Covering (Rules-based) Algorithm

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  1. Chapter 8 Covering (Rules-based) Algorithm Data Mining Technology
  2. Chapter 8 Covering (Rules-based) Algorithm Written by Shakhina Pulatova Presented by Zhao Xinyou [email_address] 2007.11.13 Data Mining Technology Some materials (Examples) are taken from Website.
  3. Contents
    • What is the Covering (Rule-based) algorithm?
    • Classification Rules- Straightforward
    • 1. If-Then rule
    • 2. Generating rules from Decision Tree
    • Rule-based Algorithm
    • 1. The 1R Algorithm / Learn One Rule
    • 2. The PRISM Algorithm
    • 3. Other Algorithm
    • Application of Covering algorithm
    • Discussion on e/m-learning application
  4. Introduction-App-1 PP87-88 Training Data Attributes Record Rules
    • Rules given by people
    • Rules generated by computer
    Setting 1.(1.75, 0) short 2. [1.75, 1.95) Medium 3. [1.95, ..) tall
  5. Introduction-App-2 PP87-88 How to get all tall people from B based on A A B + Training Data
  6. What is Rule-based Algorithm?
    • Definition :
    • Each classification method uses an algorithm to generate rules from the sample data. These rules are then applied to new data.
    • Rule-based algorithm provide mechanisms that generate rules by
    • 1. concentrating on a specific class at a time
    • 2. maximizing the probability of the desired classification.
    PP87-88 Should be compact, easy-to-interpret, and accurate.
  7. Classification Rules- Straightforward
    • If-Then rule
    • Generating rules from Decision Tree
    PP88-89
  8. formal Specification of Rule-based Algorithm
    • The classification r ules, r=<a, c>, consists of :
    • a ( a ntecedent/precondition): a series of tests that be valuated as true or false ;
    • c ( c onsequent/conclusion): the class or classes that apply to instances covered by rule r.
    PP88 a=0,b=0 a=0,b=1 a=1,b=0 a=1,b=1 a = x y c = a=0 b=0 b=0 yes no X X Y Y no no yes yes
  9. Remarks of Straightforward classification
    • The a ntecedent contains a predicate that can be valuated as true or false against each tuple in database.
    • These rules relate directly to corresponding decision tree (DT) that could be created.
    • A DT can always be used to generate rules, but they are not equivalent.
    • Differences:
    • -the tree has a implied order in which the splitting is performed; rules have no order.
    • -a tree is created based on looking at all classes; only one class must be examined at a time.
    PP88-89
  10. If-Then rule
    • Straightforward way to perform classification is to generate if-then rules that cover all cases.
    1 PP88
  11. Generating rules from Decision Tree -1-Con’ Decision Tree 2
  12. Generating rules from Decision Tree -2-Con’ y n a b c d x y y
  13. Generating rules from Decision Tree -3-Con’
  14. Remarks
    • Rules may be more complex and incomprehensible from DT.
    • A new test or rules need reshaping the whole tree
    • Rules obtained without decision trees are more compact and accurate.
    • So many other covering algorithms have been proposed.
    PP89-90 a b x y y c d x y y n n n n c d x y y n n c d x y y n n c d x y y n n duplicate subtrees a=0 b=0 b=0 yes no X X Y Y no no yes yes a=1 and c=0 Y
  15. Rule-based Classification
    • Generate rules
    • The 1R Algorithm / Learn One Rule
    • The PRISM Algorithm
    • Other Algorithm
    PP90
  16. Generating rules without Decision Trees-1-con’
    • Goal: find rules that identify the instances of a specific class
    • Generate the “best” rule possible by optimizing the desired classification probability
    • Usually, the “best” attribute-pair is chosen
    • Remark
    • -these technologies are also called covering algorithms because they attempt to generate rules which exactly cover a specific class.
  17. Generate Rules-Example-2-Con'
    • Example 3
    • Question: We want to generate a rule to classify persons as tall. Basic format of the rule:
    • if ? then class = tall
    • Goal: replace “?” with predicates that can be used to obtain the “best” probability of being tall
    PP90
  18. Generate Rules-Algorithms-3-Con'
    • 1.Generate rule R on training data S;
    • 2.Remove the training data covered by rule R;
    • 3. Repeat the process.
    PP90
  19. Generate Rules-Example-4-Con'
    • Sequential Covering
    (I) Original data (ii) Step 1 r = NULL (iii) Step 2 R1 r = R1 (iii) Step 3 R1 R2 r = R1 U R2 (iii) Step 4 R1 R2 R3 r = R1 U R2 U R3 Wrong Class
