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Seeing the Library through the Terminator's Eyes: Augmented Reality
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Seeing the Library through the Terminator's Eyes: Augmented Reality


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Augmented reality is a location-aware technology that can help libraries widen access to resources and promote services to users in exciting and innovative ways. This emerging technology superimposes …

Augmented reality is a location-aware technology that can help libraries widen access to resources and promote services to users in exciting and innovative ways. This emerging technology superimposes layers of computer-generated content such as 3d images, photos, and data over what you are looking at in real-time. This session will explain augmented reality and highlight potential uses and real world examples of how libraries are using this technology to promote, market, outreach, teach, and engage with users in new and exciting ways.

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  • AR isn’t VIRTUAL reality – it isn’t a completely artificial environment
  • AR overlays the real world with digital information – like terminator vision!
  • Arnold plays a cyborg sent from the future to kill a woman named Sarah Connor, who apparently plays a significant role in the future. He’s not successful, and 3 more movies (with another in production) and 2 seasons of a television show have been made about the story. I myself consider Terminator 2 to be the masterwork in the series, in which the original Terminator (Arnold) is now controlled by the good guys, and is sent back to a slightly later point in time to protect Sarah Connor’s son John from a more advanced model of Terminator, the T-1000.
  • Terminator 2 starts with a naked Arnold, fresh from the future, walking into a biker bar to obtain clothes and transportation. He uses his AR vision to find a match in terms of clothing size, as well as a suitably fast motorcycle.
  • Some AR projects require headgear
  • The use of of nearly ubiquitous devices such as cell phones may permit rapid experimentation and evolution of augmentedreality applications.
  • Now I’m going to tell you a bit more about a few popular AR platforms that you may have seen or heard about, some of which you can pretty easily utilize.
  • Believe it or not, the first AR app out of the gate for the iPhone was Yelp. The company never really announced or promoted this, but the application has a feature called “monocle” that uses AR to let you see what restaurants and businesses are around you.
  • Layar is probably the most popular AR platform for both iPhone and Android. It’s an open platform that allows you to build and discover various layers of AR content. This stems from a Nathan’s Hot Dogs finder to college and university applications, and it’s very popular worldwide.
  • This data is from Layar, so take it with a grain of salt
  • Here’s an example of a layer in the Layar catalog of an AR history overlay for San Antonio.
  • Here is Kansas State University’s campus app, which uses Layar. You can see the various settings and filters.
  • Wikitude began as a way to connect real-world locations with their wikipedia pages, although it’s now more open and other information can be put into wikitude “worlds” – which is what the call layers. Interestingly, wikitude is getting a lot of press lately for developing a driving application.
  • You can build directly in Layar or Wikitude without using an external service, but you need some programming skills, Layar requires JSON data that passes information about your POIs. If this isn’t in your skill set, then something like Augmentation, or even Google Earth, can help. Augmentation provides a really simple interface to create your layers, and an API link to paste into an AR platform such as Layar or Wikitude. For the few minutes, we’re going to play around with creating layers in Augmentation. One caveat – you still need to create an account with Layar or Wikitude to have your layer actually appear in the service.
  • I’ve put in these screen shots just in case we have any trouble doing this live.
  • Transcript

    • 1. Seeing the Librarythrough the Terminator's Eyes: Augmented Reality
      Rachel Vacek, @vacekrae
      Anita Riley, @anitazavrrr
      University of Houston Libraries
      Amigos Member Conference
      May 18-19, 2011
    • 2. What is Augmented Reality?
    • 3. It’s a technology that enhances your current perception of reality.
      Augmented Reality:
      combines real and virtual
      is interactive in real time
      is often registered in 3D
    • 4. Not Virtual Reality
    • 5. Terminator Vision!
    • 6.
    • 7.
    • 8.
    • 9. How does AR work?
    • 10. Common Components
      A smartphone
      A video camera
      A projector
    • 11. AR Displays
      Head-attached displays
      Optical/Video HDM, Retinal, Lenses, Projector
      Handheld displays
      Glass trough, Tablet, Smartphone
      Spatial displays
      Desktop PC, Notebook, Holographic Projection
    • 12. Smartphone Requirements
      • GPS: Where am I?
      • 13. Compass: What direction am I facing?
      • 14. Camera: What do I see in the real world?
      • 15. Accelerometer: How is my phone oriented?
      • 16. Internet Connection: Connect to the digital world
      • 17. Optional: Gyroscope: For a smoother experience
    • Why is AR important?
    • 18. Encourages interaction
      Creates a richer experience
      Extends the context for understanding the real world
      Improve training materials
      Makes specialized content more accessible
    • 19. In the classroom…
      Brings experiential and location-based learning to people by supplementing existing worlds rather than creating new ones
      Students take an active role in their own learning
      Extends learning beyond libraries and classrooms to the places where people live
    • 20. Challenges of AR
    • 21. Challenges
      Slow to take off – many people don’t know what it is yet
      Have to create content or layer of info for each application
      Needs interoperability
      Requires built-in compass or GPS tools
      Displays – needing appropriate lighting
      Technology can be complicated
    • 22. Who is using AR?
    • 23. Everyone!
      Sporting events
      And even libraries!
    • 24. Potential AR applications
    • 25. Or social applications
    • 26. NCSU’sWolfWalk
    • 27. Miami University
      MU Augmented Reality Research Group
      ShelvARreads a special spine tag that corresponds to each book’s call number and automatically tells the user which books are out of place, and where they need to go.
    • 28. AR Services
    • 29. Services
      Yelp “Monocle”
    • 30. Yelp “Monocle”
    • 31. Layar
    • 32. Android Downloads
    • 33. Layar Layers
    • 34. Layar at Kansas State
    • 35. Wikitude World Browser
    • 36. Building an AR layer
    • 37. Your secret AR weapon
      Augmentation, by Hoppala
    • 38. Augmentation dashboard
    • 39. New overlay
    • 40. Add augment
    • 41. General tab
    • 42. Location tab
    • 43. Presto! Overlay!
    • 44. The Future of AR
    • 45. AR is here to stay
      Devices are getting smaller and more mobile
      Connection speeds are increasing
      Battery life is lasting longer
      More applications are moving to the cloud
      Desire to be more engaged
      Yearn for new visual experiences
    • 46. Resources
      Layar Tutorials
      Wikipedia Overview
      AR in Education
    • 47. Resources
      Layar introduction for developers
      GPS Motion X (iPhone app)
      $0.99 orfreelite version
    • 48. Thank you!
      Rachel Vacek
      Head of Web Services
      University of Houston Libraries
      Anita Riley
      Digital & Web Projects Fellow
      University of Houston Libraries