WEB 3.0: SOCIALLY VOICED CO-CREATION

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  • + baggeler Bernhard Aggeler 2 years ago
    Hello twain,
    Would you eventually send me a copy of your presentation(s)? I am new to this site and as far as I understand from the reading here I have to ask you personally when the download is marked as not downloadable.
    If you would not mind, I would appreciate a copy to baggeler@bluewin.ch
    Thanks in advance;
    Bernhard Aggeler
  • + Blogante Blogueiro Errante 2 years ago
    Dio Mio! Eu não compreendo nem a 2.0 e já tem gente falando em aumentar 1 litro. Espero que seja de absinto.
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WEB 3.0: SOCIALLY VOICED CO-CREATION - Presentation Transcript

  1. © Copyright Twain Luu, 2007. All rights reserved. WEB 3.0 Socially Voiced Co-Creation [email_address]
  2. WEAVING WEB 2.0… Web 2.0 User Generated Content Wikis + Widgets Social Networks Wi-Fi + Touch Screen
  3. … WITH A GLOBAL CONSCIENCE + VOICE User Generated Content Consumer Defined Products Flexible C-friendly Inventory Wi-Fi + Touch Screen Social Networks + SEMANTICS Carbon Conscience Wikis + Widgets Voice Applications WEB 3.0 Socially Voiced Co-Creation
  4. CREATING COMMON WEALTH
    • Consumers earn for:
      • Recommending LOW Carbon Footprint products and services to their social networks
      • Co-creating more energy efficient products, services and business models
      • Engaging closer with corporate green initiatives
    • Companies earn through:
      • Tax incentives and tradeable carbon credits for maintaining appropriate inventory and reducing wastage and energy inefficiencies (data storage, shipping fuel etc.)
      • C-friendly advertising models
      • Engaging closer with consumer conscience
    • Consumption demand and supply needs are communicated, collated and controlled via VOICE Wikis.
    • Over and under stock is reduced => increased efficiencies
  5. BREAKING ADVERTISING PARADIGMS: the past TUG OF WAR Company Web 1.0: Transaction PUSH
  6. BREAKING ADVERTISING PARADIGMS: the past + present TUG OF WAR Company Web 1.0: Transaction Company + Consumer Responsibilities Web 2.0: Transformation PUSH PUSH PULL PULL
  7. FOR ADVERTISING’S IMPROVED ROI: the future Web 3.0: TELE-COOPERATION COMPANY / ORGANISATION
    • CONVERSATION
    • CARBON CONSCIENCE
    • CONSUMER DEFINED P+S
    • CO-CREATION
    • CLEVER INVENTORY CONTROL
    Social Suggestions SOUNDWEBS
  8. THE INTERFACE Desktop PC Wi-Fi Notebook Mobile Phone
    • TABLET SPECIFICATIONS (TWAIN UTOPIA)
    • Designed by Dream Team (Jonathan Ive, Makoto Saito + Matias Duarte)
    • Intel® Core™ 2 Duo Processor L7400 (2.5 GHz)
    • Speak Anywhere® Audio Technology
    • WriteTouch™ technology
    • Integrated Wireless Connectivity + router
    • 13.8" High Resolution SXGA+ Display
    • Desktop Docking solutions with Convertible Keyboard or FlexDock
    • Full Apple Mac® OS
    • Optional Embedded Mobile Broadband (CDMA EVDO)
    • Advanced Security Features
    Limited mobility Screen too small Superfluous keyboard
  9. THE TECHNOLOGY R E F I N E R Y Best of Breed Inputs WEB 3.0 Organic Solutions                                
  10. THE TIMELINE Market / Brand Value The Internet’s Growth Curve 2005 Web 1.0 B2C + B2B 1990s The best thing about the Web are all our unknowns… The innovations of many… The leaps of faith… From the enterprising and their investors… To build visions of Brave New Webs… Search Engines Browsers E-Pays EIPs
  11. THE TIMELINE ? From here to infinity… Market / Brand Value Web 2.0 The Internet’s Growth Curve Video Social Networks (e.g., You Tube Sector Social Networks (e.g., MySpace Bebo, Facebook) VOIP Applications P2P Telephony Networks (e.g., Skype) 2005 Web 1.0 Advertising SEOs Tag, Track + Blog Software WiKis Carbon Trusts B2C + B2B B2NETWORK 1990s Games (e.g., World of Warcraft) Search Engines Browsers E-Pays EIPs
  12. THE TIMELINE Market / Brand Value Web 2.0 The Internet’s Growth Curve Video Social Networks (e.g., You Tube Sector Social Networks (e.g., MySpace Bebo, Facebook) VOIP Applications Content Co-Creators P2P Telephony Networks (e.g., Skype) 2005 Web 1.0 Web 3.0 2008 Advertising SEOs Online C-efficiency Trading Tag, Track + Blog Software WiKis Carbon Trusts Holistic Advertising Applications B2C + B2B B2NETWORK B2C2B 1990s Games (e.g., World of Warcraft) Search Engines Browsers E-Pays EIPs SEMANTIC SYNERGY APPS
  13. TALKING NUMBERS WORK IN PROGRESS   ? ? ? ? ? Total Revenues (EUR m)                 abc, def abc, def abc, def abc, def abc, def Total abc, def abc, def abc, def abc, def abc, def abc, def SMS / MIM share abc, def abc, def abc, def abc, def abc, def abc, def Online referrals abc, def abc, def abc, def abc, def abc, def abc, def Advertising sponsorship             Secondary Revenues                 abc, def abc, def abc, def abc, def abc, def Total abc, def abc, def abc, def abc, def abc, def abc, def Publishing income abc, def abc, def abc, def abc, def abc, def abc, def Consulting fees abc, def abc, def abc, def abc, def abc, def abc, def Membership subscription             Primary Revenues             REVENUES Total (EUR m) 2012 2011 2010 2009 2008     5 YEAR FORECAST   2012 Profitability: RoA (%) 0 1.2 60 20 40 80 100 10 20 30 80 300 400 500 US EUR = =
    • ASIA
    • PACIFIC
    No. of Users (millions)
  14. WHAT ARE WE WAITING FOR? User Generated Content Consumer Defined Products Flexible C-friendly Inventory Wi-Fi + Touch Screen Social Networks Carbon Conscience Wikis + Widgets Voice Applications WEB 3.0 Socially Voiced Co-Creation
  15. [email_address] Thank You! © Copyright Twain Luu, 2007. All rights reserved.

+ twaintwain, 3 years ago

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