Spatial Interaction Design_Space

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  • Spatial Interaction Design_Space

    1. 1. Spatial InteractionDesignIntroductionTung Jen TsaiQuanta Research Institute (QRI), Quanta Computers Inc.Department of Industrial and Commercial Design, National Taiwan University of Science and Technology2012.09.18
    2. 2. Course InformationCODE | DT2616701TIME | Every Friday, 9:00-12:00, ( 1 session / week, 3hours/ session )ROOM | RB-403WEBSITE | http://slmism.blogspot.tw/
    3. 3. Personal Information 蔡敦仁 Denny Tsai Current Design Researcher, Future Lab 1, Quanta Research Institute. (2011- ) Academic Post-doc researcher, Multi-Career Center, Chiba University Ph.D., Division of Design Science, Chiba University (2007-2011) MS, Department of Industrial Design, National Cheng Kung University (2004-2006) BS, Department of International Business, Yuan-Ze University (1996-2000)Research Interest Phenomenology in Kansei, Interaction Design
    4. 4. WorkshopsHuman lanscape design workshop, Tainan, Taiwan, 2005Nightmarket design workshop, Taipei, Taiwan, 2006International Workshop of Interactive Creativity & Design,Yulin, Taiwan, 2006Mobile city, Rotterdam, Netherlands, 2008Fun in financial service, Milano, Italy, 2008Contextmapping workshop, Tokyo, Japan, 2008Interaction Jam! design workshop, Taipei, Taiwan, 20082010: imagine mobile lifestyle, Tokyo, Japan, 2009Renaissance with nature, Taipei, Taiwan, 2009Ideasketch workshop, Tokyo, Japan, 2010Hardware sketch, Tokyo, Japan, 2010Choterie: designing interaction for mid-age, Tokyo, Japan, 2010Designing affinity for interaction workshop, Chiba, Japan,2010
    5. 5. Prototyping Overview Architecture Cognitive Science Urban Studies Action and Activity Theory Environment Space Interaction Perception Human-Computer Place and Placement Interaction Design (HCI) AppearanceEmpirical Data study Form and Aesthetics System Interface
    6. 6. Overview Prototyping Space Interaction Design Empirical Data study Design Case Theory Concept Workshop - idea - design practice- notions - theoretical approaches keyframe - prototype- project - including psychology - metaphor validation- exhibition - urban studies - experiment- design event - human nature - culture researches
    7. 7. Spatial InteractionDesignSpaceTung Jen TsaiQuanta Research Institute (QRI), Quanta Computers Inc.Department of Industrial and Commercial Design, National Taiwan University of Science and Technology2012.09.18
    8. 8. Prototyping Overview Architecture Cognitive Science Urban Studies Action and Activity Theory Environment Space Interaction Perception Human-Computer Place and Placement Interaction Design (HCI) AppearanceEmpirical Data study Form and Aesthetics System Interface
    9. 9. Historical Background - StoneEra
    10. 10. Historical Background 繩文時代山西石窟 繩文時代
    11. 11. Historical Background - Stove Image Courtesy: http://heritageofjapan.wordpress.com/following-the-trail-of-tumuli/rebellion- in-kyushu-and-the-rise-of-royal-estates/village-settlement-patterns-the-homestead-emerges/ the-kamado-stove-innovation-improves-home-life/
    12. 12. Historical Background - StoveImage Courtesy: 大津市歷史博物館 Image Courtesy: http:// Image Courtesy: Japanese Architecture www.squidoo.com/japanesekitchen and Art Net Users System
    13. 13. Historical Background - Shrine
    14. 14. Vernacular Style 高雄大社鄉 - 邱厝Image Courtesy: http://hearrain.zooserver.net/boblog/read.php/126.htm
    15. 15. Modern House
    16. 16. Theoretical ground:Physical / Virtual space
    17. 17. Physical Space• Relative quality in space issueExternal Square House Room Internal Private Public
    18. 18. Physical Space• Engagement quality in external and internal space Roof Window Wall DoorBalcony Facade
    19. 19. Virtual Space• Psychology space• Cyber space• Socio-culture space Image Courtesy:finalstronghold.com
    20. 20. What is the first spatialinterface between physical andvirtual space?
    21. 21. What is the first spatialinterface between physical andvirtual space? • From close to open space • The social aspect of door
    22. 22. What is the first spatialinterface between physical andvirtual space? • From close to open space • The social aspect of door
    23. 23. Theoretical ground:Physical / Virtual space Why Door?
    24. 24. Bodily Issue inSpatial Design
    25. 25. What is bodily quality? Leonardo da Vinci:Vitruvian man Universal set of Proportion: ■ a palm is four fingers ■ a foot is four palms ■ a cubit is six palms ■ four cubits make a man ■ a pace is four cubits ■ a man is 24 palms Cite: http://en.wikipedia.org/wiki/ Vitruvian_Man
    26. 26. What is bodily quality?Le Corbusier: The modulor Image Courtesy: http://pds.exblog.jp/pds/1/200711/30/51/d0079151_2285074.jpg
    27. 27. What is bodily quality? Le Corbusier: The modulor 
    28. 28. Interpret Space巴舍拉(Bachelard)- 空間詩學 「詩意空間」則是在巴舍拉的詩意哲學中, 幸福的存有者棲居的語言空間。這種空間是透過場所分析來指出所具之 人文價值。空間意象以「家屋」作為典範,一幢具有三個樓層的基本家 屋,其中閣樓、地面樓層與地窖代表人類心靈中意識−潛意識、理性− 非理性的結構,而在家屋中的棲居活動,則反映了結構中的運動狀態; 另一方面,家屋具有凝聚的吸引力,並藉此保存我們在世間生存活動中 的經歷與痕跡所凝聚成的孤寂私密感受與價值,這種價值存在於我們的 童年回憶中,透過想像活動得以激發、重新體驗。
    29. 29. Workshop:Sitestorming
    30. 30. SiteStormingObservation- Field work- Actors- Activities- Sound- Scene- Scale
    31. 31. SiteStormingPoetry Narration- Only can use four picture to explain your story of site- Title- Without any word explanation- Printed in A4 paper

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