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Digital

2
Art
Digital Art2
Digital Art2 is a collaborative project between C3RI at Sheffield Hallam
University, EE, Sheffield Doc/Fest a...
Digital Art2
Questions we looked to explore
• What kind of production and technical teams are needed to support a
public s...
Digital Art2

Proposed Infrastructure
Digital Art2
Pilot Project: I’d Hide You
I’d Hide You
The Game
I’d Hide You
The Game
I’d Hide You
The Game
I’d Hide You

Technical Platform
I’d Hide You

Technical Platform
Digital Art2
The Challenges
Digital Art2
The Challenges
Digital Art2
Learning : Technical
Digital Art2
Learning : Audience Engagement
I’d Hide You
Audiences
Digital Art2
Learning : Digital Spaces
Digital Art2
Learning : Digital Spaces
Digital Art2

www.idhideyou.com
www.blasttheory.co.uk
www.shu.ac.uk/research/c3ri
www.sheffdocfest.com
www.ee.co.uk
REMIX SUMMIT-Nick Tandavanitj, Artist, Blast Theory
REMIX SUMMIT-Nick Tandavanitj, Artist, Blast Theory
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REMIX SUMMIT-Nick Tandavanitj, Artist, Blast Theory

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REMIX Day 1-Nick Tandavanitj, Artist, Blast Theory

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Transcript of "REMIX SUMMIT-Nick Tandavanitj, Artist, Blast Theory"

  1. 1. Digital 2 Art
  2. 2. Digital Art2 Digital Art2 is a collaborative project between C3RI at Sheffield Hallam University, EE, Sheffield Doc/Fest and Blast Theory. Funded by an award from NESTA’s Digital R&D Fund for the Arts An investigation into how to establish a connected wifi and 4G platform to allow artists to present an immersive digital and interactive experience for their audience. Blast Theory’s live transmission project “I’d Hide You” was used as a pilot.
  3. 3. Digital Art2 Questions we looked to explore • What kind of production and technical teams are needed to support a public space as a digital arts space? • What aspects of performance in the city do audiences find most exciting? • How can institutions use digital media to reach out beyond the bounds of theatres and galleries and who are the new potential audiences? • What kind of place does performance in a digital public space make? How do audiences engage? For how long? Referred by what networks?
  4. 4. Digital Art2 Proposed Infrastructure
  5. 5. Digital Art2 Pilot Project: I’d Hide You
  6. 6. I’d Hide You The Game
  7. 7. I’d Hide You The Game
  8. 8. I’d Hide You The Game
  9. 9. I’d Hide You Technical Platform
  10. 10. I’d Hide You Technical Platform
  11. 11. Digital Art2 The Challenges
  12. 12. Digital Art2 The Challenges
  13. 13. Digital Art2 Learning : Technical
  14. 14. Digital Art2 Learning : Audience Engagement
  15. 15. I’d Hide You Audiences
  16. 16. Digital Art2 Learning : Digital Spaces
  17. 17. Digital Art2 Learning : Digital Spaces
  18. 18. Digital Art2 www.idhideyou.com www.blasttheory.co.uk www.shu.ac.uk/research/c3ri www.sheffdocfest.com www.ee.co.uk
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