The User Experience When Machines Talk to Machines

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This presentation for the 2009 Web 3.0 Conference in New York City imagines a highly visual scenario where a user and his device experience content from a wide and mostly unintended set of sources.

This presentation for the 2009 Web 3.0 Conference in New York City imagines a highly visual scenario where a user and his device experience content from a wide and mostly unintended set of sources.

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Transcript

  • 1. What a WEB EXPERIENCE feels like when MACHINES talk to MACHINES
  • 2. Assumptions to avoid
    • The Web has fully emerged as a medium.
      • Linear screens like pages in a print magazine
    • A Web site is the primary mechanism for packaging functionality.
  • 3. Assumptions to embrace
    • Everything is a mashup.
    • Web design = theme park design
    • The intended purpose of Web content will mean less and less.
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