GFS - Google File System

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GFS - Google File System - Presentation Transcript

  1. The Google File System Tut Chi Io
  2. Design Overview – Assumption
    • Inexpensive commodity hardware
    • Large files: Multi-GB
    • Workloads
      • Large streaming reads
      • Small random reads
      • Large, sequential appends
    • Concurrent append to the same file
    • High Throughput > Low Latency
  3. Design Overview – Interface
    • Create
    • Delete
    • Open
    • Close
    • Read
    • Write
    • Snapshot
    • Record Append
  4. Design Overview – Architecture
    • Single master, multiple chunk servers, multiple clients
      • User-level process running on commodity Linux machine
      • GFS client code linked into each client application to communicate
    • File -> 64MB chunks -> Linux files
      • on local disks of chunk servers
      • replicated on multiple chunk servers (3r)
    • Cache metadata but not chunk on clients
  5. Design Overview – Single Master
    • Why centralization? Simplicity!
    • Global knowledge is needed for
      • Chunk placement
      • Replication decisions
  6. Design Overview – Chunk Size
    • 64MB – Much Larger than ordinary, why?
      • Advantages
        • Reduce client-master interaction
        • Reduce network overhead
        • Reduce the size of the metadata
      • Disadvantages
        • Internal fragmentation
          • Solution: lazy space allocation
        • Hot Spots – many clients accessing a 1-chunk file, e.g. executables
          • Solution:
          • Higher replication factor
          • Stagger application start times
          • Client-to-client communication
  7. Design Overview – Metadata
    • File & chunk namespaces
      • In master’s memory
      • In master’s and chunk servers’ storage
    • File-chunk mapping
      • In master’s memory
      • In master’s and chunk servers’ storage
    • Location of chunk replicas
      • In master’s memory
      • Ask chunk servers when
        • Master starts
        • Chunk server joins the cluster
      • If persistent, master and chunk servers must be in sync
  8. Design Overview – Metadata – In-memory DS
    • Why in-memory data structure for the master?
      • Fast! For GC and LB
    • Will it pose a limit on the number of chunks -> total capacity?
      • No, a 64MB chunk needs less than 64B metadata (640TB needs less than 640MB)
        • Most chunks are full
        • Prefix compression on file names
  9. Design Overview – Metadata – Log
    • The only persistent record of metadata
    • Defines the order of concurrent operations
    • Critical
      • Replicated on multiple remote machines
      • Respond to client only when log locally and remotely
    • Fast recovery by using checkpoints
      • Use a compact B-tree like form directly mapping into memory
      • Switch to a new log, Create new checkpoints in a separate threads
  10. Design Overview – Consistency Model
    • Consistent
      • All clients will see the same data, regardless of which replicas they read from
    • Defined
      • Consistent, and clients will see what the mutation writes in its entirety
  11. Design Overview – Consistency Model
    • After a sequence of success, a region is guaranteed to be defined
      • Same order on all replicas
      • Chunk version number to detect stale replicas
    • Client cache stale chunk locations?
      • Limited by cache entry’s timeout
      • Most files are append-only
        • A Stale replica return a premature end of chunk
  12. System Interactions – Lease
    • Minimized management overhead
    • Granted by the master to one of the replicas to become the primary
    • Primary picks a serial order of mutation and all replicas follow
    • 60 seconds timeout, can be extended
    • Can be revoked
  13. System Interactions – Mutation Order Current lease holder? identity of primary location of replicas (cached by client) 3a. data 3b. data 3c. data Write request Primary assign s/n to mutations Applies it Forward write request Operation completed Operation completed Operation completed or Error report
  14. System Interactions – Data Flow
    • Decouple data flow and control flow
    • Control flow
      • Master -> Primary -> Secondaries
    • Data flow
      • Carefully picked chain of chunk servers
        • Forward to the closest first
        • Distances estimated from IP addresses
      • Linear (not tree), to fully utilize outbound bandwidth (not divided among recipients)
      • Pipelining, to exploit full-duplex links
        • Time to transfer B bytes to R replicas = B/T + RL
        • T: network throughput, L: latency
  15. System Interactions – Atomic Record Append
    • Concurrent appends are serializable
      • Client specifies only data
      • GFS appends at least once atomically
      • Return the offset to the client
      • Heavily used by Google to use files as
        • multiple-producer/single-consumer queues
        • Merged results from many different clients
