Digitally preserving a submerged Bronze Age city - The Pavlopetri Underwater Archaeology Project (2 of 2)
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Digitally preserving a submerged Bronze Age city - The Pavlopetri Underwater Archaeology Project (2 of 2)

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Dr John Henderso

Dr John Henderso

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Digitally preserving a submerged Bronze Age city - The Pavlopetri Underwater Archaeology Project (2 of 2) Presentation Transcript

  • 1. Large trapezoidal building
  • 2. Stereo-photogrammetry
  • 3. Stereo-photogrammetry
  • 4. Stereo-photogrammetry
  • 5. Stereo-photogrammetry
  • 6. Building 9
  • 7. 2011 season AUV stereo-photogrammetry
  • 8. Autodesk Maya 2011Processor: Quad Core processors minimumRAM: 8-10 gigs is a good starting place.Good graphics card (RAM most important)
  • 9. www.nottingham.ac.uk/pavlopetri