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New Developments in Learning Technologies for K-12 Education

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    New Developments in Learning Technologies for K-12 Education New Developments in Learning Technologies for K-12 Education Presentation Transcript

    • New Development in Learning Technologies in K-12 Education
      C. Candace Chou, Ph.D.
      University of St. Thomas
      MNSAA Annual Conference 2010
    • New Developments
      Horizon Report K-12 Edition, http://wp.nmc.org/horizon-k12-2010/
    • Horizon Report 2010
      Time-to-adoption: One year or less
      Cloud computing
      Collaborative environments
      Two to Three Years
      Game-based learning
      Mobiles
      Four to Five Years
      Augmented reality
      Flexible Displays
    • Cloud Computing
    • Google Docs
    • Google Docs
    • Google Docs
    • Google Docs Activities
      Student project presentation
      Course Survey
      Advising sign up sheet
      Roster list
      Brainstorm session
      PowerPoint presentation
    • Teacher Tube
      http://teachertube.com/
    • ArcGIS
      http://www.arcgis.com/home/index.html
    • Qwiki: Information Experience
      http://www.qwiki.com/
    • Collaborative Environment
      Voice Thread
      Wiki
      Flat Classroom
      Kite Around the world
      Solar Navigator
      eLanguage
    • Voice Thread
      Third Grade Picture Writing 
      http://voicethread.com/#q.b119840.i725907
    • Flat Classroom
      http://flatclassroomproject.ning.com/
    • eLangauge
      http://www.elanguages.org/
    • Game-Based Learning
      Game Central Sites
      Games for Change - http://gamesforchange.org/
      Bettergamescotest.org - http://www.bettergamecontest.org/
      Persuasive Games - http://www.persuasivegames.com/games/
    • Pew Internet & American Life Project
      97% of children ages 12-17 play video games
      99% boys and 94% girls
      Nearly two-thirds play video games to socialize face-to-face with family and friends.
      Over a quarter play with Internet friends. (2008 Survey)
    • The Potato Story
      http://www.thepotatostory.co.uk/
    • Academic Skill Building
      http://www.arcademicskillbuilders.com/
    • Play Game to Read
      http://nukotoys.presslift.com/video-gaming-teaches-reading-in-schools
    • Power Up
      http://www.powerupthegame.org/
    • Mobiles
    • http://www.flvs.net/areas/mobilelearning/pages/default.aspx
    • Mobile + Social Media
      Twitter
    • Education Apps on iPad/iPhone
      Free apps: http://web.me.com/dowd/Touch/Welcome.html
      Education Apps Review: http://www.iear.org/iear/category/late-elementary
      Top 50 Free Education Apps: http://www.appstoreapps.com/top-50-free-education-apps/
      Free Children Books, http://en.childrenslibrary.org/
    • Augmented Reality
      http://www.youtube.com/watch?v=NMQ5DFkU794&feature=player_embedded
    • Flexible Display
      Video in Print: http://www.youtube.com/watch?v=XZTrVHI45Nk
    • Trend 1
      Technology is increasingly a means for empowering students, a method for communication and socializing, and a ubiquitous, transparent part of their lives.
    • Trend 2
      Technology continues to profoundly affect the way we work, collaborate. Communicate, and succeed.
    • Trend 3
      The perceived value of innovation and creativity is increasing
    • Trend 4
      There is increasing interest in just-in-time, alternate, or non-formal avenues of education, such as online learning, mentoring, and independent study.
    • Trend 5
      The way we think of learning environment is changing.
    • Critical Challenges 1
      Digital media literacy continues its rise in importance as a key skill in every discipline and profession. The challenge is exacerbated by the fact that digital literacy is less about tools and more about thinking, and thus skills and standards based on tools and platforms have proven to be somewhat ephemeral.
    • Challenges 2
      Students are different, but educational practice and the materials that support it are changing only slowly
    • Challenge 3
      Many policy makers and educators believe that deep reform is needed, but at the same time, there is little agreement as to what a new model of education might look like.
    • Challenges 4
      A key challenge is the fundamental structure of the K-12 education establishment.
    • Challenge 5
      Many activities related to learning and education take place outside the walls of the classroom – but these experiences are often undervalued or unacknowledged.
    • Quote
      For digital natives to walk into a classroom that does not have any of the media must be like walking into a desert.
      Steven Maher, History teacher at Chatham High School, NJ from Frontline, Digital Nation, 2008
    • References
      Johnson, L., Smith, R., Levine, A., and Haywood, K., (2010). The 2010 Horizon Report: K-12 Edition.Austin, Texas: The New Media Consortium.http://wp.nmc.org/horizon-k12-2010/
      Cover photograph: “Child Looking Out a Window” by D Sharon Pruitt on Flickr (http://www.flickr.com/photos/pinksherbet/3212680093/). Creative Commons.