Adding Enough Value To Digital Content To Actually Make Money Presentation - Presentation Transcript
Scott Gray
Officially change the name of this talk: “Adding enough value to digital content to actually make money.” to “Here’s what I’m thinking”
“I want my movies to make a lot of money because I want to make more movies” – Steven Spielberg “ It’s easy to make money if all you want to do is make money” – Citizen Kane
In this talk:
Argument for getting high (high price = high returns)
Suggestions for increasing returns.
Example: O’Reilly School of Technology
O’Reilly is at the Forefront of publishing
Walking the walk on digital publishing.
Experiments in every facet
Trying many different business models
Measure everything
Analogy: B to C Online market = Serengeti plain Different body types evolved to take advantage of different opportunities
Review of Publishing Business
Sales curves for individual books Not such a bad thing: Shows Market saturation
Google (free) is forcing publishers hand to digital content
Google is a herd of Wildebeest
Arguments for digital content
It’s what users want.
Users consume smaller chunks.
Higher profit margin (no printing and shipping)
Faster to market.
Remix and mash up inventory.
Compete with Google
Big numbers online!
O’Reilly has been out exploring the Serengeti with different species (different kinds of business Models)
O’REILLY statistics via Hitbox ROI, conversion ratios, revenue, and traffic analysis.
Online Business Models (ways to collect revenue)
Advertising
E-Commerce (pay per view)
Subscriptions (all you can eat)
Advertising (lifted from Tim)
At the $5 CPM level achieved by demographically targeted sites, you need 166 million page views/month. (2 billion/yr.)
At the $1 CPM level achieved by most general sites, you need 4 billion page views/month.
At the $20 CPM level achieved by highly targeted sites, you still need 40 million page views/month. (480,000,000 pg views/yr)
Building a $10 million dollar division.
Video Ads (lifted from Nat’s Radar post)
15 cents per video
15 cent cost
67,000,000 downloads per year to get $10M
Revenue = P*C*N P = Price C = Conversion Rate N = Number of Visitors E-Commerce C = is virtually the same, and independent of P N = is less for High P
Revenue = P*C*N Higher Returns Lower Returns
The short head Vs. the long tail for digital content. These graphs Don’t intersect!
$4.00 @ 1% needs 250 million visits/yr
$10 @ 1% needs 100,000,000 visits/yr
$30 @ 1% needs 34,000,000 visits/yr
Let’s do some Math ( Goal $10M) Suppose you’re conversion rate on your own site is 1%
$400 @ .5% needs 5 million visits/yr
$750 @ .5% needs 2.7 million visits/yr
$1250 @ .5% needs 1.6 visits/yr (our conferences do about 1% actually)
$10,000 @ .1% needs only needs 1,000,000
Visitors to make $100,000,000 (online accredited schools)
Let’s do some math (Goal $10M) suppose it’s half (.5%) for higher priced products
Subscription Model (raises P)
Periodical (Make magazine)
Physical units
lifestyle support
All you can eat (Safari)
Digital
Bigger the better
Community
Can we go from free to subscription? Sports sites for example
Other Advantages of premium online
Increases customer acquisition power
Marketing Power
Adwords (90% bid between .05 and $1.00)
Advertizing in general
Affiliate programs
Higher ROI
Most of the nutrient rich food for B to C publishers is up high in the trees.
Ways to increase P (premium business)
Charge More (IDC, O’Reilly Reports)
Add a combination of other products and services (Conferences, OST)
Subscriptions (Safari, Make)
P*C*N
Be Patient, it takes a while to grow premium business
Online School offering courses and certificate programs in Information Technology and Systems. In partnership with
E-Learning Market
Training
Courseware
Subscription
Commodity
Canned Instructor or helpdesk
HR chooses
Schools
Courses
Certificate and Degree programs
Premium
Personal Instructor
Students chooses
Higher ed (b to b)
3 rd party Courseware
Restricted Pedagogically
Instructors choose
Some examples of how different the business models are: Skillsoft – 6,000,000 users @ $40/user (hr managers choose) Capella – 16,000 users @ $16,000/user. (end users choose)
Good Value @ $5000!
How we add value
OST is different
Constructivism
Merging content and tools
Focused on Process
Restricted to skills that involve building models (Programming, Mathematics, etc.)
Growth of a online course series Lack of saturation, and inefficient market
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