Learning technologies in mobile scenarios (By Magí Almirall)

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UOC UNESCO Chair in e-Learning: Mobile Technologies for Learning & Development.

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Learning technologies in mobile scenarios (By Magí Almirall)

  1. 1. Learning technologies in mobile scenarios
  2. 2. This is distance learning
  3. 3. This is not distance learning
  4. 4. When students are engaged, they are learning
  5. 5. We have big classrooms and in the last row …
  6. 6. it is distance learning ;-))‏
  7. 7. Learning without distances
  8. 8. UOC: Open University of Catalonia <ul><ul><li>University without distances </li></ul></ul><ul><ul><li>Fully online University (Undergraduate, Graduate and PhD programs)‏ </li></ul></ul><ul><ul><li>Headquarters in Barcelona, Spain </li></ul></ul><ul><ul><li>Founded 15 years ago as an online University </li></ul></ul><ul><ul><li>53,000 students, 500 full-time faculty, 2,000 part-time faculty </li></ul></ul>
  9. 9. 1st idea to remember : Learning without distances
  10. 10. Why do we build this type of classrooms?
  11. 11. Sure, it is our way to offer learning for all, but …
  12. 12. Finding new ideas … new original ideas
  13. 13. Finding new ideas … new original ideas Antoni Gaudí “ Originality is in the origin”
  14. 14. Finding new ideas … going to the origin How did Pythagoras learn and teach? Personalization, sharing, talking… who is the teacher? Living and learning together.
  15. 15. 2nd idea to remember : The learner lives with his/her teacher
  16. 16. Finding new ideas … going to the origin What is the etymological sense of pedagogy?
  17. 17. Finding new ideas … going to the origin What is the etymological sense of pedagogy? The pedagogue is your slave, goes with you everywhere
  18. 18. 3rd idea to remember : Pedagogy goes with you everywhere
  19. 19. Learning technologies in mobile scenarios
  20. 20. Learning technologies in mobile scenarios Who can help us define these projects?
  21. 21. Learning technologies in mobile scenarios Who can help us define these projects? Our real students !!!
  22. 22. Projects to create human interfaces … or not video real human interfase
  23. 23. Project 1: Mobile learning scenarios from a UCD perspective By Pablo and Eva
  24. 24. Project 1: Mobile learning scenarios from a UCD perspective Goals To define m-learning scenarios in order to design useful and friendly mobile learning applications and based on the requirements of potential users. Methodology · Personas · Focus group · Contextual inquiry in commuting contexts
  25. 25. Xavi 35 years old Single Works in Accounting Studies a degree in Business Administration Motivation: Enhance his career prospects Scenario 1: 20-min commute Imma 28 years old Lives with her partner Lawyer Studies a degree in Humanities Motivation: As a hobby Scenario 2: 45-min commute
  26. 26. 4th idea to remember: Let’s analyze the user closely: User-centered design
  27. 27. From these real stories, we create projects to enhance learning in these mobile scenarios 6 sketches = 6 projects
  28. 28. MyWay project She is about to start a new course and she is downloading all the learning materials to her e-book. Annotation project She uses her commuting time to read the material, underline it and to take notes on her e-book. Imma Lawyer 28 years old Studies a degree in Humanities Lives with her partner Motivation: As a hobby
  29. 29. Mobile classroom On her way home, Imma goes on-line and checks her virtual classrooms. Mobile widgets Imma also uses Google Scholar, wikipedia, and other websites to find more information about her assignment. Imma, 28 years old. Studies a degree in Humanities
  30. 30. Foreign language self-assesment As she has not yet arrived home , she starts to answer the activities from a self-assessment test. Campusproject.org Once at home, before dinner , she starts to work on the assignment that she has read about and taken notes during her commuting time. Imma, 28 years old. Studies a degree in Humanities
  31. 31. By Josep Rivera, Albert Juhé and Alejo Buixeres Project 1: MyWay What format? Where?
  32. 32. Automatic elearning contents • Generated automaticaly by XML (DTbook)‏ • Available in 1,200 subjects (= 60% of UOC courses)‏ • Popularity of formats is related to popularity of devices • Epub and Mobipocket have not yet boomed Project 1: MyWay
  33. 33. Project 1: MyWay
  34. 34. 5th idea to remember: The best elearning content format depends on the scenario We can develop the best format .... or not ... Video ipod flea Project 1: MyWay
