Tales of Time and Memory Boxes

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Part of the “Dementia Design” Research, Innovation and Enterprise Exchange
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Thu 27 June, 2013
University of Salford

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Tales of Time and Memory Boxes

  1. 1. ‘Yarns, Accounts and Chronicles…. Tales of Time and Memory Boxes Maria Burke University of Salford & Naomi Lewis Salford Heritage Services
  2. 2. INTRODUCTION • Aim to present information and synergies between two projects “Tales of Things” (University of Salford) and “Memories Matter” (Salford Museum and Art Gallery) • Both projects deal with the creation of individual and community memories stimulated by objects and images. • “Memories Matter” aimed to provide enhanced access to museum collections for the care sector • “Tales of Things” aimed to employ new digital technologies to society as a whole, across a variety of sectors. • Working together to create new ideas for people living with dementia and their carers’ in the community.
  3. 3. •Tales of Things aimed to revolutionise existing social and business process, using technologies available to us through the digital economy. • The University of Salford focussed on testing the possible value and benefits of augmented reality objects, using QR Codes and RFID in several case study scenarios.
  4. 4. INTERNET OF THINGS CONNECTIONS • What is the Internet of Things?
  5. 5. GLOBAL CONNECTIONS
  6. 6. INCREASING OUR CONNECTIONS
  7. 7. CONNECTING VIA QR CODES
  8. 8. OXFAM CASE STUDY
  9. 9. OXFAM CASE STUDY
  10. 10. ESTATE AGENT CASE STUDY
  11. 11. CALL CENTRE C0-OP CASE STUDY • Cutting induction costs • Shorten induction time
  12. 12. CONNECTIVITY – THE FUTURE
  13. 13. MEMORIES MATTER • Salford Museum and Art Gallery • Social and industrial history and art collections
  14. 14. RESOURCES • Handling boxes • Exhibitions • Picture Packs • Training
  15. 15. COMMUNITIES • Charities and community groups • Sheltered Housing • Day Centres and respite • Residential Care
  16. 16. SO WHAT? • Valuing the voice of older people • Reminiscence activity • Creative activity • Oral history • Exhibitions
  17. 17. THE ROLE OF OBJECTS • Sensory reaction to touch, smell, sound • Focus on personal choice, action and skill
  18. 18. WHY DO MEMORIES MATTER? • Stimulating and sociable • Confirms identity and values experience and skill • Improve relationships and care
  19. 19. DEMENTIA AND REMINISCENCE • Changes to episodic, procedural and semantic memory • Person centred approach • Recreating and unlocking memories • Supporting carer
  20. 20. CONCLUSION: A CREATIVE FUTURE • Celebrating skill and ability not focusing on deficit • Access to creative activity for all • Creating new experiences together

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