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Spatial Interaction Design_Interaction

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    • 1. Spatial InteractionDesignInteractionTung Jen TsaiQuanta Research Institute (QRI), Quanta Computers Inc.Department of Industrial and Commercial Design, National Taiwan University of Science and Technology2012.10.12
    • 2. Prototyping Overview Architecture Cognitive Science Urban Studies Action and Activity Theory Environment Space Interaction Perception Human-Computer Place and Placement Interaction Design (HCI) AppearanceEmpirical Data study Form and Aesthetics System Interface
    • 3. Basics of InteractionPrimitive Model Action Human Machine Action Environment
    • 4. Basics of InteractionPrimitive Model Action Machine Language Interface Human Machine Expression Processed Result Environment
    • 5. Basics of InteractionInformative Gap in Primitive Model Action Machine Language Interface Human Machine Expression Processed Result Environment
    • 6. Basics of Interaction Informative Gap in Primitive Model • Natural mapping [Norman, 1998] Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    • 7. Basics of Interaction Informative Gap in Primitive Model • Natural mapping [Norman, 1998] Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    • 8. Basics of Interaction Informative Gap in Primitive Model •Natural mapping [Norman, 1998] •Human cognitive process •The idea of human-machine interface •Gestalt psychology for visual affordance Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    • 9. Basics of InteractionDesign aspect in interaction Action Machine Language Interface UI approachHuman Machine Expression Processed Result Environment
    • 10. Basics of InteractionDesign aspect in interaction 1950 Human-Machine Control Panel Interaction 1960 Computer-Human Artificial Intelligent (AI) 人工智慧 Interaction Virtual Reality 虛擬實境 Cybernetics 模控學 UI approach 1970 Human-Computer Cognition Perception Interaction Action and activity theory 1980 Social Interaction CSCW (電腦輔助協同工作) 1990 Physical Interaction Tangible and Embedded Interaction (可觸式與內建互動) Affective Haptic 情緒感覺 Environmental Affordance
    • 11. Basics of InteractionDesign aspect in interaction Design Case Douglas Engelbart •The father of GUI •Graphic User Interface (GUI) •also the father of mouse UI approach Image Courtesy http://d.hatena.ne.jp/sumim/touch/searchdiary?word=*%5BGUI%5D&of=5 Image Courtesy: http://www.maximumpc.com/ Susan Kare (http://www.kare.com) win30_0.png
    • 12. Basics of InteractionDesign aspect in interaction Design Case Douglas Engelbart - the first mouse UI approach
    • 13. Basics of InteractionDesign aspect in interaction Design Case Ivan Sutherland -Sketchpad UI approach
    • 14. Basics of InteractionDesign aspect in interaction Action Experience Human Object Sensation Environment
    • 15. Context within InteractionContext 事實上的前後關係 看得到的現象之後 人的經驗-”為什麼會 樣?”
    • 16. Context within Interaction為什麼 子是四隻 ?
    • 17. Context within Interaction為什麼 子是四隻 ? Context of Artifacts and Space - no name designer - daily life (specified noun) - natural improvement
    • 18. Basics of InteractionContextual Observation Workshop1) Re-sketch on your experience2) Point out what are the objects, spaces, and location elements3) Context behind the scene4) The fundamental object
    • 19. Summary•Primitive model of interaction•Historical view on human-computer interactiondevelopment•User interface approach•Sensational issue for interaction•Context and contextual observation workshop