  35. 35. By Muriel Garreta and Francesc Santanach I+D financed by Spanish government www.layers.com Project 2: Annotation
  36. 36. Interoperability with internet services • Layers to organize your activity • Layers to share with the teacher and with the other students • Layers to ... open and observe Project 2: Annotation
  37. 37. Sure, other ways exists ... Or not ... video pop corn 6th idea remember: 6 – Learners will define uses that we may not imagine, test and observe it. Project 2: Annotation
  38. 38. By Muriel Garreta, Alícia Valls and Josep Matamoros Project 3: Mobile classroom I’ll send an email to the lecturer to ask him!
  39. 39. Mobile alerts • Calendar and messages • Automatic redirection when connecting through a mobile device Project 3: Mobile classroom
  40. 40. But, so many alerts are molest … or not … Video will it blend Project 3: Mobile classroom 7th idea to remember: Users want alerts to guide them in their learning tasks.
  41. 41. By Eva Gil, Xavier Aracil and Irene Manresa Financed by France Telecom Project 4 : Mobile widgets Connecting with an iPad …
  42. 42. Access from several devices • Web widgets adapted to devices • With special services like “my university contents” • Each device brings different added values for elearning purposes Campus mobile Campus iPad Campus e-book Project 4 : Mobile widgets
  43. 43. 8th idea to remember: Offering the same information to several devices Project 4 : Mobile widgets
  44. 44. By Josep Rivera and Juan Antonio Recio Project 5: Foreign languages self-assessment What's my level?
  45. 45. Self-assesment • We can develop self-assessment for several devices at the same time. • We only need 5 to 10 types of exercises. • Teachers can reorganize the content Project 5: Foreign languages self-assessment
  46. 46. 9th idea to remember: Mobile scenarios need more interactive contents . Project 5: Foreign languages self-assessment
  47. 47. By Francesc Santanach and Carlos Ors Project 6: Campusproject.org I have internet services in the VC …
  48. 48. Interoperability of learning services • Using OKI MIT specifications • Compliant with LTI IMS standards • Working together with an open source community Campusproject.org
  49. 49. 10th idea to remember: We can use interoperability to connect with other institutions and expand our learning tools. Campusproject.org Working together in open source to achieve unimaginable goals... or not … Flock of sheep and sheep herders
  50. 50. Conclusions: A summary of the ideas <ul><li>Learning without distances </li></ul><ul><li>The learner lives with his/her teacher. </li></ul><ul><li>Pedagogy goes with you everywhere. </li></ul>
  51. 51. Conclusions: A summary of the ideas <ul><li>Learning without distances </li></ul><ul><li>The learner lives with his/her teacher. </li></ul><ul><li>Pedagogy goes with you everywhere. </li></ul><ul><li>Let’s analyze the user closely: User-centered design. </li></ul><ul><li>The best elearning content format depends on the scenario. </li></ul>
  52. 52. Conclusions: A summary of the ideas <ul><li>Learning without distances </li></ul><ul><li>The learner lives with his/her teacher. </li></ul><ul><li>Pedagogy goes with you everywhere. </li></ul><ul><li>Let’s analyze the user closely: User-centered design. </li></ul><ul><li>The best elearning content format depends on the scenario. </li></ul><ul><li>Learners will define uses that we may not imagine. </li></ul><ul><li>Users want alerts to guide them in their learning tasks. </li></ul><ul><li>Offering the same information to several devices. </li></ul>
  53. 53. Conclusions: A summary of the ideas <ul><li>Learning without distances </li></ul><ul><li>The learner lives with his/her teacher. </li></ul><ul><li>Pedagogy goes with you everywhere. </li></ul><ul><li>Let’s analyze the user closely: User-centered design. </li></ul><ul><li>The best elearning content format depends on the scenario. </li></ul><ul><li>Learners will define uses that we may not imagine. </li></ul><ul><li>Users want alerts to guide them in their learning tasks. </li></ul><ul><li>Offering the same information to several devices. </li></ul><ul><li>Mobile learning scenarios need more interactive contents. </li></ul><ul><li>We can use interoperability to connect with other institutions and expand our learning tools. </li></ul>
  54. 54. http://learningtechnologies.uoc.edu [email_address] Connecting pieces that are close to the users Thank you Learning technologies in mobile scenarios

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