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Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
Twinverse
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Twinverse

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  • 1. TWINVERSE Our Planet is a Virtual World
  • 2. Opportunities / Trends • Non gaming virtual worlds • Web/VW integration • Scalability of virtual worlds • Location based services • User generated content • Mobile web browsing
  • 3. Twinverse • A virtual world based on the geography of our planet • Supported by a Peer to Peer technology Virtual World Communication Tools TWINVERSE Geographic Social Media Information System
  • 4. Meet and Communicate
  • 5. Discover and Post Content
  • 6. Twinverse Advantages • Scalability – technical & economic solution to server limitations • Software network – users’ PCs run the virtual world • Location awareness, presence & shared experience • Geographic Information System (GIS) • Web integrated VW – Leveraging web content – Twinverse UGC visible from the web • Permanent user representation in the world – Avatar (when online) – “Home” (when online and offline) The Largest Virtual World !
  • 7. Virtual World Spectrum
  • 8. Adjacent Competitors Virtual Geographic Social Web UGC World Info Sys Network Integration ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
  • 9. A Different Proposition Virtual Worlds Environment Fantasy Reality Presence Character (“Avatar”) Yourself (“Twin”) Usability Difficult Easy “Point & Click” Web Content Not Emphasized Full Integration Platform Client / Server Peer-to-Peer Cost High Low Scalability Low High 9
  • 10. Current Technical Solutions for Virtual Worlds Server Zones Shards Users Second Life World of Warcraft
  • 11. Twinverse: Peer to Peer Technology User’s PC Twinverse… - Allows Scalability in Mirror / Virtual Worlds - Inspired by Solipsis Project (France Telecom Labs)
  • 12. Twinverse P2P Architecture User's PC MySpace YouTube Shoutcast Web Browser Flickr Wikipedia Cyworld Javascript Facebook Yahoo Maps HTML/CSS Google Maps Etc, ... Ajax MSN Maps Comet The Web Node Python Node Twinverse C/C++ Node Technology Node P2P Protocols Twinverse Servers Authentication Users' Users' homes Geographic Jabber Etc,.. Access Control Profiles Static objects Databases
  • 13. Twinverse Business Model Primary Profile Revenue Sources • 18 – 34 year old • Advertising • Social Seekers / VW users – Targeted video  • Travelers / GIS Users – “In World” adverts • 150-200 million global – Event sponsoring – Yellow page model Community Growth • Revenue sharing • PR, influential bloggers, etc – Mobile operators • Social network invites – Local Internet players • Event sponsoring – Other companies • Global outreach
  • 14. Community & Exit Partners Social Media / Entertainment Integrated Internet / Adverts Travel Communications / Other 100 e.com
  • 15. Management Jamal Belhadj* • Business Development Director ‐ Orange Group / France Telecom – Paris, France • Director of Strategy ‐ Wanadoo (ISP) / France Telecom • Investment Principal at Inventmobile (Mobile Technologies Seed Fund) • MS Management ‐ Stanford University & MA Economics ‐ University of Paris Joaquin Keller* • Senior Project Manager ‐ France Telecom (Peer to Peer technologies) > Solipsis (virtual worlds) > Pulse (live video streaming) > Maay (search) • Senior Developer at EDIAT ‐ Artificial Intelligence (AI) software company • PhD Computer Science ‐ Univ of Versailles & MS Mathematics ‐ Univ of Paris Andy Wold* • President – PACCAR Financial Services – Bellevue, WA • Corporate Treasurer / Operating CFO – PACCAR, Inc. – Bellevue, WA • Qwest Communications – Denver, CO • MS Management ‐ Stanford University & MBA Finance ‐ University of Oregon * co-founders

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