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Critical Analysis of Literary Texts  Using Virtual Worlds Mary Balkun English Faculty, Seton Hall University Heidi Trotta ...
<ul><li>“ We do not apprehend the world directly at all.  Rather we experience it through the signs we construct to repres...
<ul><li>Our manipulation of these signs and symbols places them into new relationships with each other, allowing new insig...
<ul><li>We know that how we seek information determines what information we get; however, the information we receive also ...
<ul><li>“ John was hungry and decide to order a large meal.  He was pleased that the waitress was attentive and prompt.  A...
<ul><li>Mental models for a novel are based on  objects or characters representing  characters in the narrative. </li></ul>
<ul><li>People remember ideas about passages rather than the text itself. This is a “mental model.”  Mental models support...
<ul><li>Authors and objects in text </li></ul><ul><li>Authors have used objects in texts to either: </li></ul><ul><li>Make...
The House of Seven Gables  ~ the combined application of text and objects in a  virtual world to create a collective vision.
Activity Directions <ul><li>Pictures vs objects </li></ul><ul><li>Try not to follow text  literally </li></ul><ul><li>Read...
<ul><li>Contacts: </li></ul>Mary Balkun Faculty, Seton Hall University (aka Zenobia Paine) [email_address] Copyright Heidi...
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    1. 1. Critical Analysis of Literary Texts Using Virtual Worlds Mary Balkun English Faculty, Seton Hall University Heidi Trotta and Mary Zedeck Instructional Designers
    2. 2. <ul><li>“ We do not apprehend the world directly at all. Rather we experience it through the signs we construct to represent it.” ~ Driscoll & Lebow, 1992 </li></ul>
    3. 3. <ul><li>Our manipulation of these signs and symbols places them into new relationships with each other, allowing new insights into communication, interpretation, and the construction of meaning. </li></ul>
    4. 4. <ul><li>We know that how we seek information determines what information we get; however, the information we receive also affects what we already know. </li></ul>
    5. 5. <ul><li>“ John was hungry and decide to order a large meal. He was pleased that the waitress was attentive and prompt. After he finished the meal, he paid his bill and left an extra five dollars under his plate.” </li></ul>
    6. 6. <ul><li>Mental models for a novel are based on objects or characters representing characters in the narrative. </li></ul>
    7. 7. <ul><li>People remember ideas about passages rather than the text itself. This is a “mental model.” Mental models support a better recall of events. ~ Bransford and Miller, 1972 </li></ul>
    8. 8. <ul><li>Authors and objects in text </li></ul><ul><li>Authors have used objects in texts to either: </li></ul><ul><li>Make commentary about the times </li></ul><ul><li>Enhance character development </li></ul><ul><li>Explore themes </li></ul><ul><li>Create intrigue </li></ul>
    9. 9. The House of Seven Gables ~ the combined application of text and objects in a virtual world to create a collective vision.
    10. 10. Activity Directions <ul><li>Pictures vs objects </li></ul><ul><li>Try not to follow text literally </li></ul><ul><li>Read passage </li></ul><ul><ul><li>Notecard giver or Poster </li></ul></ul><ul><li>Select one picture from each category </li></ul><ul><li>Volunteers </li></ul><ul><li>Be able to explain selection </li></ul>
    11. 11. <ul><li>Contacts: </li></ul>Mary Balkun Faculty, Seton Hall University (aka Zenobia Paine) [email_address] Copyright Heidi Trotta, Mary Balkun and Mary Zedeck, 2007. This work is the intellectual property of the authors and all who contributed. Heidi Trotta Instructional Designer (aka Heidi TeeCee) [email_address] Web: www.heiditrotta.com Mary Zedeck Instructional Designer (aka Zaria Voom) [email_address]
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