  20. 1R Algorithm/ Learn One Rule-Con’
    • Simple and cheap method
    • it only generates a one level decision tree.
    • Classify an object on the basis of a single attribute.
    • Idea:
    • Rules will be constructed to test a single attribute and branch for every value of that attribute. For each branch, the class with the test classification is the one occurring
    PP91
  21. 1R Algorithm/ Learn One Rule-Con’
    • Idea :
    • 1. Rules will be constructed to test a single attribute and branch for every value of that attribute.
    • Step
    • 2. For each branch, the class with the test classification is the one occurring.
    • 3. Find one biggest number as rules
    • 4. Error rate will be evaluated.
    • 5. The minimum error rate will be chosen.
    PP91 M->T Error=5 F->M Error=3 Total Error=8 Total Error=3 Total Error=.. A2 An Gender F 2 5 1 S M T M 1 4 10 S M T
  22. 1R Algorithm
    • Input:
    • D //Training Data
    • T //Attributes to consider for rules
    • C //Classes
    • Output :
    • R //Rules
    • ALgorithm :
    • R=Φ;
    • for all A in T do
    • R A =Φ;
    • for all possbile value, v, of A do
    • for all C j ∈C do
    • find count(C j )
    • end for
    • let C m be the class with the largest count;
    • R A =R A ((A=v) ->(class= C m ));
    • end for
    • ERR A =number of tuples incorrectly classified by R A ;
    • e nd for
    • R=R A where ERR A is minimum
    T={Gender, Height} D C={{F, M}, {0, ∞}} C1 C2 Training Data Gender F M Short Medium Tall 3 6 0 Short Medium Tall 1 2 3 R1=F->medium R2=M->tall Height
  23. Example 5 – 1R-3-Con’ Rules based on height … ... … 0/2 0/2 0/3 0/4 1/2 0/2 3/9 3/6 Error 1/15 (0 , 1.6]-> short (1.6, 1.7]->short (1.7, 1.8]-> medium (1.8, 1.9]-> medium (1.9, 2.0]-> medium (2.0, ∞ ]-> tall Height (Step=0.1) 2 6/15 F->medium M->tall Gender 1 Total Error Rules Attribute Option
  24. Example 6 -1R PP92-93 5/14 2/8 3/6 False->yes True->no windy 4 4/14 3/7 1/7 High->no Normal->yes humidity 3 2/4 2/6 1/4 2/5 0/4 2/5 Error 5/14 Hot->no Mild->yes Cool->yes temperature 2 4/14 Sunny->no Overcast->yes Rainy->yes outlook 1 Total Error Rules Attribute Rules based on humidity OR High->no Normal->yes Rules based on outlook Sunny->no Overcast->yes Rainy->yes
  25. PRISM Algorithm-Con’
    • PRISM generate rules for each class by looking at the training data and adding rules that completely describe all tuples in that class.
    • Generates only correct or perfect rules: the accuracy of so-constructed PRISM is 100%.
    • Measures the success of a rule by a p/t, where
    • -p is number of positive instance,
    • -T is total number of instance covered by the rule.
    Gender=Male P=10, T=10 Gender=Female P=1 T=8 R=Gender = Male …… A2 An Gender F 2 5 1 S M T M 0 0 10 S M T
  26. PRISM Algorithm Step Input D and C (Attribute -> Value) 1.Compute all class P/T (Attribute->Value) 2. Find one or more pair of (Attribute->Value) P/T = 100% 3. Select (Attribute->Value) as Rule 4. Repeat 1-3 until no data in D Input: D //Training Data C //Classes Output: R //Rules
  27. Example 8-Con’-which class may be tall? Compute the value p / t Which one is 100% PP94-95 0/9 Gender = F 1 2/2 2.0< Height 8 ½ 1.9< Height ≤ 2.0 7 0/4 1.8< Height ≤ 1.9 6 0/3 1.7< Height ≤ 1.8 5 0/2 1.6< Height ≤ 1.7 4 0/2 Height ≤ 1.6 3 3/6 Gender = M 2 p / t (Attribute, value) Num R1 = 2.0< Height
  28. R2 = 1.95< Height ≤ 2.0 R = R1 U R2 PP94-96 … … … 1/1 1.95< Height ≤ 2.0 0/1 1.9< Height ≤ 1.95 p / t (Attribute, value) Num
  29. Example 9-Con’-which days may play? The predicate outlook=overcast correctly implies play=yes on all four rows R1 =if outlook=overcast, then play=yes Compute the value p / t
  30. Example 8-Con’ R2= if humidity=normal and windy=false, then play=yes
  31. Example 8-Con’ R3 =….. R = R1 U R2 U R3 U…
  32. Application of Covering Algorithm
    • To derive classification rules applied for diagnosing illness, business planning, banking, government.
    • Machine learning
    • Text classification. But to photos, it is difficult…
    • And so on.
  33. Application on E-learning/M-learning
    • Adaptive and personalized learning materials
    • Virtual Group Classification
    Initial Learner’s information Classification of learning styles or some Provide adaptive and personalized materials Collect learning styles feedback Chapter 2 or 3 Similarity, Bayesian… Rule-based algorithm
  34. Discussion

+ ZHAO SamZHAO Sam, 3 years ago

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