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creativity<br />the need for creativity in this field should go without saying<br />
passion<br />“loving it” is an understatement<br />
project<br />management<br />meeting expectations and deadlines<br />
It’s not what you know but who you know<br />networking<br />
style<br />your unique approach to design is recognizable<br />
finding “rational” solutions for problems<br />critical thinking<br />
communication<br />effectively articulating your concept and ideas<br />
tech<br />knowledge<br />proficient in modern technology<br />
collaboration<br />teamwork isn’t optional<br />
be your own<br />business<br />BOSS<br />most artists are self-employed<br />
business<br />sense<br />be able to market your skills<br />
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11 Skills Needed in the Art & Design Industry

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Produced by Carly Walker an editor for: http://www.classesandcareers.com/

Published in: Design, Business, Technology
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  • Such a fun fun slideshow. Excellent.
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  • (ahhh) refreshing!

    I wish more presentations were as precise and concise as yours.
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  • This is a very well presented slide.
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  • While you built this deck to define the skills needed for a specific industry - Art and Design - I submit that at least 10 of the 12 are now requirements for success in nearly every industry. The only one I would set off to the side (and only a bit at that) is number ten... Be your own boss. Great deck by the way.
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  • Awesome :)
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Transcript of "11 Skills Needed in the Art & Design Industry"

  1. 1. creativity<br />the need for creativity in this field should go without saying<br />
  2. 2. passion<br />“loving it” is an understatement<br />
  3. 3. project<br />management<br />meeting expectations and deadlines<br />
  4. 4. It’s not what you know but who you know<br />networking<br />
  5. 5. style<br />your unique approach to design is recognizable<br />
  6. 6. finding “rational” solutions for problems<br />critical thinking<br />
  7. 7. communication<br />effectively articulating your concept and ideas<br />
  8. 8. tech<br />knowledge<br />proficient in modern technology<br />
  9. 9. collaboration<br />teamwork isn’t optional<br />
  10. 10. be your own<br />business<br />BOSS<br />most artists are self-employed<br />
  11. 11. business<br />sense<br />be able to market your skills<br />
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