Information Wayfinding — EBI Interfaces Edition

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Presented at the European Bioinformatics Institute in Cambridge, UK on February 26.

Thanks to @francisrowland for inviting me, and for the excellent blog coverage: http://ebiinterfaces.wordpress.com/2013/02/27/information-wayfinding-tyler-tate/

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Information Wayfinding — EBI Interfaces Edition

  1. 1. Information WayfindingTyler Tate
  2. 2. Part 11. The role of metaphor2. What is wayfinding?3. Information seeking as wayfinding
  3. 3. Part 21. Elements of the information environment2. Information wayfinding strategies3. Heuristics for effective wayfinding design
  4. 4. The role of metaphor
  5. 5. “Mankind evolved in a world of space andtime. Our memories evolved to record eventsthat transpire in space and time. Modernattempts to externalise and enlarge thatmemory should not, and probably need not,neglect its spatiotemporal dimensions.”— George A. Miller
  6. 6. “Our concepts structure what we perceive,how we get around in the world, and how werelate to other people. Our conceptual systemthus plays a central role in defining oureveryday realities. If we are right in suggestingthat our conceptual system is largelymetaphorical, then the way we think, what weexperience, and what we do every day is verymuch a matter of metaphor.”— George Lakoff and Mark Johnson
  7. 7. What is wayfinding?
  8. 8. The wayfinding process
  9. 9. The wayfinding process1. Developing a decision plan2. Executing a decision from the plan3. Processing environmental information
  10. 10. Information seeking aswayfinding
  11. 11. Q3 Q5 Q6 Q4 Q2 Q7Q1The dynamic, or “berrypicking” model.
  12. 12. Recognize NeedUse FindInterpretation Information Validate and Interpret InformationThe information journey model.
  13. 13. Elements of the environment1. Districts2. Layers3. Nodes4. Bits of information
  14. 14. Wayfinding strategies1. Aerial descent2. Teleport3. Bottom-up4. Conversational
  15. 15. Heuristics
  16. 16. Fluid survey views
  17. 17. Fluid survey views1. Controls for both districts and layers
  18. 18. Fluid survey views1. Controls for both districts and layers2. Data visualization to enhance orientation
  19. 19. Unified interaction
  20. 20. Unified interaction1. Search in context
  21. 21. Positional cues
  22. 22. Positional cues1. Human-readable URLs
  23. 23. Positional cues1. Human-readable URLs2. Integrated breadcrumbs
  24. 24. Clear paths
  25. 25. Clear paths1. Links between nodes
  26. 26. Clear paths1. Links between nodes2. Topic views
  27. 27. Information WayfindingTyler Tate

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