      • On failures, the client retries the operation
      • Data are defined, intervening regions are inconsistent
        • A Reader can identify and discard extra padding and record fragments using the checksums
  16. System Interactions – Snapshot
    • Makes a copy of a file or a directory tree almost instantaneously
    • Use copy-on-write
    • Steps
      • Revokes lease
      • Logs operations to disk
      • Duplicates metadata, pointing to the same chunks
    • Create real duplicate locally
      • Disks are 3 times as fast as 100 Mb Ethernet links
  17. Master Operation – Namespace Management
    • No per-directory data structure
    • No support for alias
    • Lock over regions of namespace to ensure serialization
    • Lookup table mapping full pathnames to metadata
      • Prefix compression -> In-Memory
  18. Master Operation – Namespace Locking
    • Each node (file/directory) has a read-write lock
    • Scenario: prevent /home/user/foo from being created while /home/user is being snapshotted to /save/user
      • Snapshot
        • Read locks on /home, /save
        • Write locks on /home/user, /save/user
      • Create
        • Read locks on /home, /home/user
        • Write lock on /home/user/foo
  19. Master Operation – Policies
    • New chunks creation policy
      • New replicas on below-average disk utilization
      • Limit # of “recent” creations on each chun server
      • Spread replicas of a chunk across racks
    • Re-replication priority
      • Far from replication goal first
      • Chunk that is blocking client first
      • Live files first (rather than deleted)
    • Rebalance replicas periodically
  20. Master Operation – Garbage Collection
    • Lazy reclamation
      • Logs deletion immediately
      • Rename to a hidden name
        • Remove 3 days later
        • Undelete by renaming back
    • Regular scan for orphaned chunks
      • Not garbage:
        • All references to chunks: file-chunk mapping
        • All chunk replicas: Linux files under designated directory on each chunk server
      • Erase metadata
      • HeartBeat message to tell chunk servers to delete chunks
  21. Master Operation – Garbage Collection
    • Advantages
      • Simple & reliable
        • Chunk creation may failed
        • Deletion messages may be lost
      • Uniform and dependable way to clean up unuseful replicas
      • Done in batches and the cost is amortized
      • Done when the master is relatively free
      • Safety net against accidental, irreversible deletion
  22. Master Operation – Garbage Collection
    • Disadvantage
      • Hard to fine tune when storage is tight
    • Solution
      • Delete twice explicitly -> expedite storage reclamation
      • Different policies for different parts of the namespace
    • Stale Replica Detection
      • Master maintains a chunk version number
  23. Fault Tolerance – High Availability
    • Fast Recovery
      • Restore state and start in seconds
      • Do not distinguish normal and abnormal termination
    • Chunk Replication
      • Different replication levels for different parts of the file namespace
      • Keep each chunk fully replicated as chunk servers go offline or detect corrupted replicas through checksum verification
  24. Fault Tolerance – High Availability
    • Master Replication
      • Log & checkpoints are replicated
      • Master failures?
        • Monitoring infrastructure outside GFS starts a new master process
      • “Shadow” masters
        • Read-only access to the file system when the primary master is down
        • Enhance read availability
        • Reads a replica of the growing operation log
  25. Fault Tolerance – Data Integrity
    • Use checksums to detect data corruption
    • A chunk(64MB) is broken up into 64KB blocks with 32-bit checksum
    • Chunk server verifies the checksum before returning, no error propagation
    • Record append
      • Incrementally update the checksum for the last block, error will be detected when read
    • Random write
      • Read and verify the first and last block first
      • Perform write, compute new checksums
  26. Conclusion
    • GFS supports large-scale data processing using commodity hardware
    • Reexamine traditional file system assumption
      • based on application workload and technological environment
      • Treat component failures as the norm rather than the exception
      • Optimize for huge files that are mostly appended
      • Relax the stand file system interface
  27. Conclusion
    • Fault tolerance
      • Constant monitoring
      • Replicating crucial data
      • Fast and automatic recovery
      • Checksumming to detect data corruption at the disk or IDE subsystem level
    • High aggregate throughput
      • Decouple control and data transfer
      • Minimize operations by large chunk size and by chunk lease
  28. Reference
    • Sanjay Ghemawat, Howard Gobioff, and Shun-Tak Leung, “The Google File System”

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