftechnology(Abbitt, 2011)
  31. 31. TPACK – Technological Pedagogical and Content KnowledgeSource:Koehler & Mishra (2008), Handbook of Technological Pedagogical Content Knowledge (TPCK) for EducatorsContentKnowledgeTechnologicalKnowledgePedagogicalKnowledgePedagogicalContentKnowledgeTechnologicalPedagogicalKnowledgeTechnologicalContentKnowledgeTechnological, Pedagogical andContentKnowledge(TPACK)CONTEXT
  32. 32. For more info see: http://bit.ly/TPCK-GDocExample (Context) Content Pedagogy TechnologyDesigning Learning in theDigital Age (DLDA) –(PD for transforming changein education and training)• Global EducationMeta-trends• Facilitating disruptiveand transformativechange• Flipped teaching• Peer/Collective(Tribe/Gang) learning• Gdocs, Wikis, VirtualClassroom, Twitter,Eportfolio Group, EmailSA Dept of Education andChild Development –(Model for incorporatingtechnology when deliveringAustralian NationalCurriculum)• Australian Curriculum• ICT General Capabilityin the AustralianCurriculum• Teaching for EffectiveLearning Framework(TfEL)• Interactive whiteboards,personal devices, etcFlat Classrooms(Lindsay & Davis, 2012) –(teaching programs toincorporate globalcitizenship in schools)• Framework for 21stCentury Learning• ISTE’s NationalEducationalTechnology Standardsfor Students (NET-S)• Global Citizenship• ISTE’s NationalEducationalTechnology Standardsfor Teachers (NET-T)• Problem/Project-based learning• Skype, blogs, wikis,videoLearning Technology byDesign –(for In-service TeacherEducation Program(Koehler, 2011))• Design of online-courses, the design ofeducational films, orthe re-design ofexisting web-sites• Peer/Collective(Tribe/Gang) learning• Problem/Project-based learning• Various
  33. 33. Continuums of learning andintegrationNovice Beginner Competent Proficient ExpertDreyfus (1980) model of skill acquisition
  34. 34. Delivery models for designing learning in the digital ageIndividual Learning PlansAction/Project based learningProblem seeking & solving learning (Design thinking)Work-based/Situated learningService learningPeer/Collective (Tribe/Gang) learningProfessional Learning Communities /PLNs (Circles)Informal/Just-in-Time/Social /Self-organised learningScenario-based learningOthers?Miller, 2012
  35. 35. Personal Learning Networks (PLN)Image: Design your personal learning network by Joyce Seitzingerhttp://digitalhopscotch.com/?p=113
  36. 36. When incorporatingtechnology intolearning, the outcomeshouldnt remain the sameCain (2013)http://ideaplay.org/in-tpack-the-song-does-not-remain-the-same/
  37. 37. SAMRSource: http://jennyluca.wikispaces.com/TPACK+and+SAMRAlso see: Ruben Puenteduras (creator of SAMR) blog
  38. 38. Integrating technology is moreabout challenging our currentbeliefs about pedagogy thanusing the technologyBartolowits (ND)http://edtech2.boisestate.edu/bartolowitsr/portfolio/504-synthesis-final.pdf
  39. 39. What to know more?
  40. 40. DLDA – curated
  41. 41. Designing Learning in the Digital AgeWorkshop & Webinar ProgramStarts Sydney – 21 August 2013Guest Presenters:George Siemens & Leigh Blackalldesigninglearning.com.au
  42. 42. Want to know more?Register for eUpdates: bit.ly/digitalcapabilityFollow on:Twitter - twitter.com/DesignnLearningFacebook - facebook.com/designinglearningLinkedIn - bit.ly/LinkedIn-designinglearningGoogle+ - bit.ly/DLDAGooglePlusPinterest - pinterest.com/vanguardvisions
  43. 43. vanguardvisionsconsulting.com.auAllison Miller0400 732 270allison@vanguardvisions.com.auvanguardvisionsconsulting.com.au

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